forked from etc/pineapple-src
early-access version 2904
This commit is contained in:
parent
7a7b98c00a
commit
9c8f9ea79c
4 changed files with 124 additions and 10 deletions
|
@ -1,7 +1,7 @@
|
||||||
yuzu emulator early access
|
yuzu emulator early access
|
||||||
=============
|
=============
|
||||||
|
|
||||||
This is the source code for early-access 2901.
|
This is the source code for early-access 2904.
|
||||||
|
|
||||||
## Legal Notice
|
## Legal Notice
|
||||||
|
|
||||||
|
|
|
@ -26,8 +26,6 @@
|
||||||
|
|
||||||
namespace Vulkan {
|
namespace Vulkan {
|
||||||
|
|
||||||
using Tegra::Texture::SWIZZLE_TABLE;
|
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
|
|
||||||
constexpr u32 ASTC_BINDING_INPUT_BUFFER = 0;
|
constexpr u32 ASTC_BINDING_INPUT_BUFFER = 0;
|
||||||
|
|
|
@ -15,6 +15,24 @@
|
||||||
|
|
||||||
namespace Tegra::Texture {
|
namespace Tegra::Texture {
|
||||||
namespace {
|
namespace {
|
||||||
|
template <u32 mask>
|
||||||
|
constexpr u32 pdep(u32 value) {
|
||||||
|
u32 result = 0;
|
||||||
|
u32 m = mask;
|
||||||
|
for (u32 bit = 1; m; bit += bit) {
|
||||||
|
if (value & bit)
|
||||||
|
result |= m & -m;
|
||||||
|
m &= m - 1;
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
template <u32 mask, u32 incr_amount>
|
||||||
|
void incrpdep(u32& value) {
|
||||||
|
constexpr u32 swizzled_incr = pdep<mask>(incr_amount);
|
||||||
|
value = ((value | ~mask) + swizzled_incr) & mask;
|
||||||
|
}
|
||||||
|
|
||||||
template <bool TO_LINEAR, u32 BYTES_PER_PIXEL>
|
template <bool TO_LINEAR, u32 BYTES_PER_PIXEL>
|
||||||
void SwizzleImpl(std::span<u8> output, std::span<const u8> input, u32 width, u32 height, u32 depth,
|
void SwizzleImpl(std::span<u8> output, std::span<const u8> input, u32 width, u32 height, u32 depth,
|
||||||
u32 block_height, u32 block_depth, u32 stride) {
|
u32 block_height, u32 block_depth, u32 stride) {
|
||||||
|
@ -43,18 +61,20 @@ void SwizzleImpl(std::span<u8> output, std::span<const u8> input, u32 width, u32
|
||||||
((z & block_depth_mask) << (GOB_SIZE_SHIFT + block_height));
|
((z & block_depth_mask) << (GOB_SIZE_SHIFT + block_height));
|
||||||
for (u32 line = 0; line < height; ++line) {
|
for (u32 line = 0; line < height; ++line) {
|
||||||
const u32 y = line + origin_y;
|
const u32 y = line + origin_y;
|
||||||
const auto& table = SWIZZLE_TABLE[y % GOB_SIZE_Y];
|
const u32 swizzled_y = pdep<SWIZZLE_Y_BITS>(y);
|
||||||
|
|
||||||
const u32 block_y = y >> GOB_SIZE_Y_SHIFT;
|
const u32 block_y = y >> GOB_SIZE_Y_SHIFT;
|
||||||
const u32 offset_y = (block_y >> block_height) * block_size +
|
const u32 offset_y = (block_y >> block_height) * block_size +
|
||||||
((block_y & block_height_mask) << GOB_SIZE_SHIFT);
|
((block_y & block_height_mask) << GOB_SIZE_SHIFT);
|
||||||
|
|
||||||
for (u32 column = 0; column < width; ++column) {
|
u32 swizzled_x = pdep<SWIZZLE_X_BITS>(origin_x * BYTES_PER_PIXEL);
|
||||||
|
for (u32 column = 0; column < width;
|
||||||
|
++column, incrpdep<SWIZZLE_X_BITS, BYTES_PER_PIXEL>(swizzled_x)) {
|
||||||
const u32 x = (column + origin_x) * BYTES_PER_PIXEL;
|
const u32 x = (column + origin_x) * BYTES_PER_PIXEL;
|
||||||
const u32 offset_x = (x >> GOB_SIZE_X_SHIFT) << x_shift;
|
const u32 offset_x = (x >> GOB_SIZE_X_SHIFT) << x_shift;
|
||||||
|
|
||||||
const u32 base_swizzled_offset = offset_z + offset_y + offset_x;
|
const u32 base_swizzled_offset = offset_z + offset_y + offset_x;
|
||||||
const u32 swizzled_offset = base_swizzled_offset + table[x % GOB_SIZE_X];
|
const u32 swizzled_offset = base_swizzled_offset + (swizzled_x | swizzled_y);
|
||||||
|
|
||||||
const u32 unswizzled_offset =
|
const u32 unswizzled_offset =
|
||||||
slice * pitch * height + line * pitch + column * BYTES_PER_PIXEL;
|
slice * pitch * height + line * pitch + column * BYTES_PER_PIXEL;
|
||||||
|
@ -100,18 +120,20 @@ void SwizzleSubrectImpl(std::span<u8> output, std::span<const u8> input, u32 wid
|
||||||
const u32 lines_in_y = std::min(unprocessed_lines, extent_y);
|
const u32 lines_in_y = std::min(unprocessed_lines, extent_y);
|
||||||
for (u32 line = 0; line < lines_in_y; ++line) {
|
for (u32 line = 0; line < lines_in_y; ++line) {
|
||||||
const u32 y = line + origin_y;
|
const u32 y = line + origin_y;
|
||||||
const auto& table = SWIZZLE_TABLE[y % GOB_SIZE_Y];
|
const u32 swizzled_y = pdep<SWIZZLE_Y_BITS>(y);
|
||||||
|
|
||||||
const u32 block_y = y >> GOB_SIZE_Y_SHIFT;
|
const u32 block_y = y >> GOB_SIZE_Y_SHIFT;
|
||||||
const u32 offset_y = (block_y >> block_height) * block_size +
|
const u32 offset_y = (block_y >> block_height) * block_size +
|
||||||
((block_y & block_height_mask) << GOB_SIZE_SHIFT);
|
((block_y & block_height_mask) << GOB_SIZE_SHIFT);
|
||||||
|
|
||||||
for (u32 column = 0; column < extent_x; ++column) {
|
u32 swizzled_x = 0;
|
||||||
|
for (u32 column = 0; column < extent_x;
|
||||||
|
++column, incrpdep<SWIZZLE_X_BITS, BYTES_PER_PIXEL>(swizzled_x)) {
|
||||||
const u32 x = (column + origin_x) * BYTES_PER_PIXEL;
|
const u32 x = (column + origin_x) * BYTES_PER_PIXEL;
|
||||||
const u32 offset_x = (x >> GOB_SIZE_X_SHIFT) << x_shift;
|
const u32 offset_x = (x >> GOB_SIZE_X_SHIFT) << x_shift;
|
||||||
|
|
||||||
const u32 base_swizzled_offset = offset_z + offset_y + offset_x;
|
const u32 base_swizzled_offset = offset_z + offset_y + offset_x;
|
||||||
const u32 swizzled_offset = base_swizzled_offset + table[x % GOB_SIZE_X];
|
const u32 swizzled_offset = base_swizzled_offset + (swizzled_x | swizzled_y);
|
||||||
|
|
||||||
const u32 unswizzled_offset =
|
const u32 unswizzled_offset =
|
||||||
slice * pitch * height + line * pitch + column * BYTES_PER_PIXEL;
|
slice * pitch * height + line * pitch + column * BYTES_PER_PIXEL;
|
||||||
|
@ -151,6 +173,98 @@ void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixe
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
template <u32 BYTES_PER_PIXEL>
|
||||||
|
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
|
||||||
|
u8* swizzled_data, const u8* unswizzled_data, u32 block_height_bit,
|
||||||
|
u32 offset_x, u32 offset_y) {
|
||||||
|
const u32 block_height = 1U << block_height_bit;
|
||||||
|
const u32 image_width_in_gobs =
|
||||||
|
(swizzled_width * BYTES_PER_PIXEL + (GOB_SIZE_X - 1)) / GOB_SIZE_X;
|
||||||
|
for (u32 line = 0; line < subrect_height; ++line) {
|
||||||
|
const u32 dst_y = line + offset_y;
|
||||||
|
const u32 gob_address_y =
|
||||||
|
(dst_y / (GOB_SIZE_Y * block_height)) * GOB_SIZE * block_height * image_width_in_gobs +
|
||||||
|
((dst_y % (GOB_SIZE_Y * block_height)) / GOB_SIZE_Y) * GOB_SIZE;
|
||||||
|
|
||||||
|
const u32 swizzled_y = pdep<SWIZZLE_Y_BITS>(dst_y);
|
||||||
|
u32 swizzled_x = pdep<SWIZZLE_X_BITS>(offset_x * BYTES_PER_PIXEL);
|
||||||
|
for (u32 x = 0; x < subrect_width;
|
||||||
|
++x, incrpdep<SWIZZLE_X_BITS, BYTES_PER_PIXEL>(swizzled_x)) {
|
||||||
|
const u32 dst_x = x + offset_x;
|
||||||
|
const u32 gob_address =
|
||||||
|
gob_address_y + (dst_x * BYTES_PER_PIXEL / GOB_SIZE_X) * GOB_SIZE * block_height;
|
||||||
|
const u32 swizzled_offset = gob_address + (swizzled_x | swizzled_y);
|
||||||
|
const u32 unswizzled_offset = line * source_pitch + x * BYTES_PER_PIXEL;
|
||||||
|
|
||||||
|
const u8* const source_line = unswizzled_data + unswizzled_offset;
|
||||||
|
u8* const dest_addr = swizzled_data + swizzled_offset;
|
||||||
|
std::memcpy(dest_addr, source_line, BYTES_PER_PIXEL);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template <u32 BYTES_PER_PIXEL>
|
||||||
|
void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 block_height,
|
||||||
|
u32 origin_x, u32 origin_y, u8* output, const u8* input) {
|
||||||
|
const u32 stride = width * BYTES_PER_PIXEL;
|
||||||
|
const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X;
|
||||||
|
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height);
|
||||||
|
|
||||||
|
const u32 block_height_mask = (1U << block_height) - 1;
|
||||||
|
const u32 x_shift = GOB_SIZE_SHIFT + block_height;
|
||||||
|
|
||||||
|
for (u32 line = 0; line < line_count; ++line) {
|
||||||
|
const u32 src_y = line + origin_y;
|
||||||
|
const u32 swizzled_y = pdep<SWIZZLE_Y_BITS>(src_y);
|
||||||
|
|
||||||
|
const u32 block_y = src_y >> GOB_SIZE_Y_SHIFT;
|
||||||
|
const u32 src_offset_y = (block_y >> block_height) * block_size +
|
||||||
|
((block_y & block_height_mask) << GOB_SIZE_SHIFT);
|
||||||
|
|
||||||
|
u32 swizzled_x = pdep<SWIZZLE_X_BITS>(origin_x * BYTES_PER_PIXEL);
|
||||||
|
for (u32 column = 0; column < line_length_in;
|
||||||
|
++column, incrpdep<SWIZZLE_X_BITS, BYTES_PER_PIXEL>(swizzled_x)) {
|
||||||
|
const u32 src_x = (column + origin_x) * BYTES_PER_PIXEL;
|
||||||
|
const u32 src_offset_x = (src_x >> GOB_SIZE_X_SHIFT) << x_shift;
|
||||||
|
|
||||||
|
const u32 swizzled_offset = src_offset_y + src_offset_x + (swizzled_x | swizzled_y);
|
||||||
|
const u32 unswizzled_offset = line * pitch + column * BYTES_PER_PIXEL;
|
||||||
|
|
||||||
|
std::memcpy(output + unswizzled_offset, input + swizzled_offset, BYTES_PER_PIXEL);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template <u32 BYTES_PER_PIXEL>
|
||||||
|
void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 height,
|
||||||
|
u32 block_height, u32 block_depth, u32 origin_x, u32 origin_y, u8* output,
|
||||||
|
const u8* input) {
|
||||||
|
UNIMPLEMENTED_IF(origin_x > 0);
|
||||||
|
UNIMPLEMENTED_IF(origin_y > 0);
|
||||||
|
|
||||||
|
const u32 stride = width * BYTES_PER_PIXEL;
|
||||||
|
const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X;
|
||||||
|
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth);
|
||||||
|
|
||||||
|
const u32 block_height_mask = (1U << block_height) - 1;
|
||||||
|
const u32 x_shift = static_cast<u32>(GOB_SIZE_SHIFT) + block_height + block_depth;
|
||||||
|
|
||||||
|
for (u32 line = 0; line < line_count; ++line) {
|
||||||
|
const u32 swizzled_y = pdep<SWIZZLE_Y_BITS>(line);
|
||||||
|
const u32 block_y = line / GOB_SIZE_Y;
|
||||||
|
const u32 dst_offset_y =
|
||||||
|
(block_y >> block_height) * block_size + (block_y & block_height_mask) * GOB_SIZE;
|
||||||
|
|
||||||
|
u32 swizzled_x = 0;
|
||||||
|
for (u32 x = 0; x < line_length_in; ++x, incrpdep<SWIZZLE_X_BITS, 1>(swizzled_x)) {
|
||||||
|
const u32 dst_offset =
|
||||||
|
((x / GOB_SIZE_X) << x_shift) + dst_offset_y + (swizzled_x | swizzled_y);
|
||||||
|
const u32 src_offset = x * BYTES_PER_PIXEL + line * pitch;
|
||||||
|
std::memcpy(output + dst_offset, input + src_offset, BYTES_PER_PIXEL);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
|
||||||
void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
|
void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
|
||||||
|
|
|
@ -20,6 +20,9 @@ constexpr u32 GOB_SIZE_Y_SHIFT = 3;
|
||||||
constexpr u32 GOB_SIZE_Z_SHIFT = 0;
|
constexpr u32 GOB_SIZE_Z_SHIFT = 0;
|
||||||
constexpr u32 GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
|
constexpr u32 GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
|
||||||
|
|
||||||
|
constexpr u32 SWIZZLE_X_BITS = 0b100101111;
|
||||||
|
constexpr u32 SWIZZLE_Y_BITS = 0b011010000;
|
||||||
|
|
||||||
using SwizzleTable = std::array<std::array<u32, GOB_SIZE_X>, GOB_SIZE_Y>;
|
using SwizzleTable = std::array<std::array<u32, GOB_SIZE_X>, GOB_SIZE_Y>;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -37,7 +40,6 @@ constexpr SwizzleTable MakeSwizzleTable() {
|
||||||
}
|
}
|
||||||
return table;
|
return table;
|
||||||
}
|
}
|
||||||
constexpr SwizzleTable SWIZZLE_TABLE = MakeSwizzleTable();
|
|
||||||
|
|
||||||
/// Unswizzles a block linear texture into linear memory.
|
/// Unswizzles a block linear texture into linear memory.
|
||||||
void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
|
void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
|
||||||
|
|
Loading…
Reference in a new issue