forked from etc/pineapple-src
early-access version 3725
This commit is contained in:
parent
2c5e184f44
commit
8657c4c5eb
13 changed files with 112 additions and 103 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 3720.
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This is the source code for early-access 3725.
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## Legal Notice
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@ -15,3 +15,6 @@ android.useAndroidX=true
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kotlin.code.style=official
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kotlin.parallel.tasks.in.project=true
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android.defaults.buildfeatures.buildconfig=true
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# Android Gradle plugin 8.0.2
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android.suppressUnsupportedCompileSdk=34
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@ -527,12 +527,10 @@ struct Values {
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Setting<bool> mouse_panning{false, "mouse_panning"};
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Setting<u8, true> mouse_panning_x_sensitivity{50, 1, 100, "mouse_panning_x_sensitivity"};
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Setting<u8, true> mouse_panning_y_sensitivity{50, 1, 100, "mouse_panning_y_sensitivity"};
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Setting<u8, true> mouse_panning_deadzone_x_counterweight{
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0, 0, 100, "mouse_panning_deadzone_x_counterweight"};
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Setting<u8, true> mouse_panning_deadzone_y_counterweight{
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0, 0, 100, "mouse_panning_deadzone_y_counterweight"};
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Setting<u8, true> mouse_panning_decay_strength{22, 0, 100, "mouse_panning_decay_strength"};
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Setting<u8, true> mouse_panning_min_decay{5, 0, 100, "mouse_panning_min_decay"};
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Setting<u8, true> mouse_panning_deadzone_counterweight{20, 0, 100,
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"mouse_panning_deadzone_counterweight"};
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Setting<u8, true> mouse_panning_decay_strength{18, 0, 100, "mouse_panning_decay_strength"};
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Setting<u8, true> mouse_panning_min_decay{6, 0, 100, "mouse_panning_min_decay"};
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Setting<bool> mouse_enabled{false, "mouse_enabled"};
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Setting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
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@ -12,9 +12,13 @@
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namespace InputCommon {
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constexpr int update_time = 10;
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constexpr float default_stick_sensitivity = 0.0044f;
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constexpr float default_motion_sensitivity = 0.0003f;
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constexpr float default_panning_sensitivity = 0.0010f;
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constexpr float default_stick_sensitivity = 0.0006f;
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constexpr float default_deadzone_counterweight = 0.01f;
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constexpr float default_motion_panning_sensitivity = 2.5f;
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constexpr float default_motion_sensitivity = 0.416f;
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constexpr float maximum_rotation_speed = 2.0f;
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constexpr float maximum_stick_range = 1.5f;
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constexpr int mouse_axis_x = 0;
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constexpr int mouse_axis_y = 1;
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constexpr int wheel_axis_x = 2;
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@ -89,26 +93,13 @@ void Mouse::UpdateStickInput() {
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// Prevent input from exceeding the max range (1.0f) too much,
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// but allow some room to make it easier to sustain
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if (length > 1.2f) {
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if (length > maximum_stick_range) {
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last_mouse_change /= length;
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last_mouse_change *= 1.2f;
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last_mouse_change *= maximum_stick_range;
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}
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auto mouse_change = last_mouse_change;
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// Bind the mouse change to [0 <= deadzone_counterweight <= 1,1]
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if (length < 1.0f) {
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const float deadzone_h_counterweight =
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Settings::values.mouse_panning_deadzone_x_counterweight.GetValue();
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const float deadzone_v_counterweight =
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Settings::values.mouse_panning_deadzone_y_counterweight.GetValue();
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mouse_change /= length;
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mouse_change.x *= length + (1 - length) * deadzone_h_counterweight * 0.01f;
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mouse_change.y *= length + (1 - length) * deadzone_v_counterweight * 0.01f;
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}
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SetAxis(identifier, mouse_axis_x, mouse_change.x);
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SetAxis(identifier, mouse_axis_y, -mouse_change.y);
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SetAxis(identifier, mouse_axis_x, last_mouse_change.x);
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SetAxis(identifier, mouse_axis_y, -last_mouse_change.y);
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// Decay input over time
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const float clamped_length = std::min(1.0f, length);
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@ -120,14 +111,13 @@ void Mouse::UpdateStickInput() {
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}
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void Mouse::UpdateMotionInput() {
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// This may need its own sensitivity instead of using the average
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const float sensitivity = (Settings::values.mouse_panning_x_sensitivity.GetValue() +
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Settings::values.mouse_panning_y_sensitivity.GetValue()) /
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2.0f * default_motion_sensitivity;
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const float sensitivity = Settings::values.mouse_panning ? default_motion_panning_sensitivity
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: default_motion_sensitivity;
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const float rotation_velocity = std::sqrt(last_motion_change.x * last_motion_change.x +
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last_motion_change.y * last_motion_change.y);
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// Clamp rotation speed
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if (rotation_velocity > maximum_rotation_speed / sensitivity) {
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const float multiplier = maximum_rotation_speed / rotation_velocity / sensitivity;
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last_motion_change.x = last_motion_change.x * multiplier;
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@ -158,29 +148,38 @@ void Mouse::Move(int x, int y, int center_x, int center_y) {
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const auto mouse_change =
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(Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>();
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const float x_sensitivity =
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Settings::values.mouse_panning_x_sensitivity.GetValue() * default_stick_sensitivity;
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Settings::values.mouse_panning_x_sensitivity.GetValue() * default_panning_sensitivity;
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const float y_sensitivity =
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Settings::values.mouse_panning_y_sensitivity.GetValue() * default_stick_sensitivity;
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Settings::values.mouse_panning_y_sensitivity.GetValue() * default_panning_sensitivity;
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const float deadzone_counterweight =
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Settings::values.mouse_panning_deadzone_counterweight.GetValue() *
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default_deadzone_counterweight;
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last_motion_change += {-mouse_change.y, -mouse_change.x, 0};
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last_mouse_change.x += mouse_change.x * x_sensitivity * 0.09f;
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last_mouse_change.y += mouse_change.y * y_sensitivity * 0.09f;
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last_motion_change += {-mouse_change.y * x_sensitivity, -mouse_change.x * y_sensitivity, 0};
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last_mouse_change.x += mouse_change.x * x_sensitivity;
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last_mouse_change.y += mouse_change.y * y_sensitivity;
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// Bind the mouse change to [0 <= deadzone_counterweight <= 1.0]
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if (last_mouse_change.Length() < deadzone_counterweight) {
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last_mouse_change /= last_mouse_change.Length();
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last_mouse_change *= deadzone_counterweight;
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}
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return;
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}
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if (button_pressed) {
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const auto mouse_move = Common::MakeVec<int>(x, y) - mouse_origin;
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const float x_sensitivity = Settings::values.mouse_panning_x_sensitivity.GetValue();
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const float y_sensitivity = Settings::values.mouse_panning_y_sensitivity.GetValue();
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SetAxis(identifier, mouse_axis_x,
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static_cast<float>(mouse_move.x) * x_sensitivity * 0.0012f);
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SetAxis(identifier, mouse_axis_y,
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static_cast<float>(-mouse_move.y) * y_sensitivity * 0.0012f);
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const float x_sensitivity =
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Settings::values.mouse_panning_x_sensitivity.GetValue() * default_stick_sensitivity;
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const float y_sensitivity =
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Settings::values.mouse_panning_y_sensitivity.GetValue() * default_stick_sensitivity;
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SetAxis(identifier, mouse_axis_x, static_cast<float>(mouse_move.x) * x_sensitivity);
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SetAxis(identifier, mouse_axis_y, static_cast<float>(-mouse_move.y) * y_sensitivity);
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last_motion_change = {
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static_cast<float>(-mouse_move.y) / 50.0f,
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static_cast<float>(-mouse_move.x) / 50.0f,
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static_cast<float>(-mouse_move.y) * x_sensitivity,
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static_cast<float>(-mouse_move.x) * y_sensitivity,
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last_motion_change.z,
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};
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}
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@ -234,7 +233,7 @@ void Mouse::ReleaseButton(MouseButton button) {
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void Mouse::MouseWheelChange(int x, int y) {
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wheel_position.x += x;
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wheel_position.y += y;
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last_motion_change.z += static_cast<f32>(y) / 100.0f;
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last_motion_change.z += static_cast<f32>(y);
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SetAxis(identifier, wheel_axis_x, static_cast<f32>(wheel_position.x));
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SetAxis(identifier, wheel_axis_y, static_cast<f32>(wheel_position.y));
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}
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@ -36,8 +36,10 @@ using VideoCommon::ImageFlagBits;
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using VideoCommon::ImageInfo;
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using VideoCommon::ImageType;
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using VideoCommon::SubresourceRange;
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using VideoCore::Surface::BytesPerBlock;
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using VideoCore::Surface::IsPixelFormatASTC;
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using VideoCore::Surface::IsPixelFormatInteger;
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using VideoCore::Surface::SurfaceType;
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namespace {
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constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
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@ -130,7 +132,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
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[[nodiscard]] VkImageCreateInfo MakeImageCreateInfo(const Device& device, const ImageInfo& info) {
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const PixelFormat format = StorageFormat(info.format);
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const auto format_info = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, format);
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VkImageCreateFlags flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
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VkImageCreateFlags flags{};
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if (info.type == ImageType::e2D && info.resources.layers >= 6 &&
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info.size.width == info.size.height && !device.HasBrokenCubeImageCompability()) {
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flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
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@ -163,11 +165,24 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
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}
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[[nodiscard]] vk::Image MakeImage(const Device& device, const MemoryAllocator& allocator,
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const ImageInfo& info) {
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const ImageInfo& info, std::span<const VkFormat> view_formats) {
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if (info.type == ImageType::Buffer) {
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return vk::Image{};
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}
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return allocator.CreateImage(MakeImageCreateInfo(device, info));
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VkImageCreateInfo image_ci = MakeImageCreateInfo(device, info);
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const VkImageFormatListCreateInfo image_format_list = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO,
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.pNext = nullptr,
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.viewFormatCount = static_cast<u32>(view_formats.size()),
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.pViewFormats = view_formats.data(),
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};
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if (view_formats.size() > 1) {
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image_ci.flags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
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if (device.IsKhrImageFormatListSupported()) {
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image_ci.pNext = &image_format_list;
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}
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}
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return allocator.CreateImage(image_ci);
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}
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[[nodiscard]] VkImageAspectFlags ImageAspectMask(PixelFormat format) {
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astc_decoder_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
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compute_pass_descriptor_queue, memory_allocator);
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}
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if (!device.IsKhrImageFormatListSupported()) {
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return;
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}
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for (size_t index_a = 0; index_a < VideoCore::Surface::MaxPixelFormat; index_a++) {
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const auto image_format = static_cast<PixelFormat>(index_a);
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const auto type_a = VideoCore::Surface::GetFormatType(image_format);
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if (type_a != SurfaceType::ColorTexture) {
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continue;
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}
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for (size_t index_b = 0; index_b < VideoCore::Surface::MaxPixelFormat; index_b++) {
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const auto view_format = static_cast<PixelFormat>(index_b);
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if (VideoCore::Surface::IsViewCompatible(image_format, view_format, false, true)) {
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const auto view_info =
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MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, true, view_format);
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view_formats[index_a].push_back(view_info.format);
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}
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}
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}
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}
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void TextureCacheRuntime::Finish() {
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Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu_addr_,
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VAddr cpu_addr_)
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: VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), scheduler{&runtime_.scheduler},
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runtime{&runtime_},
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original_image(MakeImage(runtime_.device, runtime_.memory_allocator, info)),
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runtime{&runtime_}, original_image(MakeImage(runtime_.device, runtime_.memory_allocator, info,
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runtime->ViewFormats(info.format))),
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aspect_mask(ImageAspectMask(info.format)) {
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if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported()) {
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if (Settings::values.async_astc.GetValue()) {
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@ -1471,7 +1504,8 @@ bool Image::ScaleUp(bool ignore) {
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auto scaled_info = info;
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scaled_info.size.width = scaled_width;
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scaled_info.size.height = scaled_height;
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scaled_image = MakeImage(runtime->device, runtime->memory_allocator, scaled_info);
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scaled_image = MakeImage(runtime->device, runtime->memory_allocator, scaled_info,
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runtime->ViewFormats(info.format));
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ignore = false;
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}
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current_image = *scaled_image;
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@ -103,6 +103,10 @@ public:
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[[nodiscard]] VkBuffer GetTemporaryBuffer(size_t needed_size);
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std::span<const VkFormat> ViewFormats(PixelFormat format) {
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return view_formats[static_cast<std::size_t>(format)];
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}
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void BarrierFeedbackLoop();
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const Device& device;
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@ -113,6 +117,7 @@ public:
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RenderPassCache& render_pass_cache;
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std::optional<ASTCDecoderPass> astc_decoder_pass;
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const Settings::ResolutionScalingInfo& resolution;
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std::array<std::vector<VkFormat>, VideoCore::Surface::MaxPixelFormat> view_formats;
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static constexpr size_t indexing_slots = 8 * sizeof(size_t);
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std::array<vk::Buffer, indexing_slots> buffers{};
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@ -870,6 +870,10 @@ ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, boo
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return NULL_IMAGE_ID;
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}
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auto& image = slot_images[image_id];
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if (image.info.type == ImageType::e3D) {
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// Don't accelerate 3D images.
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return NULL_IMAGE_ID;
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}
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if (!is_upload && !image.info.dma_downloaded) {
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// Force a full sync.
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image.info.dma_downloaded = true;
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@ -54,7 +54,6 @@ enum class RelaxedOptions : u32 {
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Format = 1 << 1,
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Samples = 1 << 2,
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ForceBrokenViews = 1 << 3,
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FormatBpp = 1 << 4,
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};
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DECLARE_ENUM_FLAG_OPERATORS(RelaxedOptions)
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@ -1201,8 +1201,7 @@ std::optional<SubresourceBase> FindSubresource(const ImageInfo& candidate, const
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// Format checking is relaxed, but we still have to check for matching bytes per block.
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// This avoids creating a view for blits on UE4 titles where formats with different bytes
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// per block are aliased.
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if (BytesPerBlock(existing.format) != BytesPerBlock(candidate.format) &&
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False(options & RelaxedOptions::FormatBpp)) {
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if (BytesPerBlock(existing.format) != BytesPerBlock(candidate.format)) {
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return std::nullopt;
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}
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} else {
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@ -1233,11 +1232,7 @@ std::optional<SubresourceBase> FindSubresource(const ImageInfo& candidate, const
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}
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const bool strict_size = False(options & RelaxedOptions::Size);
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if (!IsBlockLinearSizeCompatible(existing, candidate, base->level, 0, strict_size)) {
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if (False(options & RelaxedOptions::FormatBpp)) {
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return std::nullopt;
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} else if (!IsBlockLinearSizeCompatibleBPPRelaxed(existing, candidate, base->level, 0)) {
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return std::nullopt;
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}
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return std::nullopt;
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}
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// TODO: compare block sizes
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return base;
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@ -77,6 +77,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
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EXTENSION(KHR, SPIRV_1_4, spirv_1_4) \
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EXTENSION(KHR, SWAPCHAIN, swapchain) \
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EXTENSION(KHR, SWAPCHAIN_MUTABLE_FORMAT, swapchain_mutable_format) \
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EXTENSION(KHR, IMAGE_FORMAT_LIST, image_format_list) \
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EXTENSION(NV, DEVICE_DIAGNOSTICS_CONFIG, device_diagnostics_config) \
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EXTENSION(NV, GEOMETRY_SHADER_PASSTHROUGH, geometry_shader_passthrough) \
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EXTENSION(NV, VIEWPORT_ARRAY2, viewport_array2) \
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@ -408,6 +409,11 @@ public:
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return extensions.workgroup_memory_explicit_layout;
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}
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/// Returns true if the device supports VK_KHR_image_format_list.
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bool IsKhrImageFormatListSupported() const {
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return extensions.image_format_list || instance_version >= VK_API_VERSION_1_2;
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}
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/// Returns true if the device supports VK_EXT_primitive_topology_list_restart.
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bool IsTopologyListPrimitiveRestartSupported() const {
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return features.primitive_topology_list_restart.primitiveTopologyListRestart;
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@ -503,8 +503,7 @@ void Config::ReadMousePanningValues() {
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ReadBasicSetting(Settings::values.mouse_panning);
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ReadBasicSetting(Settings::values.mouse_panning_x_sensitivity);
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ReadBasicSetting(Settings::values.mouse_panning_y_sensitivity);
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ReadBasicSetting(Settings::values.mouse_panning_deadzone_x_counterweight);
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ReadBasicSetting(Settings::values.mouse_panning_deadzone_y_counterweight);
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ReadBasicSetting(Settings::values.mouse_panning_deadzone_counterweight);
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ReadBasicSetting(Settings::values.mouse_panning_decay_strength);
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ReadBasicSetting(Settings::values.mouse_panning_min_decay);
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}
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@ -1122,8 +1121,7 @@ void Config::SaveMousePanningValues() {
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// Don't overwrite values.mouse_panning
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WriteBasicSetting(Settings::values.mouse_panning_x_sensitivity);
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WriteBasicSetting(Settings::values.mouse_panning_y_sensitivity);
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WriteBasicSetting(Settings::values.mouse_panning_deadzone_x_counterweight);
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WriteBasicSetting(Settings::values.mouse_panning_deadzone_y_counterweight);
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WriteBasicSetting(Settings::values.mouse_panning_deadzone_counterweight);
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WriteBasicSetting(Settings::values.mouse_panning_decay_strength);
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WriteBasicSetting(Settings::values.mouse_panning_min_decay);
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}
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@ -27,10 +27,8 @@ void ConfigureMousePanning::SetConfiguration(float right_stick_deadzone, float r
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ui->enable->setChecked(Settings::values.mouse_panning.GetValue());
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ui->x_sensitivity->setValue(Settings::values.mouse_panning_x_sensitivity.GetValue());
|
||||
ui->y_sensitivity->setValue(Settings::values.mouse_panning_y_sensitivity.GetValue());
|
||||
ui->deadzone_x_counterweight->setValue(
|
||||
Settings::values.mouse_panning_deadzone_x_counterweight.GetValue());
|
||||
ui->deadzone_y_counterweight->setValue(
|
||||
Settings::values.mouse_panning_deadzone_y_counterweight.GetValue());
|
||||
ui->deadzone_counterweight->setValue(
|
||||
Settings::values.mouse_panning_deadzone_counterweight.GetValue());
|
||||
ui->decay_strength->setValue(Settings::values.mouse_panning_decay_strength.GetValue());
|
||||
ui->min_decay->setValue(Settings::values.mouse_panning_min_decay.GetValue());
|
||||
|
||||
|
@ -48,10 +46,8 @@ void ConfigureMousePanning::SetConfiguration(float right_stick_deadzone, float r
|
|||
void ConfigureMousePanning::SetDefaultConfiguration() {
|
||||
ui->x_sensitivity->setValue(Settings::values.mouse_panning_x_sensitivity.GetDefault());
|
||||
ui->y_sensitivity->setValue(Settings::values.mouse_panning_y_sensitivity.GetDefault());
|
||||
ui->deadzone_x_counterweight->setValue(
|
||||
Settings::values.mouse_panning_deadzone_x_counterweight.GetDefault());
|
||||
ui->deadzone_y_counterweight->setValue(
|
||||
Settings::values.mouse_panning_deadzone_y_counterweight.GetDefault());
|
||||
ui->deadzone_counterweight->setValue(
|
||||
Settings::values.mouse_panning_deadzone_counterweight.GetDefault());
|
||||
ui->decay_strength->setValue(Settings::values.mouse_panning_decay_strength.GetDefault());
|
||||
ui->min_decay->setValue(Settings::values.mouse_panning_min_decay.GetDefault());
|
||||
}
|
||||
|
@ -68,10 +64,8 @@ void ConfigureMousePanning::ApplyConfiguration() {
|
|||
Settings::values.mouse_panning = ui->enable->isChecked();
|
||||
Settings::values.mouse_panning_x_sensitivity = static_cast<float>(ui->x_sensitivity->value());
|
||||
Settings::values.mouse_panning_y_sensitivity = static_cast<float>(ui->y_sensitivity->value());
|
||||
Settings::values.mouse_panning_deadzone_x_counterweight =
|
||||
static_cast<float>(ui->deadzone_x_counterweight->value());
|
||||
Settings::values.mouse_panning_deadzone_y_counterweight =
|
||||
static_cast<float>(ui->deadzone_y_counterweight->value());
|
||||
Settings::values.mouse_panning_deadzone_counterweight =
|
||||
static_cast<float>(ui->deadzone_counterweight->value());
|
||||
Settings::values.mouse_panning_decay_strength = static_cast<float>(ui->decay_strength->value());
|
||||
Settings::values.mouse_panning_min_decay = static_cast<float>(ui->min_decay->value());
|
||||
|
||||
|
|
|
@ -89,40 +89,14 @@
|
|||
</property>
|
||||
<layout class="QGridLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="deadzone_x_counterweight_label">
|
||||
<widget class="QLabel" name="deadzone_counterweight_label">
|
||||
<property name="text">
|
||||
<string>Horizontal</string>
|
||||
<string>Deadzone</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QSpinBox" name="deadzone_x_counterweight">
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignCenter</set>
|
||||
</property>
|
||||
<property name="suffix">
|
||||
<string>%</string>
|
||||
</property>
|
||||
<property name="minimum">
|
||||
<number>0</number>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>100</number>
|
||||
</property>
|
||||
<property name="value">
|
||||
<number>0</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="deadzone_y_counterweight_label">
|
||||
<property name="text">
|
||||
<string>Vertical</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QSpinBox" name="deadzone_y_counterweight">
|
||||
<widget class="QSpinBox" name="deadzone_counterweight">
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignCenter</set>
|
||||
</property>
|
||||
|
|
Loading…
Reference in a new issue