forked from etc/pineapple-src
early-access version 3543
This commit is contained in:
parent
bbffb9a250
commit
4f06ff6d85
4 changed files with 10 additions and 16 deletions
|
@ -1,7 +1,7 @@
|
|||
yuzu emulator early access
|
||||
=============
|
||||
|
||||
This is the source code for early-access 3542.
|
||||
This is the source code for early-access 3543.
|
||||
|
||||
## Legal Notice
|
||||
|
||||
|
|
|
@ -98,7 +98,7 @@ PresentManager::PresentManager(Core::Frontend::EmuWindow& render_window_, const
|
|||
: render_window{render_window_}, device{device_},
|
||||
memory_allocator{memory_allocator_}, scheduler{scheduler_}, swapchain{swapchain_},
|
||||
blit_supported{CanBlitToSwapchain(device.GetPhysical(), swapchain.GetImageViewFormat())},
|
||||
use_present_thread{Settings::values.async_presentation.GetValue()},
|
||||
use_present_thread{/*Settings::values.async_presentation.GetValue()*/ true},
|
||||
image_count{swapchain.GetImageCount()} {
|
||||
|
||||
auto& dld = device.GetLogical();
|
||||
|
|
|
@ -22,13 +22,13 @@ ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default;
|
|||
void ConfigureGraphicsAdvanced::SetConfiguration() {
|
||||
const bool runtime_lock = !system.IsPoweredOn();
|
||||
ui->use_vsync->setEnabled(runtime_lock);
|
||||
ui->async_present->setEnabled(runtime_lock);
|
||||
// ui->async_present->setEnabled(runtime_lock);
|
||||
ui->renderer_force_max_clock->setEnabled(runtime_lock);
|
||||
ui->async_astc->setEnabled(runtime_lock);
|
||||
ui->use_asynchronous_shaders->setEnabled(runtime_lock);
|
||||
ui->anisotropic_filtering_combobox->setEnabled(runtime_lock);
|
||||
|
||||
ui->async_present->setChecked(Settings::values.async_presentation.GetValue());
|
||||
// ui->async_present->setChecked(Settings::values.async_presentation.GetValue());
|
||||
ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue());
|
||||
ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
|
||||
ui->async_astc->setChecked(Settings::values.async_astc.GetValue());
|
||||
|
@ -56,8 +56,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
|
|||
|
||||
void ConfigureGraphicsAdvanced::ApplyConfiguration() {
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.gpu_accuracy, ui->gpu_accuracy);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_presentation,
|
||||
ui->async_present, async_present);
|
||||
// ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_presentation,
|
||||
// ui->async_present, async_present);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.renderer_force_max_clock,
|
||||
ui->renderer_force_max_clock,
|
||||
renderer_force_max_clock);
|
||||
|
@ -94,7 +94,7 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
|||
// Disable if not global (only happens during game)
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal());
|
||||
ui->async_present->setEnabled(Settings::values.async_presentation.UsingGlobal());
|
||||
// ui->async_present->setEnabled(Settings::values.async_presentation.UsingGlobal());
|
||||
ui->renderer_force_max_clock->setEnabled(
|
||||
Settings::values.renderer_force_max_clock.UsingGlobal());
|
||||
ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal());
|
||||
|
@ -112,8 +112,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
|||
return;
|
||||
}
|
||||
|
||||
ConfigurationShared::SetColoredTristate(ui->async_present, Settings::values.async_presentation,
|
||||
async_present);
|
||||
// ConfigurationShared::SetColoredTristate(ui->async_present,
|
||||
// Settings::values.async_presentation,
|
||||
// async_present);
|
||||
ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock,
|
||||
Settings::values.renderer_force_max_clock,
|
||||
renderer_force_max_clock);
|
||||
|
|
|
@ -69,13 +69,6 @@
|
|||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="async_present">
|
||||
<property name="text">
|
||||
<string>Enable asynchronous presentation (Vulkan only)</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="renderer_force_max_clock">
|
||||
<property name="toolTip">
|
||||
|
|
Loading…
Reference in a new issue