forked from etc/pineapple-src
early-access version 1635
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e0d921efd6
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6 changed files with 21 additions and 23 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 1632.
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This is the source code for early-access 1635.
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## Legal Notice
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@ -66,7 +66,8 @@ NvResult nvhost_nvdec::Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>&
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void nvhost_nvdec::OnOpen(DeviceFD fd) {}
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void nvhost_nvdec::OnClose(DeviceFD fd) {
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system.GPU().ClearCommandBuffer();
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LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
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system.GPU().ClearCdmaInstance();
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system.GPU().MemoryManager().InvalidateQueuedCaches();
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}
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@ -30,13 +30,8 @@ NvResult nvhost_vic::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& i
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return GetWaitbase(input, output);
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case 0x9:
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return MapBuffer(input, output);
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case 0xa: {
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if (command.length == 0x1c) {
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Tegra::ChCommandHeaderList cmdlist{{0xDEADB33F}};
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system.GPU().PushCommandBuffer(cmdlist);
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}
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case 0xa:
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return UnmapBuffer(input, output);
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}
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default:
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break;
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}
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@ -70,6 +65,9 @@ NvResult nvhost_vic::Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>& i
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}
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void nvhost_vic::OnOpen(DeviceFD fd) {}
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void nvhost_vic::OnClose(DeviceFD fd) {}
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void nvhost_vic::OnClose(DeviceFD fd) {
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system.GPU().ClearCdmaInstance();
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}
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} // namespace Service::Nvidia::Devices
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@ -492,10 +492,8 @@ void GPU::PushCommandBuffer(Tegra::ChCommandHeaderList& entries) {
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cdma_pusher->ProcessEntries(std::move(entries));
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}
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void GPU::ClearCommandBuffer() {
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// This condition fires when a video stream ends, clear all intermediary data
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void GPU::ClearCdmaInstance() {
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cdma_pusher.reset();
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LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
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}
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void GPU::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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@ -324,8 +324,8 @@ public:
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/// Push GPU command buffer entries to be processed
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void PushCommandBuffer(Tegra::ChCommandHeaderList& entries);
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/// Frees the CDMAPusher to free up resources
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void ClearCommandBuffer();
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/// Frees the CDMAPusher instance to free up resources
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void ClearCdmaInstance();
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/// Swap buffers (render frame)
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void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
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@ -29,9 +29,10 @@ Config::~Config() {
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}
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const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
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Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q,
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Qt::Key_W, Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T,
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Qt::Key_H, Qt::Key_G, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V,
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Qt::Key_C, Qt::Key_X, Qt::Key_V, Qt::Key_Z, Qt::Key_F,
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Qt::Key_G, Qt::Key_Q, Qt::Key_E, Qt::Key_R, Qt::Key_T,
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Qt::Key_M, Qt::Key_N, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right,
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Qt::Key_Down, Qt::Key_Q, Qt::Key_E, 0, 0,
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};
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const std::array<int, Settings::NativeMotion::NumMotions> Config::default_motions = {
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const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
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{
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Qt::Key_Up,
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Qt::Key_Down,
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Qt::Key_Left,
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Qt::Key_Right,
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Qt::Key_W,
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Qt::Key_S,
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Qt::Key_A,
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Qt::Key_D,
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},
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{
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Qt::Key_I,
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@ -55,8 +56,8 @@ const std::array<std::array<int, 4>, Settings::NativeAnalog::NumAnalogs> Config:
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}};
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const std::array<int, 2> Config::default_stick_mod = {
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Qt::Key_E,
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Qt::Key_R,
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Qt::Key_Shift,
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0,
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};
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const std::array<int, Settings::NativeMouseButton::NumMouseButtons> Config::default_mouse_buttons =
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