forked from etc/pineapple-src
early-access version 4044
This commit is contained in:
parent
72dab394e8
commit
3db0022082
6 changed files with 15 additions and 16 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 4042.
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This is the source code for early-access 4044.
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## Legal Notice
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## Legal Notice
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@ -149,7 +149,7 @@ class AddonsFragment : Fragment() {
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}
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}
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val isValid = externalAddonDirectory.listFiles()
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val isValid = externalAddonDirectory.listFiles()
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.any { AddonUtil.validAddonDirectories.contains(it.name) }
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.any { AddonUtil.validAddonDirectories.contains(it.name?.lowercase()) }
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val errorMessage = MessageDialogFragment.newInstance(
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val errorMessage = MessageDialogFragment.newInstance(
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requireActivity(),
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requireActivity(),
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titleId = R.string.invalid_directory,
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titleId = R.string.invalid_directory,
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@ -30,7 +30,6 @@ import org.yuzu.yuzu_emu.NativeLibrary.StickType
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
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import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
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import org.yuzu.yuzu_emu.features.settings.model.IntSetting
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import org.yuzu.yuzu_emu.features.settings.model.IntSetting
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import org.yuzu.yuzu_emu.features.settings.model.Settings
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import org.yuzu.yuzu_emu.overlay.model.OverlayControl
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import org.yuzu.yuzu_emu.overlay.model.OverlayControl
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import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
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import org.yuzu.yuzu_emu.overlay.model.OverlayControlData
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import org.yuzu.yuzu_emu.overlay.model.OverlayLayout
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import org.yuzu.yuzu_emu.overlay.model.OverlayLayout
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@ -302,7 +301,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) :
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MotionEvent.ACTION_POINTER_UP -> if (dpadBeingConfigured === dpad) {
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MotionEvent.ACTION_POINTER_UP -> if (dpadBeingConfigured === dpad) {
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// Persist button position by saving new place.
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// Persist button position by saving new place.
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saveControlPosition(
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saveControlPosition(
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Settings.PREF_BUTTON_DPAD,
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OverlayControl.COMBINED_DPAD.id,
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dpadBeingConfigured!!.bounds.centerX(),
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dpadBeingConfigured!!.bounds.centerX(),
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dpadBeingConfigured!!.bounds.centerY(),
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dpadBeingConfigured!!.bounds.centerY(),
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layout
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layout
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@ -1258,11 +1258,11 @@ ThreadState KThread::RequestTerminate() {
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// Change the thread's priority to be higher than any system thread's.
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// Change the thread's priority to be higher than any system thread's.
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this->IncreaseBasePriority(TerminatingThreadPriority);
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this->IncreaseBasePriority(TerminatingThreadPriority);
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// If the thread is runnable, send a termination interrupt to other cores.
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// If the thread is runnable, send a termination interrupt to cores it may be running on.
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if (this->GetState() == ThreadState::Runnable) {
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if (this->GetState() == ThreadState::Runnable) {
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if (const u64 core_mask = m_physical_affinity_mask.GetAffinityMask() &
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// NOTE: We do not mask the "current core", because this code may not actually be
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~(1ULL << GetCurrentCoreId(m_kernel));
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// executing from the thread representing the "current core".
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core_mask != 0) {
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if (const u64 core_mask = m_physical_affinity_mask.GetAffinityMask(); core_mask != 0) {
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Kernel::KInterruptManager::SendInterProcessorInterrupt(m_kernel, core_mask);
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Kernel::KInterruptManager::SendInterProcessorInterrupt(m_kernel, core_mask);
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}
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}
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}
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}
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@ -989,7 +989,7 @@ void IHidServer::SetSupportedNpadStyleSet(HLERequestContext& ctx) {
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Core::HID::NpadStyleTag style_tag{parameters.supported_style_set};
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Core::HID::NpadStyleTag style_tag{parameters.supported_style_set};
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const auto revision = npad->GetRevision(parameters.applet_resource_user_id);
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const auto revision = npad->GetRevision(parameters.applet_resource_user_id);
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if (style_tag.gamecube != 0 && revision < NpadRevision::Revision3) {
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if (style_tag.palma != 0 && revision < NpadRevision::Revision3) {
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// GetResourceManager()->GetPalma()->EnableBoostMode(parameters.applet_resource_user_id,
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// GetResourceManager()->GetPalma()->EnableBoostMode(parameters.applet_resource_user_id,
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// true);
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// true);
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}
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}
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@ -1346,6 +1346,7 @@ void IHidServer::SwapNpadAssignment(HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result);
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rb.Push(result);
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}
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}
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void IHidServer::IsUnintendedHomeButtonInputProtectionEnabled(HLERequestContext& ctx) {
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void IHidServer::IsUnintendedHomeButtonInputProtectionEnabled(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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IPC::RequestParser rp{ctx};
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struct Parameters {
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struct Parameters {
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const auto parameters{rp.PopRaw<Parameters>()};
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const auto parameters{rp.PopRaw<Parameters>()};
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LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}",
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LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}", parameters.npad_id,
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parameters.npad_id, parameters.applet_resource_user_id);
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parameters.applet_resource_user_id);
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if (!IsNpadIdValid(parameters.npad_id)) {
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if (!IsNpadIdValid(parameters.npad_id)) {
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IPC::ResponseBuilder rb{ctx, 3};
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IPC::ResponseBuilder rb{ctx, 3};
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IPC::ResponseBuilder rb{ctx, 3};
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(result);
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rb.Push(result);
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rb.Push<u8>(is_enabled);
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rb.Push(is_enabled);
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}
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}
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void IHidServer::EnableUnintendedHomeButtonInputProtection(HLERequestContext& ctx) {
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void IHidServer::EnableUnintendedHomeButtonInputProtection(HLERequestContext& ctx) {
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const auto parameters{rp.PopRaw<Parameters>()};
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const auto parameters{rp.PopRaw<Parameters>()};
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LOG_WARNING(Service_HID,
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LOG_INFO(Service_HID, "called, is_enabled={}, npad_id={}, applet_resource_user_id={}",
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"(STUBBED) called, is_enabled={}, npad_id={}, applet_resource_user_id={}",
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parameters.is_enabled, parameters.npad_id, parameters.applet_resource_user_id);
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parameters.is_enabled, parameters.npad_id, parameters.applet_resource_user_id);
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if (!IsNpadIdValid(parameters.npad_id)) {
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if (!IsNpadIdValid(parameters.npad_id)) {
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IPC::ResponseBuilder rb{ctx, 3};
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IPC::ResponseBuilder rb{ctx, 3};
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// Store settings
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// Store settings
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UISettings::values.multiplayer_nickname = ui->nickname->text().toStdString();
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UISettings::values.multiplayer_nickname = ui->nickname->text().toStdString();
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UISettings::values.multiplayer_ip = ui->ip->text().toStdString();
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UISettings::values.multiplayer_ip = ui->ip->text().toStdString();
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if (ui->port->isModified() && !ui->port->text().isEmpty()) {
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if (!ui->port->text().isEmpty()) {
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UISettings::values.multiplayer_port = ui->port->text().toInt();
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UISettings::values.multiplayer_port = ui->port->text().toInt();
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} else {
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} else {
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UISettings::values.multiplayer_port = UISettings::values.multiplayer_port.GetDefault();
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UISettings::values.multiplayer_port = UISettings::values.multiplayer_port.GetDefault();
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