early-access version 2080

This commit is contained in:
pineappleEA 2021-09-24 05:02:56 +02:00
parent beb20c8cb8
commit 397fea26bb
4 changed files with 4 additions and 4 deletions

View file

@ -135,7 +135,7 @@ endif()
# boost asio's concept usage doesn't play nicely with some compilers yet.
add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
if (MSVC)
add_compile_options(/std:c++latest)
add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++latest>)
# cubeb and boost still make use of deprecated result_of.
add_definitions(-D_HAS_DEPRECATED_RESULT_OF)

View file

@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 2079.
This is the source code for early-access 2080.
## Legal Notice

View file

@ -305,7 +305,6 @@ struct System::Impl {
is_powered_on = false;
exit_lock = false;
gpu_core.reset();
services.reset();
service_manager.reset();
cheat_engine.reset();
@ -315,6 +314,7 @@ struct System::Impl {
core_timing.Shutdown();
app_loader.reset();
perf_stats.reset();
gpu_core.reset();
kernel.Shutdown();
memory.Reset();
applet_manager.ClearAll();

View file

@ -212,7 +212,6 @@ private:
vk::CommandBuffer current_cmdbuf;
std::unique_ptr<CommandChunk> chunk;
std::jthread worker_thread;
State state;
@ -226,6 +225,7 @@ private:
std::mutex work_mutex;
std::condition_variable_any work_cv;
std::condition_variable wait_cv;
std::jthread worker_thread;
};
} // namespace Vulkan