diff --git a/README.md b/README.md
index 3eb97dbbe..a7dff10f5 100755
--- a/README.md
+++ b/README.md
@@ -1,7 +1,7 @@
yuzu emulator early access
=============
-This is the source code for early-access 1599.
+This is the source code for early-access 1600.
## Legal Notice
diff --git a/dist/license.md b/dist/license.md
index e9bc87656..7bdebfec1 100755
--- a/dist/license.md
+++ b/dist/license.md
@@ -12,6 +12,7 @@ qt_themes/default/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
qt_themes/default/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
+qt_themes/default/icons/48x48/star.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/view-refresh.png | Apache 2.0 | https://material.io
qt_themes/qdarkstyle/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
@@ -20,6 +21,7 @@ qt_themes/qdarkstyle/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
qt_themes/qdarkstyle/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
+qt_themes/qdarkstyle/icons/48x48/star.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/16x16/view-refresh.png | Apache 2.0 | https://material.io
qt_themes/colorful/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
@@ -28,5 +30,6 @@ qt_themes/colorful/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/plus.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
+qt_themes/colorful/icons/48x48/star.png | CC BY-ND 3.0 | https://icons8.com
\ No newline at end of file
diff --git a/dist/qt_themes/colorful/icons/48x48/star.png b/dist/qt_themes/colorful/icons/48x48/star.png
new file mode 100755
index 000000000..43b5d52ed
Binary files /dev/null and b/dist/qt_themes/colorful/icons/48x48/star.png differ
diff --git a/dist/qt_themes/colorful/style.qrc b/dist/qt_themes/colorful/style.qrc
index 36735519a..18b10869e 100755
--- a/dist/qt_themes/colorful/style.qrc
+++ b/dist/qt_themes/colorful/style.qrc
@@ -7,6 +7,7 @@
icons/48x48/folder.png
icons/48x48/plus.png
icons/48x48/sd_card.png
+ icons/48x48/star.png
icons/256x256/plus_folder.png
diff --git a/dist/qt_themes/default/default.qrc b/dist/qt_themes/default/default.qrc
index 2182f33f3..b195747a3 100755
--- a/dist/qt_themes/default/default.qrc
+++ b/dist/qt_themes/default/default.qrc
@@ -10,6 +10,7 @@
icons/48x48/folder.png
icons/48x48/plus.png
icons/48x48/sd_card.png
+ icons/48x48/star.png
icons/256x256/yuzu.png
icons/256x256/plus_folder.png
diff --git a/dist/qt_themes/default/icons/48x48/star.png b/dist/qt_themes/default/icons/48x48/star.png
new file mode 100755
index 000000000..740f7f3e7
Binary files /dev/null and b/dist/qt_themes/default/icons/48x48/star.png differ
diff --git a/dist/qt_themes/qdarkstyle/icons/48x48/star.png b/dist/qt_themes/qdarkstyle/icons/48x48/star.png
new file mode 100755
index 000000000..90d423a1d
Binary files /dev/null and b/dist/qt_themes/qdarkstyle/icons/48x48/star.png differ
diff --git a/dist/qt_themes/qdarkstyle/style.qrc b/dist/qt_themes/qdarkstyle/style.qrc
index 2b91204f3..34e872d25 100755
--- a/dist/qt_themes/qdarkstyle/style.qrc
+++ b/dist/qt_themes/qdarkstyle/style.qrc
@@ -8,6 +8,7 @@
icons/48x48/folder.png
icons/48x48/plus.png
icons/48x48/sd_card.png
+ icons/48x48/star.png
icons/256x256/plus_folder.png
diff --git a/dist/qt_themes/qdarkstyle_midnight_blue/icons/48x48/star.png b/dist/qt_themes/qdarkstyle_midnight_blue/icons/48x48/star.png
new file mode 100755
index 000000000..90d423a1d
Binary files /dev/null and b/dist/qt_themes/qdarkstyle_midnight_blue/icons/48x48/star.png differ
diff --git a/dist/qt_themes/qdarkstyle_midnight_blue/style.qrc b/dist/qt_themes/qdarkstyle_midnight_blue/style.qrc
index 579e73ece..142dd3288 100755
--- a/dist/qt_themes/qdarkstyle_midnight_blue/style.qrc
+++ b/dist/qt_themes/qdarkstyle_midnight_blue/style.qrc
@@ -8,6 +8,7 @@
icons/48x48/folder.png
icons/48x48/plus.png
icons/48x48/sd_card.png
+ icons/48x48/star.png
icons/256x256/plus_folder.png
diff --git a/license.txt b/license.txt
index 86e7b3c1b..495f3e676 100755
--- a/license.txt
+++ b/license.txt
@@ -358,6 +358,7 @@ chip.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
folder.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
plus.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
sd_card.png (Colorful, Colorful Dark) | CC BY-ND 3.0 | https://icons8.com
+star.png | CC BY-ND 3.0 | https://icons8.com
Note:
Some icons are different in different themes, and they are separately listed
diff --git a/src/core/hle/kernel/k_resource_limit.cpp b/src/core/hle/kernel/k_resource_limit.cpp
index d7a4a38e6..d05b34ea3 100755
--- a/src/core/hle/kernel/k_resource_limit.cpp
+++ b/src/core/hle/kernel/k_resource_limit.cpp
@@ -2,21 +2,16 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-// This file references various implementation details from Atmosphere, an open-source firmware for
-// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
-
#include "common/assert.h"
-#include "core/core.h"
#include "core/core_timing.h"
-#include "core/core_timing_util.h"
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/svc_results.h"
namespace Kernel {
constexpr s64 DefaultTimeout = 10000000000; // 10 seconds
-KResourceLimit::KResourceLimit(KernelCore& kernel, Core::System& system)
- : Object{kernel}, lock{kernel}, cond_var{kernel}, kernel{kernel}, system(system) {}
+KResourceLimit::KResourceLimit(KernelCore& kernel, const Core::Timing::CoreTiming& core_timing_)
+ : Object{kernel}, lock{kernel}, cond_var{kernel}, core_timing(core_timing_) {}
KResourceLimit::~KResourceLimit() = default;
s64 KResourceLimit::GetLimitValue(LimitableResource which) const {
@@ -83,7 +78,7 @@ ResultCode KResourceLimit::SetLimitValue(LimitableResource which, s64 value) {
}
bool KResourceLimit::Reserve(LimitableResource which, s64 value) {
- return Reserve(which, value, system.CoreTiming().GetGlobalTimeNs().count() + DefaultTimeout);
+ return Reserve(which, value, core_timing.GetGlobalTimeNs().count() + DefaultTimeout);
}
bool KResourceLimit::Reserve(LimitableResource which, s64 value, s64 timeout) {
@@ -114,7 +109,7 @@ bool KResourceLimit::Reserve(LimitableResource which, s64 value, s64 timeout) {
}
if (current_hints[index] + value <= limit_values[index] &&
- (timeout < 0 || system.CoreTiming().GetGlobalTimeNs().count() < timeout)) {
+ (timeout < 0 || core_timing.GetGlobalTimeNs().count() < timeout)) {
waiter_count++;
cond_var.Wait(&lock, timeout);
waiter_count--;
diff --git a/src/core/hle/kernel/k_resource_limit.h b/src/core/hle/kernel/k_resource_limit.h
index 58ae456f1..4542317d0 100755
--- a/src/core/hle/kernel/k_resource_limit.h
+++ b/src/core/hle/kernel/k_resource_limit.h
@@ -2,9 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-// This file references various implementation details from Atmosphere, an open-source firmware for
-// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
-
#pragma once
#include
@@ -15,8 +12,8 @@
union ResultCode;
-namespace Core {
-class System;
+namespace Core::Timing {
+class CoreTiming;
}
namespace Kernel {
@@ -37,7 +34,7 @@ constexpr bool IsValidResourceType(LimitableResource type) {
class KResourceLimit final : public Object {
public:
- explicit KResourceLimit(KernelCore& kernel, Core::System& system);
+ explicit KResourceLimit(KernelCore& kernel, const Core::Timing::CoreTiming& core_timing_);
~KResourceLimit();
s64 GetLimitValue(LimitableResource which) const;
@@ -75,7 +72,6 @@ private:
mutable KLightLock lock;
s32 waiter_count{};
KLightConditionVariable cond_var;
- KernelCore& kernel;
- Core::System& system;
+ const Core::Timing::CoreTiming& core_timing;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index f7d3f218a..5c4f45ab4 100755
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -72,7 +72,7 @@ struct KernelCore::Impl {
KMemoryLayout memory_layout;
DeriveInitialMemoryLayout(memory_layout);
InitializeMemoryLayout(memory_layout);
- InitializeSystemResourceLimit(kernel, system, memory_layout);
+ InitializeSystemResourceLimit(kernel, system.CoreTiming(), memory_layout);
InitializeSlabHeaps();
InitializeSchedulers();
InitializeSuspendThreads();
@@ -142,9 +142,10 @@ struct KernelCore::Impl {
}
// Creates the default system resource limit
- void InitializeSystemResourceLimit(KernelCore& kernel, Core::System& system,
+ void InitializeSystemResourceLimit(KernelCore& kernel,
+ const Core::Timing::CoreTiming& core_timing,
const KMemoryLayout& memory_layout) {
- system_resource_limit = std::make_shared(kernel, system);
+ system_resource_limit = std::make_shared(kernel, core_timing);
const auto [total_size, kernel_size] = memory_layout.GetTotalAndKernelMemorySizes();
// If setting the default system values fails, then something seriously wrong has occurred.
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index fcffc746d..bebb86154 100755
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -2156,7 +2156,7 @@ static ResultCode CreateResourceLimit(Core::System& system, Handle* out_handle)
LOG_DEBUG(Kernel_SVC, "called");
auto& kernel = system.Kernel();
- auto resource_limit = std::make_shared(kernel, system);
+ auto resource_limit = std::make_shared(kernel, system.CoreTiming());
auto* const current_process = kernel.CurrentProcess();
ASSERT(current_process != nullptr);
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 16ea2b5f5..060a2b45b 100755
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -936,6 +936,13 @@ void Config::ReadUIGamelistValues() {
UISettings::values.row_2_text_id = ReadSetting(QStringLiteral("row_2_text_id"), 2).toUInt();
UISettings::values.cache_game_list =
ReadSetting(QStringLiteral("cache_game_list"), true).toBool();
+ const int favorites_size = qt_config->beginReadArray(QStringLiteral("favorites"));
+ for (int i = 0; i < favorites_size; i++) {
+ qt_config->setArrayIndex(i);
+ UISettings::values.favorited_ids.append(
+ ReadSetting(QStringLiteral("program_id")).toULongLong());
+ }
+ qt_config->endArray();
qt_config->endGroup();
}
@@ -1479,6 +1486,13 @@ void Config::SaveUIGamelistValues() {
WriteSetting(QStringLiteral("row_1_text_id"), UISettings::values.row_1_text_id, 3);
WriteSetting(QStringLiteral("row_2_text_id"), UISettings::values.row_2_text_id, 2);
WriteSetting(QStringLiteral("cache_game_list"), UISettings::values.cache_game_list, true);
+ qt_config->beginWriteArray(QStringLiteral("favorites"));
+ for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
+ qt_config->setArrayIndex(i);
+ WriteSetting(QStringLiteral("program_id"),
+ QVariant::fromValue(UISettings::values.favorited_ids[i]));
+ }
+ qt_config->endArray();
qt_config->endGroup();
}
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 9afd5b45f..2056a86a8 100755
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -11,6 +11,7 @@
#include
#include
#include
+#include
#include
#include
#include
@@ -84,6 +85,10 @@ void GameListSearchField::setFilterResult(int visible, int total) {
label_filter_result->setText(tr("%1 of %n result(s)", "", total).arg(visible));
}
+bool GameListSearchField::SearchFieldEmpty() {
+ return edit_filter->text().isEmpty();
+}
+
QString GameList::GetLastFilterResultItem() const {
QString file_path;
const int folder_count = item_model->rowCount();
@@ -187,7 +192,9 @@ void GameList::OnTextChanged(const QString& new_text) {
// If the searchfield is empty every item is visible
// Otherwise the filter gets applied
if (edit_filter_text.isEmpty()) {
- for (int i = 0; i < folder_count; ++i) {
+ tree_view->setRowHidden(0, item_model->invisibleRootItem()->index(),
+ UISettings::values.favorited_ids.size() == 0);
+ for (int i = 1; i < folder_count; ++i) {
folder = item_model->item(i, 0);
const QModelIndex folder_index = folder->index();
const int children_count = folder->rowCount();
@@ -198,8 +205,9 @@ void GameList::OnTextChanged(const QString& new_text) {
}
search_field->setFilterResult(children_total, children_total);
} else {
+ tree_view->setRowHidden(0, item_model->invisibleRootItem()->index(), true);
int result_count = 0;
- for (int i = 0; i < folder_count; ++i) {
+ for (int i = 1; i < folder_count; ++i) {
folder = item_model->item(i, 0);
const QModelIndex folder_index = folder->index();
const int children_count = folder->rowCount();
@@ -280,6 +288,13 @@ void GameList::OnUpdateThemedIcons() {
.scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
Qt::DecorationRole);
break;
+ case GameListItemType::Favorites:
+ child->setData(
+ QIcon::fromTheme(QStringLiteral("star"))
+ .pixmap(icon_size)
+ .scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
+ Qt::DecorationRole);
+ break;
default:
break;
}
@@ -427,6 +442,13 @@ void GameList::DonePopulating(const QStringList& watch_list) {
emit ShowList(!IsEmpty());
item_model->invisibleRootItem()->appendRow(new GameListAddDir());
+ item_model->invisibleRootItem()->insertRow(0, new GameListFavorites());
+ tree_view->setRowHidden(0, item_model->invisibleRootItem()->index(),
+ UISettings::values.favorited_ids.size() == 0);
+ tree_view->expand(item_model->invisibleRootItem()->child(0)->index());
+ for (u64 id : UISettings::values.favorited_ids) {
+ AddFavorite(id);
+ }
// Clear out the old directories to watch for changes and add the new ones
auto watch_dirs = watcher->directories();
@@ -446,7 +468,7 @@ void GameList::DonePopulating(const QStringList& watch_list) {
tree_view->setEnabled(true);
const int folder_count = tree_view->model()->rowCount();
int children_total = 0;
- for (int i = 0; i < folder_count; ++i) {
+ for (int i = 1; i < folder_count; ++i) {
children_total += item_model->item(i, 0)->rowCount();
}
search_field->setFilterResult(children_total, children_total);
@@ -478,6 +500,9 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
case GameListItemType::SysNandDir:
AddPermDirPopup(context_menu, selected);
break;
+ case GameListItemType::Favorites:
+ AddFavoritesPopup(context_menu);
+ break;
default:
break;
}
@@ -485,6 +510,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
}
void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::string& path) {
+ QAction* favorite = context_menu.addAction(tr("Favorite"));
+ context_menu.addSeparator();
QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
QAction* open_mod_location = context_menu.addAction(tr("Open Mod Data Location"));
QAction* open_transferable_shader_cache =
@@ -503,6 +530,9 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
context_menu.addSeparator();
QAction* properties = context_menu.addAction(tr("Properties"));
+ favorite->setVisible(program_id != 0);
+ favorite->setCheckable(true);
+ favorite->setChecked(UISettings::values.favorited_ids.contains(program_id));
open_save_location->setVisible(program_id != 0);
open_mod_location->setVisible(program_id != 0);
open_transferable_shader_cache->setVisible(program_id != 0);
@@ -513,6 +543,7 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0);
+ connect(favorite, &QAction::triggered, [this, program_id]() { ToggleFavorite(program_id); });
connect(open_save_location, &QAction::triggered, [this, program_id, path]() {
emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData, path);
});
@@ -576,7 +607,7 @@ void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) {
const int row = selected.row();
- move_up->setEnabled(row > 0);
+ move_up->setEnabled(row > 1);
move_down->setEnabled(row < item_model->rowCount() - 2);
connect(move_up, &QAction::triggered, [this, selected, row, game_dir_index] {
@@ -614,6 +645,18 @@ void GameList::AddPermDirPopup(QMenu& context_menu, QModelIndex selected) {
});
}
+void GameList::AddFavoritesPopup(QMenu& context_menu) {
+ QAction* clear_all = context_menu.addAction(tr("Clear"));
+
+ connect(clear_all, &QAction::triggered, [this] {
+ for (u64 id : UISettings::values.favorited_ids) {
+ RemoveFavorite(id);
+ }
+ UISettings::values.favorited_ids.clear();
+ tree_view->setRowHidden(0, item_model->invisibleRootItem()->index(), true);
+ });
+}
+
void GameList::LoadCompatibilityList() {
QFile compat_list{QStringLiteral(":compatibility_list/compatibility_list.json")};
@@ -728,6 +771,57 @@ void GameList::RefreshGameDirectory() {
}
}
+void GameList::ToggleFavorite(u64 program_id) {
+ if (!UISettings::values.favorited_ids.contains(program_id)) {
+ tree_view->setRowHidden(0, item_model->invisibleRootItem()->index(),
+ !search_field->SearchFieldEmpty());
+ UISettings::values.favorited_ids.append(program_id);
+ AddFavorite(program_id);
+ item_model->sort(tree_view->header()->sortIndicatorSection(),
+ tree_view->header()->sortIndicatorOrder());
+ } else {
+ UISettings::values.favorited_ids.removeOne(program_id);
+ RemoveFavorite(program_id);
+ if (UISettings::values.favorited_ids.size() == 0) {
+ tree_view->setRowHidden(0, item_model->invisibleRootItem()->index(), true);
+ }
+ }
+}
+
+void GameList::AddFavorite(const u64& program_id) {
+ const auto favorites_row = item_model->item(0);
+
+ for (int i = 1; i < item_model->rowCount() - 1; i++) {
+ const auto folder = item_model->item(i);
+ for (int j = 0; j < folder->rowCount(); j++) {
+ if (folder->child(j)->data(GameListItemPath::ProgramIdRole) == program_id) {
+ QList list;
+ for (int k = 0; k < item_model->columnCount(); k++) {
+ list.append(folder->child(j, k)->clone());
+ }
+ list[0]->setData(folder->child(j)->data(GameListItem::SortRole),
+ GameListItem::SortRole);
+ list[0]->setText(folder->child(j)->data(Qt::DisplayRole).toString());
+
+ favorites_row->appendRow(list);
+ return;
+ }
+ }
+ }
+}
+
+void GameList::RemoveFavorite(const u64& program_id) {
+ const auto favorites_row = item_model->item(0);
+
+ for (int i = 0; i < favorites_row->rowCount(); i++) {
+ const auto game = favorites_row->child(i);
+ if (game->data(GameListItemPath::ProgramIdRole) == program_id) {
+ favorites_row->removeRow(i);
+ return;
+ }
+ }
+}
+
GameListPlaceholder::GameListPlaceholder(GMainWindow* parent) : QWidget{parent} {
connect(parent, &GMainWindow::UpdateThemedIcons, this,
&GameListPlaceholder::onUpdateThemedIcons);
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index 58059a3c4..1f5ab605d 100755
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -112,10 +112,15 @@ private:
void RefreshGameDirectory();
+ void ToggleFavorite(u64 program_id);
+ void AddFavorite(const u64& program_id);
+ void RemoveFavorite(const u64& program_id);
+
void PopupContextMenu(const QPoint& menu_location);
void AddGamePopup(QMenu& context_menu, u64 program_id, const std::string& path);
void AddCustomDirPopup(QMenu& context_menu, QModelIndex selected);
void AddPermDirPopup(QMenu& context_menu, QModelIndex selected);
+ void AddFavoritesPopup(QMenu& context_menu);
std::shared_ptr vfs;
FileSys::ManualContentProvider* provider;
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index f25445f18..e41a40425 100755
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -29,7 +29,8 @@ enum class GameListItemType {
SdmcDir = QStandardItem::UserType + 3,
UserNandDir = QStandardItem::UserType + 4,
SysNandDir = QStandardItem::UserType + 5,
- AddDir = QStandardItem::UserType + 6
+ AddDir = QStandardItem::UserType + 6,
+ Favorites = QStandardItem::UserType + 7
};
Q_DECLARE_METATYPE(GameListItemType);
@@ -310,6 +311,28 @@ public:
}
};
+class GameListFavorites : public GameListItem {
+public:
+ explicit GameListFavorites() {
+ setData(type(), TypeRole);
+
+ const int icon_size = std::min(static_cast(UISettings::values.icon_size), 64);
+ setData(QIcon::fromTheme(QStringLiteral("star"))
+ .pixmap(icon_size)
+ .scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation),
+ Qt::DecorationRole);
+ setData(QObject::tr("Favorites"), Qt::DisplayRole);
+ }
+
+ int type() const override {
+ return static_cast(GameListItemType::Favorites);
+ }
+
+ bool operator<(const QStandardItem& other) const override {
+ return false;
+ }
+};
+
class GameList;
class QHBoxLayout;
class QTreeView;
@@ -324,6 +347,7 @@ public:
explicit GameListSearchField(GameList* parent = nullptr);
void setFilterResult(int visible, int total);
+ bool SearchFieldEmpty();
void clear();
void setFocus();
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index ce3945485..5ba00b8c8 100755
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -74,6 +74,7 @@ struct Values {
QString game_dir_deprecated;
bool game_dir_deprecated_deepscan;
QVector game_dirs;
+ QVector favorited_ids;
QStringList recent_files;
QString language;