tempera-frontend/app.js

42 lines
1.2 KiB
JavaScript

var Point = /** @class */ (function () {
function Point(x, y) {
this.x = x;
this.y = y;
}
return Point;
}());
function createStroke(ctx, points) {
ctx.moveTo(points[0].x, points[0].y);
for (var i = 1; i < points.length; i++) {
ctx.lineTo(points[i].x, points[i].y);
}
ctx.stroke();
}
window.onload = function () {
var canvas = document.getElementById("draw-area");
var ctx = canvas.getContext("2d");
var lastPoint = null;
var points = [];
var box = canvas.getBoundingClientRect();
var addPointsToArray = false;
canvas.addEventListener('mousemove', function (ev) {
if (addPointsToArray) {
var point = new Point(ev.clientX - box.x, ev.clientY - box.y);
if (lastPoint != null) {
createStroke(ctx, [lastPoint, point]);
}
lastPoint = point;
points.push(point);
}
});
canvas.addEventListener('mousedown', function (ev) {
addPointsToArray = true;
});
canvas.addEventListener('mouseup', function (ev) {
addPointsToArray = false;
lastPoint = null;
console.log(points);
points = [];
});
};