A game engine written in Common Lisp.
Go to file
~keith 372044fc20
Resume scene/actor from serialized state (for #3, revealed #6)
2021-12-17 15:24:32 +00:00
wh-engine Resume scene/actor from serialized state (for #3, revealed #6) 2021-12-17 15:24:32 +00:00
.gitignore Engine base somewhat functional 2021-11-25 22:28:50 +00:00
LICENSE Initial commit 2021-11-12 19:39:26 +00:00
README.md Engine base somewhat functional 2021-11-25 22:28:50 +00:00
run.lisp Engine base somewhat functional 2021-11-25 22:28:50 +00:00
wh-engine.asd (suspend) and (resume) pointer conversion (for #3) 2021-12-14 22:09:44 +00:00

README.md

wh-engine

A game engine written in Common Lisp.

Dependencies

  • cl-sdl2
  • cl-opengl
  • trivial-types
  • objective-lisp
  • 3d-vectors
  • 3d-matrices