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https://codeberg.org/yeentown/barkey
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Tweak animation
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3 changed files with 11 additions and 2 deletions
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@ -3,12 +3,12 @@
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<div class="szkkfdyq _popup">
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<div class="main">
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<template v-for="item in items">
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<button v-if="item.action" class="_button" @click="$event => { item.action($event); close(); }">
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<button v-if="item.action" class="_button" @click="$event => { item.action($event); close(); }" v-click-anime>
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<i class="icon" :class="item.icon"></i>
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<div class="text">{{ item.text }}</div>
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<span v-if="item.indicate" class="indicator"><i class="fas fa-circle"></i></span>
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</button>
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<MkA v-else :to="item.to" @click.passive="close()">
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<MkA v-else :to="item.to" @click.passive="close()" v-click-anime>
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<i class="icon" :class="item.icon"></i>
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<div class="text">{{ item.text }}</div>
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<span v-if="item.indicate" class="indicator"><i class="fas fa-circle"></i></span>
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@ -2,7 +2,10 @@ import { Directive } from 'vue';
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export default {
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mounted(el, binding, vn) {
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el.classList.add('_anime_bounce_standBy');
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el.addEventListener('mousedown', () => {
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el.classList.add('_anime_bounce_standBy');
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el.classList.add('_anime_bounce_ready');
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el.addEventListener('mouseleave', () => {
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@ -17,6 +20,7 @@ export default {
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el.addEventListener('animationend', () => {
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el.classList.remove('_anime_bounce_ready');
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el.classList.remove('_anime_bounce');
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el.classList.add('_anime_bounce_standBy');
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});
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}
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} as Directive;
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@ -522,13 +522,18 @@ hr {
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}
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._anime_bounce {
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will-change: transform;
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animation: bounce ease 0.7s;
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animation-iteration-count: 1;
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transform-origin: 50% 50%;
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}
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._anime_bounce_ready {
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will-change: transform;
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transform: scaleX(0.90) scaleY(0.90) ;
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}
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._anime_bounce_standBy {
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transition: transform 0.1s ease;
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}
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@keyframes bounce{
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0% {
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