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https://codeberg.org/yeentown/barkey
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4 changed files with 19 additions and 11 deletions
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@ -182,6 +182,7 @@
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"uglifyjs-webpack-plugin": "1.2.0",
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"url-loader": "^0.6.2",
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"uuid": "3.2.1",
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"v-animate-css": "0.0.2",
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"vhost": "3.0.2",
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"vue": "2.5.13",
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"vue-cropperjs": "2.2.0",
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@ -2,13 +2,16 @@
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<div class="root">
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<header><b>{{ blackUser.name }}</b>(黒) vs <b>{{ whiteUser.name }}</b>(白)</header>
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<p class="turn" v-if="!iAmPlayer && !game.is_ended">{{ turnUser.name }}のターンです<mk-ellipsis/></p>
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<p class="turn" v-if="logPos != logs.length">{{ turnUser.name }}のターン</p>
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<p class="turn" v-if="iAmPlayer && !game.is_ended">{{ isMyTurn ? 'あなたのターンです' : '相手のターンです' }}<mk-ellipsis v-if="!isMyTurn"/></p>
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<p class="result" v-if="game.is_ended && logPos == logs.length">
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<template v-if="game.winner"><b>{{ game.winner.name }}</b>の勝ち{{ game.settings.is_llotheo ? ' (ロセオ)' : '' }}</template>
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<template v-else>引き分け</template>
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</p>
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<div style="overflow: hidden">
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<p class="turn" v-if="!iAmPlayer && !game.is_ended">{{ turnUser.name }}のターンです<mk-ellipsis/></p>
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<p class="turn" v-if="logPos != logs.length">{{ turnUser.name }}のターン</p>
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<p class="turn1" v-if="iAmPlayer && !game.is_ended && !isMyTurn">相手のターンです<mk-ellipsis/></p>
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<p class="turn2" v-if="iAmPlayer && !game.is_ended && isMyTurn" v-animate-css="{ classes: 'tada', iteration: 'infinite' }">あなたのターンです</p>
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<p class="result" v-if="game.is_ended && logPos == logs.length">
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<template v-if="game.winner"><b>{{ game.winner.name }}</b>の勝ち{{ game.settings.is_llotheo ? ' (ロセオ)' : '' }}</template>
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<template v-else>引き分け</template>
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</p>
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</div>
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<div class="board" :style="{ 'grid-template-rows': `repeat(${ game.settings.map.length }, 1fr)`, 'grid-template-columns': `repeat(${ game.settings.map[0].length }, 1fr)` }">
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<div v-for="(stone, i) in o.board"
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@ -39,21 +39,21 @@
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</section>
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<section v-if="myGames.length > 0">
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<h2>自分の対局</h2>
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<div class="game" v-for="g in myGames" tabindex="-1" @click="go(g)">
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<a class="game" v-for="g in myGames" tabindex="-1" @click.prevent="go(g)" :href="`/othello/${g.id}`">
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<img :src="`${g.user1.avatar_url}?thumbnail&size=32`" alt="">
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<img :src="`${g.user2.avatar_url}?thumbnail&size=32`" alt="">
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<span><b>{{ g.user1.name }}</b> vs <b>{{ g.user2.name }}</b></span>
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<span class="state">{{ g.is_ended ? '終了' : '進行中' }}</span>
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</div>
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</a>
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</section>
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<section v-if="games.length > 0">
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<h2>みんなの対局</h2>
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<div class="game" v-for="g in games" tabindex="-1" @click="go(g)">
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<a class="game" v-for="g in games" tabindex="-1" @click.prevent="go(g)" :href="`/othello/${g.id}`">
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<img :src="`${g.user1.avatar_url}?thumbnail&size=32`" alt="">
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<img :src="`${g.user2.avatar_url}?thumbnail&size=32`" alt="">
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<span><b>{{ g.user1.name }}</b> vs <b>{{ g.user2.name }}</b></span>
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<span class="state">{{ g.is_ended ? '終了' : '進行中' }}</span>
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</div>
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</a>
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</section>
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</div>
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</div>
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@ -265,8 +265,10 @@ export default Vue.extend({
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line-height 32px
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.game
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display block
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margin 8px 0
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padding 8px
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color #677f84
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border solid 1px #e1e5e8
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border-radius 6px
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cursor pointer
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@ -6,6 +6,7 @@ import Vue from 'vue';
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import VueRouter from 'vue-router';
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import VModal from 'vue-js-modal';
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import * as TreeView from 'vue-json-tree-view';
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import VAnimateCss from 'v-animate-css';
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import Element from 'element-ui';
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import ElementLocaleEn from 'element-ui/lib/locale/lang/en';
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import ElementLocaleJa from 'element-ui/lib/locale/lang/ja';
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@ -25,6 +26,7 @@ switch (lang) {
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Vue.use(VueRouter);
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Vue.use(VModal);
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Vue.use(TreeView);
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Vue.use(VAnimateCss);
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Vue.use(Element, { locale: elementLocale });
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// Register global directives
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