fc189c9aaf
- Breaking change: Change ClientRegistry.bindTileEntityRenderer to a factory, so mods don't have to manually specify the dispatcher. - Breaking change: Delete obsolete SimpleModelState (the class was duplicated by mistake, see SimpleModelTransform) and ICustomModelState (part of the old loader API). - Breaking change: Rename getTextureDependencies to getTextures, for consistency. - Reinstate the getRenderLayer method, fixed appropriately to return the new RenderType value. - Fix OBJ loader applying the model transform in the wrong reference frame. - Fix vanilla bug in TransformationMatrix#func_227986_a_ - Fix QuadTransformer logic. - Added new method to IModelConfiguration to retrieve the owner IUnbakedModel, needed in order to construct ItemOverrideLists when baking custom models. - Reintroduce multi-layer model through the new model loader system. |
||
---|---|---|
.github | ||
docs | ||
gradle/wrapper | ||
jsons | ||
mdk | ||
patches/minecraft | ||
src | ||
.gitattributes | ||
.gitignore | ||
.travis.yml | ||
build.gradle | ||
CREDITS.txt | ||
gradlew | ||
gradlew.bat | ||
icon.ico | ||
Jenkinsfile | ||
l4jManifest.xml | ||
LICENSE-header.txt | ||
LICENSE.txt | ||
mods.toml | ||
settings.gradle | ||
skipped_commits.md |
MinecraftForge
Forge is a free, open-source modding API all of your favourite mods use!
Version | Support |
---|---|
1.14.x | Active |
1.12.x | Legacy |
Notes:
- Introduced in 1.13 was a new FML, information found here.
Installing Forge
Go to the Forge website and select the Minecraft version you wish to get Forge for from the list.
You can download the installer for the Recommended Build or the Latest build there. Latest builds may have newer features but may be more unstable as a result. The installer will attempt to install Forge into your vanilla launcher environment, where you can then create a new profile using that version and play the game!
For support and questions, visit the Support Forum.
Here is a short video from Rorax showing how to install and setup Forge.
Creating Mods
See the "Getting Started" section in the Forge Documentation.
Contribute to Forge
If you wish to actually inspect Forge, submit PRs or otherwise work with Forge itself, you're in the right place!
See the guide to setting up a Forge workspace.
Pull requests
See the "Making Changes and Pull Requests" section in the Forge documentation.
Please read the contributing guidelines found here before making a pull request.
Contributor License Agreement
We require all contributors to acknowledge the Forge Contributor License Agreement. Please ensure you have a valid email address associated with your GitHub account to do this. If you have previously signed it, you should be OK.
Donate
Forge is a large project with many collaborators working on it around the clock. Forge is and will always remain free to use and modify. However, it costs money to run such a large project as this, so please consider becoming a patron or buying some cool merch.