393 lines
14 KiB
Java
393 lines
14 KiB
Java
package net.minecraftforge.client;
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import java.util.HashMap;
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import java.util.Random;
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import java.util.TreeSet;
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import javax.imageio.ImageIO;
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import net.minecraftforge.client.event.MouseEvent;
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import net.minecraft.client.entity.EntityPlayerSP;
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import net.minecraftforge.client.event.FOVUpdateEvent;
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import org.lwjgl.LWJGLException;
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import org.lwjgl.opengl.Display;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.opengl.GL12;
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import org.lwjgl.opengl.PixelFormat;
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import cpw.mods.fml.client.FMLClientHandler;
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import cpw.mods.fml.client.registry.RenderingRegistry;
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import net.minecraft.client.Minecraft;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockFluid;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.client.model.ModelBiped;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.RenderGlobal;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.entity.RenderItem;
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import net.minecraft.client.renderer.texture.TextureManager;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraftforge.client.IItemRenderer.ItemRenderType;
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import net.minecraftforge.client.event.DrawBlockHighlightEvent;
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import net.minecraftforge.client.event.RenderWorldLastEvent;
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import net.minecraftforge.client.event.TextureStitchEvent;
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import net.minecraftforge.common.ForgeDummyContainer;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fluids.FluidRegistry;
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import net.minecraftforge.fluids.RenderBlockFluid;
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import static net.minecraftforge.client.IItemRenderer.ItemRenderType.*;
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import static net.minecraftforge.client.IItemRenderer.ItemRendererHelper.*;
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public class ForgeHooksClient
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{
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private static final ResourceLocation ITEM_GLINT = new ResourceLocation("textures/misc/enchanted_item_glint.png");
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static TextureManager engine()
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{
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return FMLClientHandler.instance().getClient().renderEngine;
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}
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@Deprecated
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public static String getArmorTexture(Entity entity, ItemStack armor, String _default, int slot, int layer, String type)
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{
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return getArmorTexture(entity, armor, _default, slot, type);
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}
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public static String getArmorTexture(Entity entity, ItemStack armor, String _default, int slot, String type)
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{
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String result = armor.getItem().getArmorTexture(armor, entity, slot, type);
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return result != null ? result : _default;
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}
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public static boolean renderEntityItem(EntityItem entity, ItemStack item, float bobing, float rotation, Random random, TextureManager engine, RenderBlocks renderBlocks)
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{
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IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(item, ENTITY);
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if (customRenderer == null)
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{
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return false;
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}
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if (customRenderer.shouldUseRenderHelper(ENTITY, item, ENTITY_ROTATION))
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{
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GL11.glRotatef(rotation, 0.0F, 1.0F, 0.0F);
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}
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if (!customRenderer.shouldUseRenderHelper(ENTITY, item, ENTITY_BOBBING))
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{
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GL11.glTranslatef(0.0F, -bobing, 0.0F);
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}
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boolean is3D = customRenderer.shouldUseRenderHelper(ENTITY, item, BLOCK_3D);
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engine.bindTexture(item.getItemSpriteNumber() == 0 ? TextureMap.locationBlocksTexture : TextureMap.locationItemsTexture);
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Block block = (item.itemID < Block.blocksList.length ? Block.blocksList[item.itemID] : null);
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if (is3D || (block != null && RenderBlocks.renderItemIn3d(block.getRenderType())))
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{
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int renderType = (block != null ? block.getRenderType() : 1);
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float scale = (renderType == 1 || renderType == 19 || renderType == 12 || renderType == 2 ? 0.5F : 0.25F);
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if (RenderItem.renderInFrame)
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{
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GL11.glScalef(1.25F, 1.25F, 1.25F);
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GL11.glTranslatef(0.0F, 0.05F, 0.0F);
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GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F);
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}
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GL11.glScalef(scale, scale, scale);
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int size = item.stackSize;
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int count = (size > 40 ? 5 : (size > 20 ? 4 : (size > 5 ? 3 : (size > 1 ? 2 : 1))));
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for(int j = 0; j < count; j++)
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{
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GL11.glPushMatrix();
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if (j > 0)
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{
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GL11.glTranslatef(
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((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / scale,
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((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / scale,
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((random.nextFloat() * 2.0F - 1.0F) * 0.2F) / scale);
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}
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customRenderer.renderItem(ENTITY, item, renderBlocks, entity);
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GL11.glPopMatrix();
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}
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}
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else
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{
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GL11.glScalef(0.5F, 0.5F, 0.5F);
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customRenderer.renderItem(ENTITY, item, renderBlocks, entity);
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}
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return true;
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}
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public static boolean renderInventoryItem(RenderBlocks renderBlocks, TextureManager engine, ItemStack item, boolean inColor, float zLevel, float x, float y)
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{
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IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(item, INVENTORY);
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if (customRenderer == null)
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{
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return false;
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}
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engine.bindTexture(item.getItemSpriteNumber() == 0 ? TextureMap.locationBlocksTexture : TextureMap.locationItemsTexture);
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if (customRenderer.shouldUseRenderHelper(INVENTORY, item, INVENTORY_BLOCK))
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{
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GL11.glPushMatrix();
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GL11.glTranslatef(x - 2, y + 3, -3.0F + zLevel);
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GL11.glScalef(10F, 10F, 10F);
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GL11.glTranslatef(1.0F, 0.5F, 1.0F);
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GL11.glScalef(1.0F, 1.0F, -1F);
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GL11.glRotatef(210F, 1.0F, 0.0F, 0.0F);
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GL11.glRotatef(45F, 0.0F, 1.0F, 0.0F);
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if(inColor)
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{
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int color = Item.itemsList[item.itemID].getColorFromItemStack(item, 0);
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float r = (float)(color >> 16 & 0xff) / 255F;
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float g = (float)(color >> 8 & 0xff) / 255F;
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float b = (float)(color & 0xff) / 255F;
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GL11.glColor4f(r, g, b, 1.0F);
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}
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GL11.glRotatef(-90F, 0.0F, 1.0F, 0.0F);
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renderBlocks.useInventoryTint = inColor;
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customRenderer.renderItem(INVENTORY, item, renderBlocks);
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renderBlocks.useInventoryTint = true;
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GL11.glPopMatrix();
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}
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else
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{
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glPushMatrix();
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GL11.glTranslatef(x, y, -3.0F + zLevel);
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if (inColor)
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{
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int color = Item.itemsList[item.itemID].getColorFromItemStack(item, 0);
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float r = (float)(color >> 16 & 255) / 255.0F;
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float g = (float)(color >> 8 & 255) / 255.0F;
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float b = (float)(color & 255) / 255.0F;
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GL11.glColor4f(r, g, b, 1.0F);
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}
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customRenderer.renderItem(INVENTORY, item, renderBlocks);
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GL11.glPopMatrix();
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GL11.glEnable(GL11.GL_LIGHTING);
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}
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return true;
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}
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public static void renderEffectOverlay(TextureManager manager, RenderItem render)
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{
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}
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public static void renderEquippedItem(ItemRenderType type, IItemRenderer customRenderer, RenderBlocks renderBlocks, EntityLivingBase entity, ItemStack item)
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{
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if (customRenderer.shouldUseRenderHelper(type, item, EQUIPPED_BLOCK))
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{
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GL11.glPushMatrix();
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GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
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customRenderer.renderItem(type, item, renderBlocks, entity);
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GL11.glPopMatrix();
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}
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else
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{
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GL11.glPushMatrix();
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GL11.glEnable(GL12.GL_RESCALE_NORMAL);
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GL11.glTranslatef(0.0F, -0.3F, 0.0F);
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GL11.glScalef(1.5F, 1.5F, 1.5F);
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GL11.glRotatef(50.0F, 0.0F, 1.0F, 0.0F);
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GL11.glRotatef(335.0F, 0.0F, 0.0F, 1.0F);
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GL11.glTranslatef(-0.9375F, -0.0625F, 0.0F);
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customRenderer.renderItem(type, item, renderBlocks, entity);
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GL11.glDisable(GL12.GL_RESCALE_NORMAL);
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GL11.glPopMatrix();
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}
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}
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//Optifine Helper Functions u.u, these are here specifically for Optifine
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//Note: When using Optfine, these methods are invoked using reflection, which
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//incurs a major performance penalty.
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public static void orientBedCamera(Minecraft mc, EntityLivingBase entity)
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{
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int x = MathHelper.floor_double(entity.posX);
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int y = MathHelper.floor_double(entity.posY);
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int z = MathHelper.floor_double(entity.posZ);
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Block block = Block.blocksList[mc.theWorld.getBlockId(x, y, z)];
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if (block != null && block.isBed(mc.theWorld, x, y, z, entity))
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{
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int var12 = block.getBedDirection(mc.theWorld, x, y, z);
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GL11.glRotatef((float)(var12 * 90), 0.0F, 1.0F, 0.0F);
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}
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}
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public static boolean onDrawBlockHighlight(RenderGlobal context, EntityPlayer player, MovingObjectPosition target, int subID, ItemStack currentItem, float partialTicks)
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{
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return MinecraftForge.EVENT_BUS.post(new DrawBlockHighlightEvent(context, player, target, subID, currentItem, partialTicks));
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}
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public static void dispatchRenderLast(RenderGlobal context, float partialTicks)
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{
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MinecraftForge.EVENT_BUS.post(new RenderWorldLastEvent(context, partialTicks));
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}
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public static void onTextureStitchedPre(TextureMap map)
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{
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MinecraftForge.EVENT_BUS.post(new TextureStitchEvent.Pre(map));
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}
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public static void onTextureStitchedPost(TextureMap map)
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{
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MinecraftForge.EVENT_BUS.post(new TextureStitchEvent.Post(map));
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FluidRegistry.WATER.setIcons(BlockFluid.getFluidIcon("water_still"), BlockFluid.getFluidIcon("water_flow"));
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FluidRegistry.LAVA.setIcons(BlockFluid.getFluidIcon("lava_still"), BlockFluid.getFluidIcon("lava_flow"));
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}
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/**
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* This is added for Optifine's convenience. And to explode if a ModMaker is developing.
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* @param texture
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*/
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public static void onTextureLoadPre(String texture)
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{
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if (Tessellator.renderingWorldRenderer)
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{
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String msg = String.format("Warning: Texture %s not preloaded, will cause render glitches!", texture);
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System.out.println(msg);
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if (Tessellator.class.getPackage() != null)
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{
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if (Tessellator.class.getPackage().getName().startsWith("net.minecraft."))
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{
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Minecraft mc = FMLClientHandler.instance().getClient();
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if (mc.ingameGUI != null)
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{
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mc.ingameGUI.getChatGUI().printChatMessage(msg);
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}
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}
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}
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}
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}
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static int renderPass = -1;
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public static void setRenderPass(int pass)
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{
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renderPass = pass;
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}
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public static ModelBiped getArmorModel(EntityLivingBase entityLiving, ItemStack itemStack, int slotID, ModelBiped _default)
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{
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ModelBiped modelbiped = itemStack.getItem().getArmorModel(entityLiving, itemStack, slotID);
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return modelbiped == null ? _default : modelbiped;
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}
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static int stencilBits = 0;
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public static void createDisplay() throws LWJGLException
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{
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ImageIO.setUseCache(false); //Disable on-disc stream cache should speed up texture pack reloading.
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PixelFormat format = new PixelFormat().withDepthBits(24);
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try
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{
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//TODO: Figure out how to determine the max bits.
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Display.create(format.withStencilBits(8));
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stencilBits = 8;
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}
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catch(LWJGLException e)
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{
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Display.create(format);
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stencilBits = 0;
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}
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}
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//This properly moves the domain, if provided, to the front of the string before concatenating
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public static String fixDomain(String base, String complex)
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{
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int idx = complex.indexOf(':');
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if (idx == -1)
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{
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return base + complex;
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}
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String name = complex.substring(idx + 1, complex.length());
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if (idx > 1)
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{
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String domain = complex.substring(0, idx);
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return domain + ':' + base + name;
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}
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else
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{
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return base + name;
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}
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}
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public static boolean postMouseEvent()
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{
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return MinecraftForge.EVENT_BUS.post(new MouseEvent());
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}
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public static float getOffsetFOV(EntityPlayerSP entity, float fov)
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{
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FOVUpdateEvent fovUpdateEvent = new FOVUpdateEvent(entity, fov);
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MinecraftForge.EVENT_BUS.post(fovUpdateEvent);
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return fovUpdateEvent.newfov;
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}
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private static int skyX, skyZ;
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private static boolean skyInit;
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private static int skyRGBMultiplier;
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public static int getSkyBlendColour(World world, int playerX, int playerZ)
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{
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if (playerX == skyX && playerZ == skyZ && skyInit)
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{
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return skyRGBMultiplier;
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}
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skyInit = true;
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int distance = Minecraft.getMinecraft().gameSettings.fancyGraphics ? ForgeDummyContainer.blendRanges[Minecraft.getMinecraft().gameSettings.renderDistance] : 0;
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int r = 0;
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int g = 0;
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int b = 0;
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int divider = 0;
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for (int x = -distance; x <= distance; ++x)
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{
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for (int z = -distance; z <= distance; ++z)
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{
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BiomeGenBase biome = world.getBiomeGenForCoords(playerX + x, playerZ + z);
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int colour = biome.getSkyColorByTemp(biome.getFloatTemperature());
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r += (colour & 0xFF0000) >> 16;
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g += (colour & 0x00FF00) >> 8;
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b += colour & 0x0000FF;
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divider++;
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}
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}
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int multiplier = (r / divider & 255) << 16 | (g / divider & 255) << 8 | b / divider & 255;
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skyX = playerX;
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skyZ = playerZ;
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skyRGBMultiplier = multiplier;
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return skyRGBMultiplier;
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}
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/**
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* Initialization of Forge Renderers.
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*/
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static
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{
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FluidRegistry.renderIdFluid = RenderingRegistry.getNextAvailableRenderId();
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RenderingRegistry.registerBlockHandler(RenderBlockFluid.instance);
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}
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}
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