857 lines
30 KiB
Java
857 lines
30 KiB
Java
/*
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* Minecraft Forge
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* Copyright (c) 2016-2019.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.client;
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import static net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType.*;
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import java.awt.Color;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.FontRenderer;
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import net.minecraft.client.gui.Gui;
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import net.minecraft.client.gui.GuiIngame;
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import net.minecraft.client.gui.GuiOverlayDebug;
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import net.minecraft.client.network.NetHandlerPlayClient;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.OpenGlHelper;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.attributes.IAttributeInstance;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.MobEffects;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.scoreboard.ScoreObjective;
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import net.minecraft.scoreboard.ScorePlayerTeam;
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import net.minecraft.scoreboard.Scoreboard;
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import net.minecraft.tags.FluidTags;
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import net.minecraft.util.FoodStats;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.StringUtils;
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import net.minecraft.util.Util;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.RayTraceFluidMode;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.world.GameType;
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import net.minecraftforge.client.event.RenderGameOverlayEvent;
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import net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType;
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import net.minecraftforge.common.MinecraftForge;
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import org.lwjgl.opengl.GL11;
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public class GuiIngameForge extends GuiIngame
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{
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//private static final ResourceLocation VIGNETTE = new ResourceLocation("textures/misc/vignette.png");
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//private static final ResourceLocation WIDGITS = new ResourceLocation("textures/gui/widgets.png");
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//private static final ResourceLocation PUMPKIN_BLUR = new ResourceLocation("textures/misc/pumpkinblur.png");
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private static final int WHITE = 0xFFFFFF;
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//Flags to toggle the rendering of certain aspects of the HUD, valid conditions
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//must be met for them to render normally. If those conditions are met, but this flag
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//is false, they will not be rendered.
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public static boolean renderVignette = true;
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public static boolean renderHelmet = true;
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public static boolean renderPortal = true;
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public static boolean renderHotbar = true;
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public static boolean renderCrosshairs = true;
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public static boolean renderBossHealth = true;
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public static boolean renderHealth = true;
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public static boolean renderArmor = true;
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public static boolean renderFood = true;
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public static boolean renderHealthMount = true;
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public static boolean renderAir = true;
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public static boolean renderExperiance = true;
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public static boolean renderJumpBar = true;
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public static boolean renderObjective = true;
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public static int left_height = 39;
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public static int right_height = 39;
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private FontRenderer fontrenderer = null;
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private RenderGameOverlayEvent eventParent;
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//private static final String MC_VERSION = MinecraftForge.MC_VERSION;
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private GuiOverlayDebugForge debugOverlay;
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public GuiIngameForge(Minecraft mc)
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{
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super(mc);
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debugOverlay = new GuiOverlayDebugForge(mc);
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}
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@Override
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public void renderGameOverlay(float partialTicks)
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{
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this.scaledWidth = this.mc.mainWindow.getScaledWidth();
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this.scaledHeight = this.mc.mainWindow.getScaledHeight();
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eventParent = new RenderGameOverlayEvent(partialTicks, this.mc.mainWindow);
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renderHealthMount = mc.player.getRidingEntity() instanceof EntityLivingBase;
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renderFood = mc.player.getRidingEntity() == null;
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renderJumpBar = mc.player.isRidingHorse();
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right_height = 39;
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left_height = 39;
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if (pre(ALL)) return;
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fontrenderer = mc.fontRenderer;
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//mc.entityRenderer.setupOverlayRendering();
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GlStateManager.enableBlend();
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if (renderVignette && Minecraft.isFancyGraphicsEnabled())
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{
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renderVignette(mc.player.getBrightness());
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}
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else
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{
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GlStateManager.enableDepthTest();
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GlStateManager.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
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}
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if (renderHelmet) renderHelmet(partialTicks);
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if (renderPortal && !mc.player.isPotionActive(MobEffects.NAUSEA))
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{
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renderPortal(partialTicks);
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}
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if (renderHotbar) renderHotbar(partialTicks);
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if (!this.mc.gameSettings.hideGUI) {
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GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
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zLevel = -90.0F;
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rand.setSeed((long)(ticks * 312871));
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if (renderCrosshairs) renderAttackIndicator(partialTicks);
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if (renderBossHealth) renderBossHealth();
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GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
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if (this.mc.playerController.shouldDrawHUD() && this.mc.getRenderViewEntity() instanceof EntityPlayer)
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{
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if (renderHealth) renderHealth(this.scaledWidth, this.scaledHeight);
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if (renderArmor) renderArmor(this.scaledWidth, this.scaledHeight);
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if (renderFood) renderFood(this.scaledWidth, this.scaledHeight);
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if (renderHealthMount) renderHealthMount(this.scaledWidth, this.scaledHeight);
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if (renderAir) renderAir(this.scaledWidth, this.scaledHeight);
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}
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if (renderJumpBar)
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{
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renderHorseJumpBar(this.scaledWidth / 2 - 91);
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}
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else if (renderExperiance)
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{
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renderExperience(this.scaledWidth / 2 - 91);
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}
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if (this.mc.gameSettings.heldItemTooltips && this.mc.playerController.getCurrentGameType() != GameType.SPECTATOR) {
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this.renderSelectedItem();
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} else if (this.mc.player.isSpectator()) {
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this.spectatorGui.renderSelectedItem();
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}
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}
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renderSleepFade(this.scaledWidth, this.scaledHeight);
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renderHUDText(this.scaledWidth, this.scaledHeight);
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renderFPSGraph();
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renderPotionEffects();
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if (!mc.gameSettings.hideGUI) {
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renderRecordOverlay(this.scaledWidth, this.scaledHeight, partialTicks);
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renderSubtitles();
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renderTitle(this.scaledWidth, this.scaledHeight, partialTicks);
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}
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Scoreboard scoreboard = this.mc.world.getScoreboard();
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ScoreObjective objective = null;
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ScorePlayerTeam scoreplayerteam = scoreboard.getPlayersTeam(mc.player.getScoreboardName());
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if (scoreplayerteam != null)
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{
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int slot = scoreplayerteam.getColor().getColorIndex();
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if (slot >= 0) objective = scoreboard.getObjectiveInDisplaySlot(3 + slot);
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}
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ScoreObjective scoreobjective1 = objective != null ? objective : scoreboard.getObjectiveInDisplaySlot(1);
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if (renderObjective && scoreobjective1 != null)
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{
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this.renderScoreboard(scoreobjective1);
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}
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GlStateManager.enableBlend();
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GlStateManager.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
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GlStateManager.disableAlphaTest();
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renderChat(this.scaledWidth, this.scaledHeight);
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renderPlayerList(this.scaledWidth, this.scaledHeight);
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GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
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GlStateManager.disableLighting();
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GlStateManager.enableAlphaTest();
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post(ALL);
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}
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@Override
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protected void renderAttackIndicator(float partialTicks)
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{
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if (pre(CROSSHAIRS)) return;
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bind(Gui.ICONS);
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GlStateManager.enableBlend();
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GlStateManager.enableAlphaTest();
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super.renderAttackIndicator(partialTicks);
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post(CROSSHAIRS);
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}
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@Override
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protected void renderPotionEffects()
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{
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if (pre(POTION_ICONS)) return;
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super.renderPotionEffects();
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post(POTION_ICONS);
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}
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protected void renderSubtitles()
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{
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if (pre(SUBTITLES)) return;
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this.overlaySubtitle.render();
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post(SUBTITLES);
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}
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//@Override
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protected void renderBossHealth()
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{
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if (pre(BOSSHEALTH)) return;
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bind(Gui.ICONS);
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GlStateManager.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
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mc.profiler.startSection("bossHealth");
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GlStateManager.enableBlend();
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this.overlayBoss.renderBossHealth();
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GlStateManager.disableBlend();
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mc.profiler.endSection();
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post(BOSSHEALTH);
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}
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@Override
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protected void renderVignette(float lightLevel)
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{
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if (pre(VIGNETTE))
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{
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// Need to put this here, since Vanilla assumes this state after the vignette was rendered.
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GlStateManager.enableDepthTest();
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GlStateManager.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
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return;
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}
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super.renderVignette(lightLevel);
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post(VIGNETTE);
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}
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private void renderHelmet(float partialTicks)
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{
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if (pre(HELMET)) return;
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ItemStack itemstack = this.mc.player.inventory.armorItemInSlot(3);
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if (this.mc.gameSettings.thirdPersonView == 0 && !itemstack.isEmpty())
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{
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Item item = itemstack.getItem();
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if (item == Blocks.CARVED_PUMPKIN.asItem())
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{
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renderPumpkinOverlay();
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}
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else
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{
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item.renderHelmetOverlay(itemstack, mc.player, this.scaledWidth, this.scaledHeight, partialTicks);
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}
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}
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post(HELMET);
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}
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protected void renderArmor(int width, int height)
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{
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if (pre(ARMOR)) return;
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mc.profiler.startSection("armor");
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GlStateManager.enableBlend();
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int left = width / 2 - 91;
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int top = height - left_height;
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int level = mc.player.getTotalArmorValue();
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for (int i = 1; level > 0 && i < 20; i += 2)
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{
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if (i < level)
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{
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drawTexturedModalRect(left, top, 34, 9, 9, 9);
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}
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else if (i == level)
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{
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drawTexturedModalRect(left, top, 25, 9, 9, 9);
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}
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else if (i > level)
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{
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drawTexturedModalRect(left, top, 16, 9, 9, 9);
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}
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left += 8;
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}
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left_height += 10;
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GlStateManager.disableBlend();
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mc.profiler.endSection();
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post(ARMOR);
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}
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@Override
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protected void renderPortal(float partialTicks)
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{
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if (pre(PORTAL)) return;
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float f1 = mc.player.prevTimeInPortal + (mc.player.timeInPortal - mc.player.prevTimeInPortal) * partialTicks;
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if (f1 > 0.0F)
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{
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super.renderPortal(f1);
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}
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post(PORTAL);
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}
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@Override
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protected void renderHotbar(float partialTicks)
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{
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if (pre(HOTBAR)) return;
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if (mc.playerController.getCurrentGameType() == GameType.SPECTATOR)
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{
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this.spectatorGui.renderTooltip(partialTicks);
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}
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else
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{
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super.renderHotbar(partialTicks);
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}
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post(HOTBAR);
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}
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@Override
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public void setOverlayMessage(ITextComponent component, boolean animateColor)
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{
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this.setOverlayMessage(component.getFormattedText(), animateColor);
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}
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protected void renderAir(int width, int height)
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{
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if (pre(AIR)) return;
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mc.profiler.startSection("air");
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EntityPlayer player = (EntityPlayer)this.mc.getRenderViewEntity();
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GlStateManager.enableBlend();
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int left = width / 2 + 91;
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int top = height - right_height;
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int air = player.getAir();
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if (player.areEyesInFluid(FluidTags.WATER) || air < 300)
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{
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int full = MathHelper.ceil((double)(air - 2) * 10.0D / 300.0D);
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int partial = MathHelper.ceil((double)air * 10.0D / 300.0D) - full;
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for (int i = 0; i < full + partial; ++i)
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{
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drawTexturedModalRect(left - i * 8 - 9, top, (i < full ? 16 : 25), 18, 9, 9);
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}
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right_height += 10;
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}
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GlStateManager.disableBlend();
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mc.profiler.endSection();
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post(AIR);
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}
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public void renderHealth(int width, int height)
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{
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bind(ICONS);
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if (pre(HEALTH)) return;
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mc.profiler.startSection("health");
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GlStateManager.enableBlend();
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EntityPlayer player = (EntityPlayer)this.mc.getRenderViewEntity();
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int health = MathHelper.ceil(player.getHealth());
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boolean highlight = healthUpdateCounter > (long)ticks && (healthUpdateCounter - (long)ticks) / 3L %2L == 1L;
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if (health < this.playerHealth && player.hurtResistantTime > 0)
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{
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this.lastSystemTime = Util.milliTime();
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this.healthUpdateCounter = (long)(this.ticks + 20);
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}
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else if (health > this.playerHealth && player.hurtResistantTime > 0)
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{
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this.lastSystemTime = Util.milliTime();
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this.healthUpdateCounter = (long)(this.ticks + 10);
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}
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if (Util.milliTime() - this.lastSystemTime > 1000L)
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{
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this.playerHealth = health;
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this.lastPlayerHealth = health;
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this.lastSystemTime = Util.milliTime();
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}
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this.playerHealth = health;
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int healthLast = this.lastPlayerHealth;
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IAttributeInstance attrMaxHealth = player.getAttribute(SharedMonsterAttributes.MAX_HEALTH);
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float healthMax = (float)attrMaxHealth.getValue();
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float absorb = MathHelper.ceil(player.getAbsorptionAmount());
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int healthRows = MathHelper.ceil((healthMax + absorb) / 2.0F / 10.0F);
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int rowHeight = Math.max(10 - (healthRows - 2), 3);
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this.rand.setSeed((long)(ticks * 312871));
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int left = width / 2 - 91;
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int top = height - left_height;
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left_height += (healthRows * rowHeight);
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if (rowHeight != 10) left_height += 10 - rowHeight;
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int regen = -1;
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if (player.isPotionActive(MobEffects.REGENERATION))
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{
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regen = ticks % 25;
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}
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final int TOP = 9 * (mc.world.getWorldInfo().isHardcore() ? 5 : 0);
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final int BACKGROUND = (highlight ? 25 : 16);
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int MARGIN = 16;
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if (player.isPotionActive(MobEffects.POISON)) MARGIN += 36;
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else if (player.isPotionActive(MobEffects.WITHER)) MARGIN += 72;
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float absorbRemaining = absorb;
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for (int i = MathHelper.ceil((healthMax + absorb) / 2.0F) - 1; i >= 0; --i)
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{
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//int b0 = (highlight ? 1 : 0);
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int row = MathHelper.ceil((float)(i + 1) / 10.0F) - 1;
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int x = left + i % 10 * 8;
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int y = top - row * rowHeight;
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if (health <= 4) y += rand.nextInt(2);
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if (i == regen) y -= 2;
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drawTexturedModalRect(x, y, BACKGROUND, TOP, 9, 9);
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if (highlight)
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{
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if (i * 2 + 1 < healthLast)
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drawTexturedModalRect(x, y, MARGIN + 54, TOP, 9, 9); //6
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else if (i * 2 + 1 == healthLast)
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drawTexturedModalRect(x, y, MARGIN + 63, TOP, 9, 9); //7
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}
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if (absorbRemaining > 0.0F)
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{
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if (absorbRemaining == absorb && absorb % 2.0F == 1.0F)
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{
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drawTexturedModalRect(x, y, MARGIN + 153, TOP, 9, 9); //17
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absorbRemaining -= 1.0F;
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}
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else
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{
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drawTexturedModalRect(x, y, MARGIN + 144, TOP, 9, 9); //16
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absorbRemaining -= 2.0F;
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}
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}
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else
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{
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if (i * 2 + 1 < health)
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drawTexturedModalRect(x, y, MARGIN + 36, TOP, 9, 9); //4
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else if (i * 2 + 1 == health)
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drawTexturedModalRect(x, y, MARGIN + 45, TOP, 9, 9); //5
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}
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}
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GlStateManager.disableBlend();
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mc.profiler.endSection();
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post(HEALTH);
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}
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public void renderFood(int width, int height)
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{
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if (pre(FOOD)) return;
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mc.profiler.startSection("food");
|
|
|
|
EntityPlayer player = (EntityPlayer)this.mc.getRenderViewEntity();
|
|
GlStateManager.enableBlend();
|
|
int left = width / 2 + 91;
|
|
int top = height - right_height;
|
|
right_height += 10;
|
|
boolean unused = false;// Unused flag in vanilla, seems to be part of a 'fade out' mechanic
|
|
|
|
FoodStats stats = mc.player.getFoodStats();
|
|
int level = stats.getFoodLevel();
|
|
|
|
for (int i = 0; i < 10; ++i)
|
|
{
|
|
int idx = i * 2 + 1;
|
|
int x = left - i * 8 - 9;
|
|
int y = top;
|
|
int icon = 16;
|
|
byte background = 0;
|
|
|
|
if (mc.player.isPotionActive(MobEffects.HUNGER))
|
|
{
|
|
icon += 36;
|
|
background = 13;
|
|
}
|
|
if (unused) background = 1; //Probably should be a += 1 but vanilla never uses this
|
|
|
|
if (player.getFoodStats().getSaturationLevel() <= 0.0F && ticks % (level * 3 + 1) == 0)
|
|
{
|
|
y = top + (rand.nextInt(3) - 1);
|
|
}
|
|
|
|
drawTexturedModalRect(x, y, 16 + background * 9, 27, 9, 9);
|
|
|
|
if (idx < level)
|
|
drawTexturedModalRect(x, y, icon + 36, 27, 9, 9);
|
|
else if (idx == level)
|
|
drawTexturedModalRect(x, y, icon + 45, 27, 9, 9);
|
|
}
|
|
GlStateManager.disableBlend();
|
|
mc.profiler.endSection();
|
|
post(FOOD);
|
|
}
|
|
|
|
protected void renderSleepFade(int width, int height)
|
|
{
|
|
if (mc.player.getSleepTimer() > 0)
|
|
{
|
|
mc.profiler.startSection("sleep");
|
|
GlStateManager.disableDepthTest();
|
|
GlStateManager.disableAlphaTest();
|
|
int sleepTime = mc.player.getSleepTimer();
|
|
float opacity = (float)sleepTime / 100.0F;
|
|
|
|
if (opacity > 1.0F)
|
|
{
|
|
opacity = 1.0F - (float)(sleepTime - 100) / 10.0F;
|
|
}
|
|
|
|
int color = (int)(220.0F * opacity) << 24 | 1052704;
|
|
drawRect(0, 0, width, height, color);
|
|
GlStateManager.enableAlphaTest();
|
|
GlStateManager.enableDepthTest();
|
|
mc.profiler.endSection();
|
|
}
|
|
}
|
|
|
|
protected void renderExperience(int x)
|
|
{
|
|
bind(ICONS);
|
|
if (pre(EXPERIENCE)) return;
|
|
GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
|
GlStateManager.disableBlend();
|
|
|
|
if (mc.playerController.gameIsSurvivalOrAdventure())
|
|
{
|
|
super.renderExpBar(x);
|
|
}
|
|
GlStateManager.enableBlend();
|
|
GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
|
|
|
post(EXPERIENCE);
|
|
}
|
|
|
|
@Override
|
|
public void renderHorseJumpBar(int x)
|
|
{
|
|
bind(ICONS);
|
|
if (pre(JUMPBAR)) return;
|
|
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
|
GlStateManager.disableBlend();
|
|
|
|
super.renderHorseJumpBar(x);
|
|
|
|
GlStateManager.enableBlend();
|
|
mc.profiler.endSection();
|
|
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
|
|
|
post(JUMPBAR);
|
|
}
|
|
|
|
protected void renderHUDText(int width, int height)
|
|
{
|
|
mc.profiler.startSection("forgeHudText");
|
|
OpenGlHelper.glBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
|
|
ArrayList<String> listL = new ArrayList<String>();
|
|
ArrayList<String> listR = new ArrayList<String>();
|
|
|
|
if (mc.isDemo())
|
|
{
|
|
long time = mc.world.getGameTime();
|
|
if (time >= 120500L)
|
|
{
|
|
listR.add(I18n.format("demo.demoExpired"));
|
|
}
|
|
else
|
|
{
|
|
listR.add(I18n.format("demo.remainingTime", StringUtils.ticksToElapsedTime((int)(120500L - time))));
|
|
}
|
|
}
|
|
|
|
if (this.mc.gameSettings.showDebugInfo && !pre(DEBUG))
|
|
{
|
|
debugOverlay.update();
|
|
listL.addAll(debugOverlay.getLeft());
|
|
listR.addAll(debugOverlay.getRight());
|
|
post(DEBUG);
|
|
}
|
|
|
|
RenderGameOverlayEvent.Text event = new RenderGameOverlayEvent.Text(eventParent, listL, listR);
|
|
if (!MinecraftForge.EVENT_BUS.post(event))
|
|
{
|
|
int top = 2;
|
|
for (String msg : listL)
|
|
{
|
|
if (msg == null) continue;
|
|
drawRect(1, top - 1, 2 + fontrenderer.getStringWidth(msg) + 1, top + fontrenderer.FONT_HEIGHT - 1, -1873784752);
|
|
fontrenderer.drawStringWithShadow(msg, 2, top, 14737632);
|
|
top += fontrenderer.FONT_HEIGHT;
|
|
}
|
|
|
|
top = 2;
|
|
for (String msg : listR)
|
|
{
|
|
if (msg == null) continue;
|
|
int w = fontrenderer.getStringWidth(msg);
|
|
int left = width - 2 - w;
|
|
drawRect(left - 1, top - 1, left + w + 1, top + fontrenderer.FONT_HEIGHT - 1, -1873784752);
|
|
fontrenderer.drawStringWithShadow(msg, left, top, 14737632);
|
|
top += fontrenderer.FONT_HEIGHT;
|
|
}
|
|
}
|
|
|
|
mc.profiler.endSection();
|
|
post(TEXT);
|
|
}
|
|
|
|
protected void renderFPSGraph()
|
|
{
|
|
if (this.mc.gameSettings.showDebugInfo && this.mc.gameSettings.showLagometer && !pre(FPS_GRAPH))
|
|
{
|
|
this.debugOverlay.renderLagometer();
|
|
post(FPS_GRAPH);
|
|
}
|
|
}
|
|
|
|
protected void renderRecordOverlay(int width, int height, float partialTicks)
|
|
{
|
|
if (overlayMessageTime > 0)
|
|
{
|
|
mc.profiler.startSection("overlayMessage");
|
|
float hue = (float)overlayMessageTime - partialTicks;
|
|
int opacity = (int)(hue * 256.0F / 20.0F);
|
|
if (opacity > 255) opacity = 255;
|
|
|
|
if (opacity > 0)
|
|
{
|
|
GlStateManager.pushMatrix();
|
|
GlStateManager.translatef((float)(width / 2), (float)(height - 68), 0.0F);
|
|
GlStateManager.enableBlend();
|
|
GlStateManager.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
|
|
int color = (animateOverlayMessageColor ? Color.HSBtoRGB(hue / 50.0F, 0.7F, 0.6F) & WHITE : WHITE);
|
|
fontrenderer.drawStringWithShadow(overlayMessage, -fontrenderer.getStringWidth(overlayMessage) / 2, -4, color | (opacity << 24));
|
|
GlStateManager.disableBlend();
|
|
GlStateManager.popMatrix();
|
|
}
|
|
|
|
mc.profiler.endSection();
|
|
}
|
|
}
|
|
|
|
protected void renderTitle(int width, int height, float partialTicks)
|
|
{
|
|
if (titlesTimer > 0)
|
|
{
|
|
mc.profiler.startSection("titleAndSubtitle");
|
|
float age = (float)this.titlesTimer - partialTicks;
|
|
int opacity = 255;
|
|
|
|
if (titlesTimer > titleFadeOut + titleDisplayTime)
|
|
{
|
|
float f3 = (float)(titleFadeIn + titleDisplayTime + titleFadeOut) - age;
|
|
opacity = (int)(f3 * 255.0F / (float)titleFadeIn);
|
|
}
|
|
if (titlesTimer <= titleFadeOut) opacity = (int)(age * 255.0F / (float)this.titleFadeOut);
|
|
|
|
opacity = MathHelper.clamp(opacity, 0, 255);
|
|
|
|
if (opacity > 8)
|
|
{
|
|
GlStateManager.pushMatrix();
|
|
GlStateManager.translatef((float)(width / 2), (float)(height / 2), 0.0F);
|
|
GlStateManager.enableBlend();
|
|
GlStateManager.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
|
|
GlStateManager.pushMatrix();
|
|
GlStateManager.scalef(4.0F, 4.0F, 4.0F);
|
|
int l = opacity << 24 & -16777216;
|
|
this.getFontRenderer().drawStringWithShadow(this.displayedTitle, (float)(-this.getFontRenderer().getStringWidth(this.displayedTitle) / 2), -10.0F, 16777215 | l);
|
|
GlStateManager.popMatrix();
|
|
GlStateManager.pushMatrix();
|
|
GlStateManager.scalef(2.0F, 2.0F, 2.0F);
|
|
this.getFontRenderer().drawStringWithShadow(this.displayedSubTitle, (float)(-this.getFontRenderer().getStringWidth(this.displayedSubTitle) / 2), 5.0F, 16777215 | l);
|
|
GlStateManager.popMatrix();
|
|
GlStateManager.disableBlend();
|
|
GlStateManager.popMatrix();
|
|
}
|
|
|
|
this.mc.profiler.endSection();
|
|
}
|
|
}
|
|
|
|
protected void renderChat(int width, int height)
|
|
{
|
|
mc.profiler.startSection("chat");
|
|
|
|
RenderGameOverlayEvent.Chat event = new RenderGameOverlayEvent.Chat(eventParent, 0, height - 48);
|
|
if (MinecraftForge.EVENT_BUS.post(event)) return;
|
|
|
|
GlStateManager.pushMatrix();
|
|
GlStateManager.translatef((float) event.getPosX(), (float) event.getPosY(), 0.0F);
|
|
persistantChatGUI.drawChat(ticks);
|
|
GlStateManager.popMatrix();
|
|
|
|
post(CHAT);
|
|
|
|
mc.profiler.endSection();
|
|
}
|
|
|
|
protected void renderPlayerList(int width, int height)
|
|
{
|
|
ScoreObjective scoreobjective = this.mc.world.getScoreboard().getObjectiveInDisplaySlot(0);
|
|
NetHandlerPlayClient handler = mc.player.connection;
|
|
|
|
if (mc.gameSettings.keyBindPlayerList.isKeyDown() && (!mc.isIntegratedServerRunning() || handler.getPlayerInfoMap().size() > 1 || scoreobjective != null))
|
|
{
|
|
this.overlayPlayerList.setVisible(true);
|
|
if (pre(PLAYER_LIST)) return;
|
|
this.overlayPlayerList.renderPlayerlist(width, this.mc.world.getScoreboard(), scoreobjective);
|
|
post(PLAYER_LIST);
|
|
}
|
|
else
|
|
{
|
|
this.overlayPlayerList.setVisible(false);
|
|
}
|
|
}
|
|
|
|
protected void renderHealthMount(int width, int height)
|
|
{
|
|
EntityPlayer player = (EntityPlayer)mc.getRenderViewEntity();
|
|
Entity tmp = player.getRidingEntity();
|
|
if (!(tmp instanceof EntityLivingBase)) return;
|
|
|
|
bind(ICONS);
|
|
|
|
if (pre(HEALTHMOUNT)) return;
|
|
|
|
boolean unused = false;
|
|
int left_align = width / 2 + 91;
|
|
|
|
mc.profiler.endStartSection("mountHealth");
|
|
GlStateManager.enableBlend();
|
|
EntityLivingBase mount = (EntityLivingBase)tmp;
|
|
int health = (int)Math.ceil((double)mount.getHealth());
|
|
float healthMax = mount.getMaxHealth();
|
|
int hearts = (int)(healthMax + 0.5F) / 2;
|
|
|
|
if (hearts > 30) hearts = 30;
|
|
|
|
final int MARGIN = 52;
|
|
final int BACKGROUND = MARGIN + (unused ? 1 : 0);
|
|
final int HALF = MARGIN + 45;
|
|
final int FULL = MARGIN + 36;
|
|
|
|
for (int heart = 0; hearts > 0; heart += 20)
|
|
{
|
|
int top = height - right_height;
|
|
|
|
int rowCount = Math.min(hearts, 10);
|
|
hearts -= rowCount;
|
|
|
|
for (int i = 0; i < rowCount; ++i)
|
|
{
|
|
int x = left_align - i * 8 - 9;
|
|
drawTexturedModalRect(x, top, BACKGROUND, 9, 9, 9);
|
|
|
|
if (i * 2 + 1 + heart < health)
|
|
drawTexturedModalRect(x, top, FULL, 9, 9, 9);
|
|
else if (i * 2 + 1 + heart == health)
|
|
drawTexturedModalRect(x, top, HALF, 9, 9, 9);
|
|
}
|
|
|
|
right_height += 10;
|
|
}
|
|
GlStateManager.disableBlend();
|
|
post(HEALTHMOUNT);
|
|
}
|
|
|
|
//Helper macros
|
|
private boolean pre(ElementType type)
|
|
{
|
|
return MinecraftForge.EVENT_BUS.post(new RenderGameOverlayEvent.Pre(eventParent, type));
|
|
}
|
|
private void post(ElementType type)
|
|
{
|
|
MinecraftForge.EVENT_BUS.post(new RenderGameOverlayEvent.Post(eventParent, type));
|
|
}
|
|
private void bind(ResourceLocation res)
|
|
{
|
|
mc.getTextureManager().bindTexture(res);
|
|
}
|
|
|
|
private class GuiOverlayDebugForge extends GuiOverlayDebug
|
|
{
|
|
private Minecraft mc;
|
|
private GuiOverlayDebugForge(Minecraft mc)
|
|
{
|
|
super(mc);
|
|
this.mc = mc;
|
|
}
|
|
public void update()
|
|
{
|
|
Entity entity = this.mc.getRenderViewEntity();
|
|
this.rayTraceBlock = entity.rayTrace(20.0D, 0.0F, RayTraceFluidMode.NEVER);
|
|
this.rayTraceFluid = entity.rayTrace(20.0D, 0.0F, RayTraceFluidMode.ALWAYS);
|
|
}
|
|
@Override protected void renderDebugInfoLeft(){}
|
|
@Override protected void renderDebugInfoRight(){}
|
|
private List<String> getLeft()
|
|
{
|
|
List<String> ret = this.call();
|
|
ret.add("");
|
|
ret.add("Debug: Pie [shift]: " + (this.mc.gameSettings.showDebugProfilerChart ? "visible" : "hidden") + " FPS [alt]: " + (this.mc.gameSettings.showLagometer ? "visible" : "hidden"));
|
|
ret.add("For help: press F3 + Q");
|
|
return ret;
|
|
}
|
|
private List<String> getRight(){ return this.getDebugInfoRight(); }
|
|
}
|
|
}
|