ForgePatch/common/net/minecraftforge/event/entity/player/FillBucketEvent.java

38 lines
1.2 KiB
Java

package net.minecraftforge.event.entity.player;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.World;
import net.minecraftforge.event.Cancelable;
import net.minecraftforge.event.Event;
@Cancelable
@Event.HasResult
public class FillBucketEvent extends PlayerEvent
{
/**
* This event is fired when a player attempts to use a Empty bucket, it
* can be canceled to completely prevent any further processing.
*
* If you set the result to 'ALLOW', it means that you have processed
* the event and wants the basic functionality of adding the new
* ItemStack to your inventory and reducing the stack size to process.
* setResult(ALLOW) is the same as the old setHandeled();
*/
public final ItemStack current;
public final World world;
public final MovingObjectPosition target;
public ItemStack result;
public FillBucketEvent(EntityPlayer player, ItemStack current, World world, MovingObjectPosition target)
{
super(player);
this.current = current;
this.world = world;
this.target = target;
}
}