ForgePatch/patches_old/minecraft/net/minecraft/world/WorldProvider.java.patch

168 lines
6.3 KiB
Diff

--- ../src-base/minecraft/net/minecraft/world/WorldProvider.java
+++ ../src-work/minecraft/net/minecraft/world/WorldProvider.java
@@ -55,37 +55,12 @@
protected void func_76572_b()
{
this.field_191067_f = true;
- WorldType worldtype = this.field_76579_a.func_72912_H().func_76067_t();
-
- if (worldtype == WorldType.field_77138_c)
- {
- FlatGeneratorInfo flatgeneratorinfo = FlatGeneratorInfo.func_82651_a(this.field_76579_a.func_72912_H().func_82571_y());
- this.field_76578_c = new BiomeProviderSingle(Biome.func_180276_a(flatgeneratorinfo.func_82648_a(), Biomes.field_180279_ad));
- }
- else if (worldtype == WorldType.field_180272_g)
- {
- this.field_76578_c = new BiomeProviderSingle(Biomes.field_76772_c);
- }
- else
- {
- this.field_76578_c = new BiomeProvider(this.field_76579_a.func_72912_H());
- }
+ this.field_76578_c = this.field_76577_b.getBiomeProvider(field_76579_a);
}
public IChunkGenerator func_186060_c()
{
- if (this.field_76577_b == WorldType.field_77138_c)
- {
- return new ChunkGeneratorFlat(this.field_76579_a, this.field_76579_a.func_72905_C(), this.field_76579_a.func_72912_H().func_76089_r(), this.field_82913_c);
- }
- else if (this.field_76577_b == WorldType.field_180272_g)
- {
- return new ChunkGeneratorDebug(this.field_76579_a);
- }
- else
- {
- return this.field_76577_b == WorldType.field_180271_f ? new ChunkGeneratorOverworld(this.field_76579_a, this.field_76579_a.func_72905_C(), this.field_76579_a.func_72912_H().func_76089_r(), this.field_82913_c) : new ChunkGeneratorOverworld(this.field_76579_a, this.field_76579_a.func_72905_C(), this.field_76579_a.func_72912_H().func_76089_r(), this.field_82913_c);
- }
+ return this.field_76577_b.getChunkGenerator(field_76579_a, field_82913_c);
}
public boolean func_76566_a(int p_76566_1_, int p_76566_2_)
@@ -179,7 +154,7 @@
@SideOnly(Side.CLIENT)
public float func_76571_f()
{
- return 128.0F;
+ return this.field_76577_b.getCloudHeight();
}
@SideOnly(Side.CLIENT)
@@ -196,13 +171,13 @@
public int func_76557_i()
{
- return this.field_76577_b == WorldType.field_77138_c ? 4 : this.field_76579_a.func_181545_F() + 1;
+ return this.field_76577_b.getMinimumSpawnHeight(this.field_76579_a);
}
@SideOnly(Side.CLIENT)
public double func_76565_k()
{
- return this.field_76577_b == WorldType.field_77138_c ? 1.0D : 0.03125D;
+ return this.field_76577_b.voidFadeMagnitude();
}
@SideOnly(Side.CLIENT)
@@ -241,6 +216,371 @@
return new WorldBorder();
}
+ /*======================================= Forge Start =========================================*/
+ /**
+ * Returns the sub-folder of the world folder that this WorldProvider saves to.
+ * EXA: DIM1, DIM-1
+ * @return The sub-folder name to save this world's chunks to.
+ */
+ @Nullable
+ public String getSaveFolder()
+ {
+ return (dimensionId == 0 ? null : "DIM" + dimensionId);
+ }
+
+ /**
+ * If this method returns true, then chunks received by the client will
+ * have {@link net.minecraft.world.chunk.Chunk#resetRelightChecks} called
+ * on them, queuing lighting checks for all air blocks in the chunk (and
+ * any adjacent light-emitting blocks).
+ *
+ * Returning true here is recommended if the chunk generator used also
+ * does this for newly generated chunks.
+ *
+ * @return true if lighting checks should be performed
+ */
+ public boolean shouldClientCheckLighting()
+ {
+ return !(this instanceof WorldProviderSurface);
+ }
+
+
+ /**
+ * Allows for manipulating the coloring of the lightmap texture.
+ * Will be called for each 16*16 combination of sky/block light values.
+ *
+ * @param partialTicks Progress between ticks.
+ * @param sunBrightness Current sun brightness.
+ * @param skyLight Sky light brightness factor.
+ * @param blockLight Block light brightness factor.
+ * @param colors The color values that will be used: [r, g, b].
+ *
+ * @see net.minecraft.client.renderer.EntityRenderer#updateLightmap(float)
+ */
+ public void getLightmapColors(float partialTicks, float sunBrightness, float skyLight, float blockLight, float[] colors) {}
+
+ /**
+ * Determines the dimension the player will be respawned in, typically this brings them back to the overworld.
+ *
+ * @param player The player that is respawning
+ * @return The dimension to respawn the player in
+ */
+ public int getRespawnDimension(net.minecraft.entity.player.EntityPlayerMP player)
+ {
+ return player.getSpawnDimension();
+ }
+
+ /**
+ * Determines if the player can sleep in this world (or if the bed should explode for example).
+ *
+ * @param player The player that is attempting to sleep
+ * @param pos The location where the player tries to sleep at (the position of the clicked on bed for example)
+ * @return the result of a player trying to sleep at the given location
+ */
+ public WorldSleepResult canSleepAt(net.minecraft.entity.player.EntityPlayer player, BlockPos pos)
+ {
+ return (this.func_76567_e() && this.field_76579_a.func_180494_b(pos) != net.minecraft.init.Biomes.field_76778_j) ? WorldSleepResult.ALLOW : WorldSleepResult.BED_EXPLODES;
+ }
+ public boolean canBlockFreeze(BlockPos pos, boolean byWater)
+ {
+ return field_76579_a.canBlockFreezeBody(pos, byWater);
+ }
+
+ public boolean canSnowAt(BlockPos pos, boolean checkLight)
+ {
+ return field_76579_a.canSnowAtBody(pos, checkLight);
+ }
+
+ public void resetRainAndThunder()
+ {
+ field_76579_a.field_72986_A.func_76080_g(0);
+ field_76579_a.field_72986_A.func_76084_b(false);
+ field_76579_a.field_72986_A.func_76090_f(0);
+ field_76579_a.field_72986_A.func_76069_a(false);
+ }
+
+ public boolean canDoLightning(net.minecraft.world.chunk.Chunk chunk)
+ {
+ return true;
+ }
+
+ public boolean canDoRainSnowIce(net.minecraft.world.chunk.Chunk chunk)
+ {
+ return true;
+ }
+
public void func_186061_a(EntityPlayerMP p_186061_1_)
{
}