ForgePatch/common/net/minecraftforge
Christian f06e0be5e5 We try and log a message if we detect a world leak: it's probably not infallible, but it should
help mod developers- if you see this when testing your mod with, say, mystcraft, you're probably
keeping a hold of an invalid handle to the World (either directly, or indirectly via Entity or TileEntity)
and you should look to refactor to wrap those handles in WeakReferences
2013-01-27 10:43:35 -05:00
..
classloading Moved logo to new client folder 2012-08-04 22:45:31 -07:00
common We try and log a message if we detect a world leak: it's probably not infallible, but it should 2013-01-27 10:43:35 -05:00
event Added event hooks to control to allow mod control of mob spawning. PR: #337 2013-01-01 22:20:30 -08:00
liquids Some javadoc fixes 2013-01-21 21:57:48 -05:00
oredict Some small code cleanups. 2013-01-01 20:57:45 -08:00
transformers Fix noisy exception logging 2012-12-30 21:30:48 -05:00