ForgePatch/src/main/java/net/minecraftforge/fml/client/config/IConfigEntry.java

123 lines
3.7 KiB
Java

/*
* Minecraft Forge
* Copyright (c) 2016-2019.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.fml.client.config;
/**
* Provides an interface for defining GuiConfigEntry.listEntry objects.
*/
public interface IConfigEntry
{
/**
* Gets the IConfigElement object owned by this entry.
* @return
*/
IConfigElement getConfigElement();
/**
* Gets the name of the ConfigElement owned by this entry.
*/
String getName();
/**
* Gets the current value of this entry.
*/
Object getCurrentValue();
/**
* Gets the current values of this list entry.
*/
Object[] getCurrentValues();
/**
* Is this list entry enabled?
*
* @return true if this entry's controls should be enabled, false otherwise.
*/
boolean enabled();
/**
* Handles user keystrokes for any GuiTextField objects in this entry. Call {@link GuiTextField#textboxKeyTyped(char, int)} for any GuiTextField
* objects that should receive the input provided.
*/
void keyTyped(char eventChar, int eventKey);
/**
* Call {@link GuiTextField#updateCursorCounter()} for any GuiTextField objects in this entry.
*/
void updateCursorCounter();
/**
* Call {@link GuiTextField#mouseClicked(int, int, int)} for and GuiTextField objects in this entry.
*/
void mouseClicked(int x, int y, int mouseEvent);
/**
* Is this entry's value equal to the default value? Generally true should be returned if this entry is not a property or category
* entry.
*
* @return true if this entry's value is equal to this entry's default value.
*/
boolean isDefault();
/**
* Sets this entry's value to the default value.
*/
void setToDefault();
/**
* Handles reverting any changes that have occurred to this entry.
*/
void undoChanges();
/**
* Has the value of this entry changed?
*
* @return true if changes have been made to this entry's value, false otherwise.
*/
boolean isChanged();
/**
* Handles saving any changes that have been made to this entry back to the underlying object. It is a good practice to check
* isChanged() before performing the save action. This method should return true if the element has changed AND REQUIRES A RESTART.
*/
boolean saveConfigElement();
/**
* Handles drawing any tooltips that apply to this entry. This method is called after all other GUI elements have been drawn to the
* screen, so it could also be used to draw any GUI element that needs to be drawn after all entries have had drawEntry() called.
*/
void drawToolTip(int mouseX, int mouseY);
/**
* Gets this entry's label width.
*/
int getLabelWidth();
/**
* Gets this entry's right-hand x boundary. This value is used to control where the scroll bar is placed.
*/
int getEntryRightBound();
/**
* This method is called when the parent GUI is closed. Most handlers won't need this; it is provided for special cases.
*/
void onGuiClosed();
}