66 lines
2.4 KiB
Java
66 lines
2.4 KiB
Java
/*
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* Minecraft Forge
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* Copyright (c) 2016-2019.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.event.village;
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import java.util.List;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import net.minecraft.entity.merchant.villager.VillagerData;
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import net.minecraft.entity.merchant.villager.VillagerProfession;
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import net.minecraft.entity.merchant.villager.VillagerTrades.ITrade;
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import net.minecraftforge.common.BasicTrade;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.eventbus.api.Event;
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import net.minecraftforge.fml.event.server.FMLServerAboutToStartEvent;
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/**
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* VillagerTradesEvent is fired during the {@link FMLServerAboutToStartEvent}. It is used to gather the trade lists for each profession.
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* It is fired on the {@link MinecraftForge#EVENT_BUS}.
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* It is fired once for each registered villager profession.
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* Villagers pick two trades from their trade map, based on their level.
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* Villager level is increased by successful trades.
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* The map is populated for levels 1-5 (inclusive), so Map#get will never return null for those keys.
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* Levels outside of this range do nothing, as specified by {@link VillagerData#func_221128_d(int)} which is called before attempting to level up.
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* To add trades to the merchant, simply add new trades to the list. {@link BasicTrade} provides a default implementation.
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*/
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public class VillagerTradesEvent extends Event
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{
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protected Int2ObjectMap<List<ITrade>> trades;
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protected VillagerProfession type;
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public VillagerTradesEvent(Int2ObjectMap<List<ITrade>> trades, VillagerProfession type)
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{
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this.trades = trades;
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this.type = type;
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}
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public Int2ObjectMap<List<ITrade>> getTrades()
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{
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return trades;
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}
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public VillagerProfession getType()
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{
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return type;
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}
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}
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