ForgePatch/src/test/resources/assets
RainWarrior 5445f96327 Extended Animation State Machine format to allow multiple transitions from one state. 2016-05-13 12:46:34 +03:00
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dynbuckettest/blockstates Fixed model error reporting, fixed model errors in test mods that shouldn't happen, fixed custom texture loading, made more things private/final. 2016-03-16 01:42:23 +03:00
forge Add a dynamic bucket model that displays the animated liquid contained 2015-12-21 22:22:40 +01:00
forgeblockstatesloader Perspective awareness for vanilla and multi models, fixes #2148. 2015-10-27 17:40:05 +03:00
forgedebugitemlayermodel/blockstates Custom transformations in forge blockstate json. 2015-06-30 21:37:11 +03:00
forgedebugitemtile/blockstates Fixed model error reporting, fixed model errors in test mods that shouldn't happen, fixed custom texture loading, made more things private/final. 2016-03-16 01:42:23 +03:00
forgedebugmodelanimation Extended Animation State Machine format to allow multiple transitions from one state. 2016-05-13 12:46:34 +03:00
forgedebugmodelfluid/blockstates Fixed perspective transformation handling for fluid models, changed inventory fluid model to use unrotated still texture. 2016-01-04 13:54:45 +03:00
forgedebugmodelloaderregistry Fixed MultiLayerModel not getting correct submodels; Unified the gui lighting of normal and custom models - diffuse lighting is now done in the pipeline, no need for IColoredBakedQuad anymore. 2016-03-17 07:29:44 +03:00
forgedebugmultilayermodel/blockstates Fixed MultiLayerModel not getting correct submodels; Unified the gui lighting of normal and custom models - diffuse lighting is now done in the pipeline, no need for IColoredBakedQuad anymore. 2016-03-17 07:29:44 +03:00
forgedebugnobedsleeping/models/item Fixed model error reporting, fixed model errors in test mods that shouldn't happen, fixed custom texture loading, made more things private/final. 2016-03-16 01:42:23 +03:00