134 lines
4.7 KiB
Java
134 lines
4.7 KiB
Java
/*
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* Minecraft Forge
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* Copyright (c) 2016-2019.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.client.model;
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import javax.annotation.Nullable;
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import java.util.List;
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import java.util.Random;
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.ImmutableMap;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import net.minecraft.block.BlockState;
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import net.minecraft.client.renderer.TransformationMatrix;
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import net.minecraft.client.renderer.model.BakedQuad;
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import net.minecraft.client.renderer.model.IBakedModel;
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import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType;
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import net.minecraft.client.renderer.model.ItemOverrideList;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.util.Direction;
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public class BakedItemModel implements IBakedModel
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{
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protected final ImmutableList<BakedQuad> quads;
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protected final TextureAtlasSprite particle;
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protected final ImmutableMap<TransformType, TransformationMatrix> transforms;
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protected final ItemOverrideList overrides;
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protected final IBakedModel guiModel;
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public BakedItemModel(ImmutableList<BakedQuad> quads, TextureAtlasSprite particle, ImmutableMap<TransformType, TransformationMatrix> transforms, ItemOverrideList overrides, boolean untransformed)
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{
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this.quads = quads;
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this.particle = particle;
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this.transforms = transforms;
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this.overrides = overrides;
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this.guiModel = untransformed && hasGuiIdentity(transforms) ? new BakedGuiItemModel<>(this) : null;
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}
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private static boolean hasGuiIdentity(ImmutableMap<TransformType, TransformationMatrix> transforms)
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{
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TransformationMatrix guiTransform = transforms.get(TransformType.GUI);
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return guiTransform == null || guiTransform.isIdentity();
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}
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@Override public boolean isAmbientOcclusion() { return true; }
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@Override public boolean isGui3d() { return false; }
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@Override public boolean func_230044_c_() { return false; }
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@Override public boolean isBuiltInRenderer() { return false; }
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@Override public TextureAtlasSprite getParticleTexture() { return particle; }
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@Override public ItemOverrideList getOverrides() { return overrides; }
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@Override
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public List<BakedQuad> getQuads(@Nullable BlockState state, @Nullable Direction side, Random rand)
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{
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if (side == null)
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{
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return quads;
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}
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return ImmutableList.of();
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}
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@Override
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public IBakedModel handlePerspective(TransformType type, MatrixStack mat)
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{
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if (type == TransformType.GUI && this.guiModel != null)
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{
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return this.guiModel.handlePerspective(type, mat);
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}
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return PerspectiveMapWrapper.handlePerspective(this, transforms, type, mat);
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}
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public static class BakedGuiItemModel<T extends BakedItemModel> extends BakedModelWrapper<T>
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{
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private final ImmutableList<BakedQuad> quads;
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public BakedGuiItemModel(T originalModel)
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{
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super(originalModel);
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ImmutableList.Builder<BakedQuad> builder = ImmutableList.builder();
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for (BakedQuad quad : originalModel.quads)
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{
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if (quad.getFace() == Direction.SOUTH)
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{
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builder.add(quad);
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}
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}
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this.quads = builder.build();
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}
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@Override
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public List<BakedQuad> getQuads (@Nullable BlockState state, @Nullable Direction side, Random rand)
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{
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if(side == null)
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{
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return quads;
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}
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return ImmutableList.of();
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}
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@Override
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public boolean doesHandlePerspectives()
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{
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return true;
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}
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@Override
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public IBakedModel handlePerspective(TransformType type, MatrixStack mat)
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{
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if (type == TransformType.GUI)
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{
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return PerspectiveMapWrapper.handlePerspective(this, originalModel.transforms, type, mat);
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}
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return this.originalModel.handlePerspective(type, mat);
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}
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}
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}
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