ForgePatch/src/main/java/net/minecraftforge/items/IItemHandler.java

92 lines
3.3 KiB
Java

/*
* Minecraft Forge
* Copyright (c) 2016.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.items;
import net.minecraft.item.ItemStack;
import javax.annotation.Nonnull;
public interface IItemHandler
{
/**
* Returns the number of slots available
*
* @return The number of slots available
**/
int getSlots();
/**
* Returns the ItemStack in a given slot.
*
* The result's stack size may be greater than the itemstacks max size.
*
* If the result is null, then the slot is empty.
* If the result is not null but the stack size is zero, then it represents
* an empty slot that will only accept* a specific itemstack.
*
* <p/>
* IMPORTANT: This ItemStack MUST NOT be modified. This method is not for
* altering an inventories contents. Any implementers who are able to detect
* modification through this method should throw an exception.
* <p/>
* SERIOUSLY: DO NOT MODIFY THE RETURNED ITEMSTACK
*
* @param slot Slot to query
* @return ItemStack in given slot. May be null.
**/
@Nonnull
ItemStack getStackInSlot(int slot);
/**
* Inserts an ItemStack into the given slot and return the remainder.
* The ItemStack should not be modified in this function!
* Note: This behaviour is subtly different from IFluidHandlers.fill()
*
* @param slot Slot to insert into.
* @param stack ItemStack to insert.
* @param simulate If true, the insertion is only simulated
* @return The remaining ItemStack that was not inserted (if the entire stack is accepted, then return null).
* May be the same as the input ItemStack if unchanged, otherwise a new ItemStack.
**/
@Nonnull
ItemStack insertItem(int slot, @Nonnull ItemStack stack, boolean simulate);
/**
* Extracts an ItemStack from the given slot. The returned value must be null
* if nothing is extracted, otherwise it's stack size must not be greater than amount or the
* itemstacks getMaxStackSize().
*
* @param slot Slot to extract from.
* @param amount Amount to extract (may be greater than the current stacks max limit)
* @param simulate If true, the extraction is only simulated
* @return ItemStack extracted from the slot, must be null, if nothing can be extracted
**/
@Nonnull
ItemStack extractItem(int slot, int amount, boolean simulate);
/**
* Retrieves the maximum stack size allowed to exist in the given slot.
*
* @param slot Slot to query.
* @return The maximum stack size allowed in the slot.
*/
int getSlotLimit(int slot);
}