111 lines
No EOL
5.5 KiB
INI
111 lines
No EOL
5.5 KiB
INI
#Main Forge Access Transformer configuration file
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# RailLogic.getNAdjacentTracks
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public all.a(Lall;)I #MD:RailLogic/func_73650_a
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# Tessellator
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public-f bao.a #FD:Tessellator/field_78398_a #instance
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public bao.u #FD:Tessellator/field_78409_u #drawMode
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public bao.v #FD:Tessellator/field_78408_v #xOffset
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public bao.w #FD:Tessellator/field_78407_w #yOffset
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public bao.x #FD:Tessellator/field_78417_x #zOffset
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public bao.z #FD:Tessellator/field_78415_z #isDrawing
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# ItemPickaxe
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public ut.<init>(ILul;)V #MD:ItemPickaxe/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor
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public+f ut.c #FD:ItemPickaxe/field_77867_c #blocksEffectiveAgainst
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# ItemAxe
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public ui.<init>(ILul;)V #MD:ItemAxe/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor
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public+f ui.c #FD:ItemAxe/field_77868_c #blocksEffectiveAgainst
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# ItemSpade
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public ve.<init>(ILul;)V #MD:ItemSpade/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor
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public+f ve.c #FD:ItemSpade/field_77866_c #blocksEffectiveAgainst
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# ItemTool
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public tu.a #FD:ItemTool/field_77864_a #efficiencyOnProperMaterial
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public tu.cl #FD:ItemTool/field_77865_bY #damageVsEntity
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# EntityEnderman
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public qd.d #FD:EntityEnderman/field_70827_d #carriableBlocks
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# RenderGlobal
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public bak.h #FD:RenderGlobal/field_72769_h #theWorld
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public bak.i #FD:RenderGlobal/field_72770_i #renderEngine
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public bak.q #FD:RenderGlobal/field_72777_q #mc
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public bak.r #FD:RenderGlobal/field_72776_r #globalRenderBlocks
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public bak.E #FD:RenderGlobal/field_72738_E #damagedBlocks
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# SoundManager
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public bek.a #FD:SoundManager/field_77381_a #sndSystem
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public bek.b #FD:SoundManager/field_77379_b #soundPoolSounds
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public bek.c #FD:SoundManager/field_77380_c #soundPoolStreaming
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public bek.d #FD:SoundManager/field_77377_d #soundPoolMusic
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# EntityMinecart
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protected py.* #FD:EntityMinecart/* # All private -> protected
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public py.h()Z #MD:EntityMinecart/func_70490_h #isMinecartPowered
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# Block
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public amj.<init>(ILagb;)V #MD:Block/<init>(ILnet/minecraft/src/Material;) #Constructor
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public amj.<init>(IILagb;)V #MD:Block/<init>(IILnet/minecraft/src/Material;) #Constructor
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public amj.r()Lamj; #MD:Block/func_71912_p #setRequiresSelfNotify
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public amj.a(Lamn;)Lamj; #MD:Block/func_71884_a #setStepSound
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public amj.b(F)Lamj; #MD:Block/func_71894_b #setResistance
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public amj.c(F)Lamj; #MD:Block/func_71848_c #setHardness
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public amj.h(I)Lamj; #MD:Block/func_71868_h #setLightOpacity
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public amj.a(F)Lamj; #MD:Block/func_71900_a #setLightValue
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public amj.s()Lamj; #MD:Block/func_71875_q #setBlockUnbreakable
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public amj.b(Z)Lamj; #MD:Block/func_71907_b #setTickRandomly
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public amj.a(FFFFFF)V #MD:Block/func_71905_a #setBlockBounds
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# NetServerHandler
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public iv.g #FD:NetServerHandler/field_72572_g #playerInAirTime
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# TileEntity
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public anq.k #FD:TileEntity/field_70331_k #worldObj
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# BlockLeavesBase
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public amr.c #FD:BlockLeavesBase/field_72131_c #graphicsLevel
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# Item
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public uk.<init>(I)V #MD:Item/<init>(I) #Constructor
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public uk.e(I)Luk; #MD:Item/func_77656_e #setMaxDamage
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public-f uk.f(Lum;)I #MD:Item/func_77650_f #getIconIndex
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# RailLogic
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public all #CL:RailLogic
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public all.a(Lall;)I #MD:RailLogic/func_73650_a #getNAdjacentTiles
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# EntityPlayer
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public qx.a(Lpx;)V #MD:EntityPlayer/func_71012_a #joinEntityItemWithWorld
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public qx.i()V #MD:EntityPlayer/func_71053_j #closeScreen
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# EntityPlayerMP
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public ayk.a(Lpx;)V #MD:EntityClientPlayerMP/func_71012_a #joinEntityItemWithWorld
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# World Gen Chests Related
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public in.T #FD:WorldServer/field_73069_S #bonusChestContent
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public aci.a #FD:StructureMineshaftPieces/field_78818_a #mineshaftChestContents
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public adm.i #FD:ComponentScatteredFeatureDesertPyramid/field_74941_i #itemsToGenerateInTemple
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public adn.l #FD:ComponentScatteredFeatureJunglePyramid/field_74943_l #junglePyramidsChestContents
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public adn.m #FD:ComponentScatteredFeatureJunglePyramid/field_74944_m #junglePyramidsDispenserContents
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public adx.a #FD:ComponentStrongholdChestCorridor/field_75003_a #strongholdChestContents
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public aeb.b #FD:ComponentStrongholdLibrary/field_75007_b #strongholdLibraryChestContents
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public aeg.c #FD:ComponentStrongholdRoomCrossing/field_75014_c #strongholdCorridorChestContents
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public afh.a #FD:ComponentVillageHouse2/field_74918_a #villageBlacksmithChestContents
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# AnvilChunkLoader.chunkSaveLocation
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public aaf.d #FD:AnvilChunkLoader/field_75825_d
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# ChunkProviderServer.currentChunkLoader
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public im.e #FD:ChunkProviderServer/field_73247_e
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# PlayerManager
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public ik.a(IIZ)Lil; #MD:PlayerManager/func_72690_a #getOrCreateChunkWatcher
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# PlayerInstance
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public il #CL:PlayerInstance
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# World
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public-f xv.C #FD:World/field_72982_D #villageCollectionObj
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public xv.H #FD:World/field_72993_I #activeChunkSet
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# EntityLiving
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public md.bc #FD:EntityLiving/field_70728_aV #experienceValue
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# GuiFlatPresets
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public atz.a(Ljava/lang/String;ILyr;Ljava/util/List;[Lace;)V #MD:GuiFlatPresets/func_82294_a
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public atz.a(Ljava/lang/String;ILyr;[Lace;)V #MD:GuiFlatPresets/func_82297_a
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# BiomeGenBase
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public yr.*() #MD:BiomeGenBase/* #Everything protected->public
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# MapGenVillage
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public-f aev.e #FD:MapGenVillage/field_75055_e #villageSpawnBiomes
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# ShapedRecipes
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public+f wk.d #FD:ShapedRecipes/field_77574_d #recipeItems
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public+f wk.b #FD:ShapedRecipes/field_77576_b #recipeWidth
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public+f wk.c #FD:ShapedRecipes/field_77577_c #recipeHeight
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# ShapelessRecipes
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public wl.b #FD:ShapelessRecipes/field_77579_b #recipeItems
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# GuiContainer
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protected auy.a(Lsq;)V #MD:GuiContainer/func_74192_a #drawSlotInventory
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# BlockButton
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protected aiy.o(Lxv;III)V #MD:BlockButton/func_82535_o #checkActivation
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protected-f aiy.a #FD:BlockButton/field_82537_a #sensible
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# BiomeDecorator
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public yv.* #FD:EntityMinecart/* # All private -> protected |