162 lines
7.9 KiB
INI
162 lines
7.9 KiB
INI
#Main Forge Access Transformer configuration file
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# Tessellator
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public-f bfc.a #FD:Tessellator/field_78398_a #instance
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public bfc.u #FD:Tessellator/field_78409_u #drawMode
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public bfc.v #FD:Tessellator/field_78408_v #xOffset
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public bfc.w #FD:Tessellator/field_78407_w #yOffset
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public bfc.x #FD:Tessellator/field_78417_x #zOffset
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public bfc.z #FD:Tessellator/field_78415_z #isDrawing
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# ItemPickaxe
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public yh.<init>(ILxx;)V #MD:ItemPickaxe/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor
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public+f yh.c #FD:ItemPickaxe/field_77867_c #blocksEffectiveAgainst
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# ItemAxe
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public xu.<init>(ILxx;)V #MD:ItemAxe/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor
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public+f xu.c #FD:ItemAxe/field_77868_c #blocksEffectiveAgainst
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# ItemSpade
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public ys.<init>(ILxx;)V #MD:ItemSpade/<init>(ILnet/minecraft/src/EnumToolMaterial;) #constructor
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public+f ys.c #FD:ItemSpade/field_77866_c #blocksEffectiveAgainst
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# ItemTool
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public xd.a #FD:ItemTool/field_77864_a #efficiencyOnProperMaterial
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public xd.d #FD:ItemTool/field_77865_bY #damageVsEntity
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# EntityEnderman
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public tc.br #FD:EntityEnderman/field_70827_d #carriableBlocks
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# RenderEngine
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# -- MISSING MAPPING public bge.f(Ljava/lang/String;)I #MD:RenderEngine/func_78341_b #getTexture
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# -- MISSING MAPPING public bge.i #FD:RenderEngine/field_94154_l #terrainTextureMap
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# -- MISSING MAPPING public bge.j #FD:RenderEngine/field_94155_m #itemTextureMap
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# RenderGlobal
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public bex.k #FD:RenderGlobal/field_72769_h #theWorld
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public bex.l #FD:RenderGlobal/field_72770_i #renderEngine
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public bex.t #FD:RenderGlobal/field_72777_q #mc
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public bex.u #FD:RenderGlobal/field_72776_r #globalRenderBlocks
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public bex.H #FD:RenderGlobal/field_72738_E #damagedBlocks
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# SoundManager
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public bla.b #FD:SoundManager/field_77381_a #sndSystem
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public bla.d #FD:SoundManager/field_77379_b #soundPoolSounds
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public bla.e #FD:SoundManager/field_77380_c #soundPoolStreaming
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public bla.f #FD:SoundManager/field_77377_d #soundPoolMusic
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# EntityMinecart
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protected sp.* #FD:EntityMinecart/* # All private -> protected
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# -- MISSING MAPPING public py.h()Z #MD:EntityMinecart/func_70490_h #isMinecartPowered
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# Block
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public aqr.<init>(ILaju;)V #MD:Block/<init>(ILnet/minecraft/src/Material;) #Constructor
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public aqr.<init>(IILaju;)V #MD:Block/<init>(IILnet/minecraft/src/Material;) #Constructor
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public aqr.cH #FD:Block/field_72029_cc #blockResistance
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public aqr.cG #FD:Block/field_71989_cb #blockHardness
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# -- MISSING MAPPING public amq.r()Lamq; #MD:Block/func_71912_p #setRequiresSelfNotify
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public aqr.a(Laqv;)Laqr; #MD:Block/func_71884_a #setStepSound
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public aqr.b(F)Laqr; #MD:Block/func_71894_b #setResistance
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public aqr.c(F)Laqr; #MD:Block/func_71848_c #setHardness
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public aqr.k(I)Laqr; #MD:Block/func_71868_h #setLightOpacity
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public aqr.a(F)Laqr; #MD:Block/func_71900_a #setLightValue
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public aqr.r()Laqr; #MD:Block/func_71875_q #setBlockUnbreakable
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public aqr.b(Z)Laqr; #MD:Block/func_71907_b #setTickRandomly
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public aqr.a(FFFFFF)V #MD:Block/func_71905_a #setBlockBounds
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# NetServerHandler
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public jw.f #FD:NetServerHandler/field_72572_g #playerInAirTime
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# TileEntity
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public ash.k #FD:TileEntity/field_70331_k #worldObj
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# BlockLeavesBase
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public aqz.d #FD:BlockLeavesBase/field_72131_c #graphicsLevel
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# Item
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public xw.<init>(I)V #MD:Item/<init>(I) #Constructor
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public xw.e(I)Lxw; #MD:Item/func_77656_e #setMaxDamage
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public-f xw.h(Lxy;)Lmo; #MD:Item/func_77650_f #getIconIndex
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public xw.c(Ljava/lang/String;)Lxw; #MD:Item/func_77631_c #setPotionEffect
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# RailLogic
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public amr #CL:BlockBaseRailLogic
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public amr.a()I #MD:BlockBaseRailLogic/func_94505_a #getNAdjacentTiles
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# EntityPlayer
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public tz.a(Lso;)V #MD:EntityPlayer/func_71012_a #joinEntityItemWithWorld
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public tz.i()V #MD:EntityPlayer/func_71053_j #closeScreen
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public tz.b #FD:EntityPlayer/field_71076_b #sleepTimer
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# EntityPlayerMP
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public bcu.a(Lso;)V #MD:EntityClientPlayerMP/func_71012_a #joinEntityItemWithWorld
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# World Gen Chests Related
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public mg.* #FD:WeightedRandomChestContent/* #all
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public jo.T #FD:WorldServer/field_73069_S #bonusChestContent
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public agb.a #FD:StructureMineshaftPieces/field_78818_a #mineshaftChestContents
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public ahf.i #FD:ComponentScatteredFeatureDesertPyramid/field_74941_i #itemsToGenerateInTemple
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public ahg.l #FD:ComponentScatteredFeatureJunglePyramid/field_74943_l #junglePyramidsChestContents
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public ahg.m #FD:ComponentScatteredFeatureJunglePyramid/field_74944_m #junglePyramidsDispenserContents
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public ahq.a #FD:ComponentStrongholdChestCorridor/field_75003_a #strongholdChestContents
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public ahu.b #FD:ComponentStrongholdLibrary/field_75007_b #strongholdLibraryChestContents
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public ahz.c #FD:ComponentStrongholdRoomCrossing/field_75014_c #strongholdCorridorChestContents
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public aja.a #FD:ComponentVillageHouse2/field_74918_a #villageBlacksmithChestContents
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# AnvilChunkLoader.chunkSaveLocation
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public ady.d #FD:AnvilChunkLoader/field_75825_d
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# ChunkProviderServer.currentChunkLoader
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public jn.e #FD:ChunkProviderServer/field_73247_e
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# PlayerManager
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public jl.a(IIZ)Ljm; #MD:PlayerManager/func_72690_a #getOrCreateChunkWatcher
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# PlayerInstance
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public jm #CL:PlayerInstance
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# World
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public-f abq.A #FD:World/field_72982_D #villageCollectionObj
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public abq.G #FD:World/field_72993_I #activeChunkSet
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# EntityLiving
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public oc.b #FD:EntityLiving/field_70728_aV #experienceValue
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# -- MISSING MAPPING public ng.bt #FD:EntityLiving/field_94063_bt #combatTracker
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public oc.d #FD:EntityLiving/field_70715_bh #targetTasks
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# GuiFlatPresets
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public avp.a(Ljava/lang/String;ILack;Ljava/util/List;[Lafx;)V #MD:GuiFlatPresets/func_82294_a
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public avp.a(Ljava/lang/String;ILack;[Lafx;)V #MD:GuiFlatPresets/func_82297_a
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# BiomeGenBase
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public ack.*() #MD:BiomeGenBase/* #Everything protected->public
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# MapGenVillage
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public-f aio.e #FD:MapGenVillage/field_75055_e #villageSpawnBiomes
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# ShapedRecipes
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public+f aac.d #FD:ShapedRecipes/field_77574_d #recipeItems
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public+f aac.b #FD:ShapedRecipes/field_77576_b #recipeWidth
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public+f aac.c #FD:ShapedRecipes/field_77577_c #recipeHeight
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# ShapelessRecipes
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public aad.b #FD:ShapelessRecipes/field_77579_b #recipeItems
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# GuiContainer
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protected awo.a(Lvy;)V #MD:GuiContainer/func_74192_a #drawSlotInventory
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# ContainerPlayer
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protected vp.h #FD:ContainerPlayer/field_82862_h #player
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# BlockButton
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protected amx.n(Labq;III)V #MD:BlockButton/func_82535_o #checkActivation
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protected-f amx.a #FD:BlockButton/field_82537_a #sensible
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# BiomeDecorator
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public aco.* #FD:BiomeDecorator/* # All private -> protected
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# CreativeTabs
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public-f wq.a #FD:CreativeTabs/field_78032_a # creativeTabArray non-final
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# Packet
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public ew.a(IZZLjava/lang/Class;)V #MD:Packet/func_73285_a #addIdClassMapping
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# SaveHandler
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public ali.b()Ljava/io/File; #MD:SaveHandler/func_75765_b
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# World stuff
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public abq.b(Lnj;)V #MD:World/func_72847_b #releaseEntitySkin
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public abq.m #FD:World/field_73003_n #prevRainingStrength
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public abq.n #FD:World/field_73004_o #rainingStrength
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public abq.p #FD:World/field_73017_q #thunderingStrength
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public abq.o #FD:World/field_73018_p #prevThunderingStrength
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#WorldClient
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public bcr.b(Lnj;)V #MD:WorldClient/func_72847_b #releaseEntitySkin
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#WorldServer
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public jo.b(Lnj;)V #MD:WorldServer/func_72847_b #releaseEntitySkin
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public jo.N #FD:WorldServer/field_73068_P #allPlayersSleeping
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#TextureMap
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public bhw.g #FD:TextureMap/field_94255_a
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# -- MISSING MAPPING public bir.b #FD:TextureMap/field_94253_b
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public bhw.h #FD:TextureMap/field_94254_c
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# -- MISSING MAPPING public bir.d #FD:TextureMap/field_94251_d
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#Potion
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public ne.b(II)Lne; #MD:Potion/func_76399_b #setIconIndex
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#PotionHelper
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public zj.m #FD:PotionHelper/field_77927_l #potionRequirements
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public zj.n #FD:PotionHelper/field_77928_m #potionAmplifiers
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#PotionEffect
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public nf.b #FD:PotionEffect/field_76460_b #duration
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#BlockFluid
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protected aou.a #FD:BlockFluid/field_94425_a #theIcon
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#GuiIngame
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protected auz.* #FD:GuiIngame/* # All private -> protected
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protected auz.*() #MD:GuiIngame/* # All private -> protected
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#ItemStack
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default xy.f #FD:ItemStack/field_77991_e # make default access for itemDamage
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#GuiSlot
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protected avw.b(IIII)V #MD:GuiSlot/func_77206_b #overlayBackground
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#EntityPlayer
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public tz.bu #FD:EntityPlayer/field_71092_bJ #username
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