ForgePatch/patches/minecraft/net/minecraft/client/renderer/tileentity/TileEntityRendererDispatche...

83 lines
3.4 KiB
Diff

--- ../src-base/minecraft/net/minecraft/client/renderer/tileentity/TileEntityRendererDispatcher.java
+++ ../src-work/minecraft/net/minecraft/client/renderer/tileentity/TileEntityRendererDispatcher.java
@@ -108,11 +108,14 @@
{
if (p_180546_1_.func_145835_a(this.field_147560_j, this.field_147561_k, this.field_147558_l) < p_180546_1_.func_145833_n())
{
+ if(!drawingBatch || !p_180546_1_.hasFastRenderer())
+ {
int i = this.field_147550_f.func_175626_b(p_180546_1_.func_174877_v(), 0);
int j = i % 65536;
int k = i / 65536;
OpenGlHelper.func_77475_a(OpenGlHelper.field_77476_b, (float)j, (float)k);
GlStateManager.func_179131_c(1.0F, 1.0F, 1.0F, 1.0F);
+ }
BlockPos blockpos = p_180546_1_.func_174877_v();
this.func_178469_a(p_180546_1_, (double)blockpos.func_177958_n() - field_147554_b, (double)blockpos.func_177956_o() - field_147555_c, (double)blockpos.func_177952_p() - field_147552_d, p_180546_2_, p_180546_3_);
}
@@ -131,6 +134,11 @@
{
try
{
+ if(drawingBatch && p_178469_1_.hasFastRenderer())
+ {
+ tileentityspecialrenderer.renderTileEntityFast(p_178469_1_, p_178469_2_, p_178469_4_, p_178469_6_, p_178469_8_, p_178469_9_, batchBuffer.func_178180_c());
+ }
+ else
tileentityspecialrenderer.func_180535_a(p_178469_1_, p_178469_2_, p_178469_4_, p_178469_6_, p_178469_8_, p_178469_9_);
}
catch (Throwable throwable)
@@ -157,4 +165,52 @@
{
return this.field_147557_n;
}
+
+ /* ======================================== FORGE START =====================================*/
+ /**
+ * Buffer used for batched TESRs
+ */
+ private net.minecraft.client.renderer.Tessellator batchBuffer = new net.minecraft.client.renderer.Tessellator(0x200000);
+ private boolean drawingBatch = false;
+
+ /**
+ * Prepare for a batched TESR rendering.
+ * You probably shouldn't call this manually.
+ */
+ public void preDrawBatch()
+ {
+ batchBuffer.func_178180_c().func_181668_a(org.lwjgl.opengl.GL11.GL_QUADS, net.minecraft.client.renderer.vertex.DefaultVertexFormats.field_176600_a);
+ drawingBatch = true;
+ }
+
+ /**
+ * Render all TESRs batched so far.
+ * You probably shouldn't call this manually.
+ */
+ public void drawBatch(int pass)
+ {
+ field_147553_e.func_110577_a(net.minecraft.client.renderer.texture.TextureMap.field_110575_b);
+ net.minecraft.client.renderer.RenderHelper.func_74518_a();
+ GlStateManager.func_179112_b(org.lwjgl.opengl.GL11.GL_SRC_ALPHA, org.lwjgl.opengl.GL11.GL_ONE_MINUS_SRC_ALPHA);
+ GlStateManager.func_179147_l();
+ GlStateManager.func_179129_p();
+
+ if (net.minecraft.client.Minecraft.func_71379_u())
+ {
+ GlStateManager.func_179103_j(org.lwjgl.opengl.GL11.GL_SMOOTH);
+ }
+ else
+ {
+ GlStateManager.func_179103_j(org.lwjgl.opengl.GL11.GL_FLAT);
+ }
+
+ if(pass > 0)
+ {
+ batchBuffer.func_178180_c().func_181674_a((float)field_147554_b, (float)field_147555_c, (float)field_147552_d);
+ }
+ batchBuffer.func_78381_a();
+
+ net.minecraft.client.renderer.RenderHelper.func_74519_b();
+ drawingBatch = false;
+ }
}