111 lines
4.4 KiB
Java
111 lines
4.4 KiB
Java
/*
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* Minecraft Forge
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* Copyright (c) 2016-2020.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.event.entity.living;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.monster.ZombieEntity;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.ForgeEventFactory;
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import net.minecraftforge.event.entity.EntityEvent;
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import net.minecraftforge.eventbus.api.Cancelable;
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import net.minecraftforge.eventbus.api.Event;
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import net.minecraftforge.eventbus.api.Event.HasResult;
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/**
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* ZombieEvent is fired whenever a zombie is spawned for aid.
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* If a method utilizes this {@link Event} as its parameter, the method will
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* receive every child event of this class.
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*
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* All children of this event are fired on the {@link MinecraftForge#EVENT_BUS}.
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**/
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public class ZombieEvent extends EntityEvent {
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public ZombieEvent(ZombieEntity entity)
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{
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super(entity);
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}
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public ZombieEntity getSummoner()
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{
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return (ZombieEntity) getEntity();
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}
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/**
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* SummonAidEvent is fired when a Zombie Entity is summoned.
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* This event is fired whenever a Zombie Entity is summoned in
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* {@link EntityZombie#attackEntityFrom(DamageSource, float)}.
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*
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* This event is fired via the {@link ForgeEventFactory#fireZombieSummonAid(EntityZombie, World, int, int, int, EntityLivingBase, double)}.
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*
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* {@link #customSummonedAid} remains null, but can be populated with a custom EntityZombie which will be spawned.
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* {@link #world} contains the world that this summoning is occurring in.
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* {@link #x} contains the x-coordinate at which this summoning event is occurring.
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* {@link #y} contains the y-coordinate at which this summoning event is occurring.
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* {@link #z} contains the z-coordinate at which this summoning event is occurring.
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* {@link #attacker} contains the living Entity that attacked and caused this event to fire.
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* {@link #summonChance} contains the likelihood that a Zombie would successfully be summoned.
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*
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* This event is not {@link net.minecraftforge.eventbus.api.Cancelable}.
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*
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* This event has a result. {@link HasResult}
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* {@link Result#ALLOW} Zombie is summoned.
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* {@link Result#DENY} Zombie is not summoned.
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*
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* This event is fired on the {@link MinecraftForge#EVENT_BUS}.
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**/
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@HasResult
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public static class SummonAidEvent extends ZombieEvent {
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private ZombieEntity customSummonedAid;
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private final World world;
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private final int x;
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private final int y;
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private final int z;
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private final LivingEntity attacker;
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private final double summonChance;
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public SummonAidEvent(ZombieEntity entity, World world, int x, int y, int z, LivingEntity attacker, double summonChance)
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{
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super(entity);
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this.world = world;
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this.x = x;
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this.y = y;
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this.z = z;
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this.attacker = attacker;
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this.summonChance = summonChance;
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}
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/**
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* Populate this field to have a custom zombie instead of a normal zombie summoned
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*/
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public ZombieEntity getCustomSummonedAid() { return customSummonedAid; }
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public void setCustomSummonedAid(ZombieEntity customSummonedAid) { this.customSummonedAid = customSummonedAid; }
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public World getWorld() { return world; }
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public int getX() { return x; }
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public int getY() { return y; }
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public int getZ() { return z; }
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public LivingEntity getAttacker() { return attacker; }
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public double getSummonChance() { return summonChance; }
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}
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}
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