ForgePatch/src/main/java/net/minecraftforge/event/entity/living/LivingConversionEvent.java

109 lines
3.4 KiB
Java

/*
* Minecraft Forge
* Copyright (c) 2016-2020.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.event.entity.living;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.LivingEntity;
import net.minecraftforge.eventbus.api.Cancelable;
import java.util.function.Consumer;
public class LivingConversionEvent extends LivingEvent
{
public LivingConversionEvent(LivingEntity entity)
{
super(entity);
}
/**
* LivingConversionEvent.Pre is triggered when an entity is trying
* to replace itself with another entity
*
* This event may trigger every tick even if it was cancelled last tick
* for entities like Zombies and Hoglins. To prevent it, the conversion
* timer needs to be changed or reset
*
* This event is {@link Cancelable}
* If cancelled, the replacement will not occur
*/
@Cancelable
public static class Pre extends LivingConversionEvent
{
private final EntityType<? extends LivingEntity> outcome;
private final Consumer<Integer> timer;
public Pre(LivingEntity entity, EntityType<? extends LivingEntity> outcome, Consumer<Integer> timer)
{
super(entity);
this.outcome = outcome;
this.timer = timer;
}
/**
* Gets the entity type of the new entity this living entity is
* converting to
* @return the entity type of the new entity
*/
public EntityType<? extends LivingEntity> getOutcome()
{
return outcome;
}
/**
* Sets the conversion timer, by changing this it prevents the
* event being triggered every tick
* Do note the timer of some of the entities are increments, but
* some of them are decrements
* Not every conversion is applicable for this
* @param ticks timer ticks
*/
public void setConversionTimer(int ticks)
{
timer.accept(ticks);
}
}
/**
* LivingConversionEvent.Post is triggered when an entity is replacing
* itself with another entity.
* The old living entity is likely to be removed right after this event.
*/
public static class Post extends LivingConversionEvent
{
private final LivingEntity outcome;
public Post(LivingEntity entity, LivingEntity outcome)
{
super(entity);
this.outcome = outcome;
}
/**
* Gets the finalized new entity (with all data like potion
* effect and equipments set)
* @return the finalized new entity
*/
public LivingEntity getOutcome()
{
return outcome;
}
}
}