.. |
bin
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Fixed a infinite recursion loop in spacetoad's commit to Block.java.patch
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2011-12-11 07:04:21 +00:00 |
conf
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Updated MCP mapings. Moved the bulk of custom logic from RenderItem to ForgeHooksClient.
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2012-06-06 06:00:08 -07:00 |
forge_client
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Initial 4096 fix based of mDiyo's work.
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2012-06-15 21:10:37 -07:00 |
forge_common
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Typo in the new EntityLivingHandler code
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2012-06-19 10:44:29 -04:00 |
forge_server
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Initial 4096 fix based of mDiyo's work.
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2012-06-15 21:10:37 -07:00 |
install
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We now bundle CodexIBXM from PaulsCode. See http://paulscode.com http://www.paulscode.com/forum/index.php?topic=4.0 and the included license files for more info.
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2012-06-02 19:19:32 -07:00 |
patches
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Implemented enchanced EntityLiving events. Thanks Atomic for parts of it.
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2012-06-18 20:16:48 -07:00 |
.gitignore
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Updated repo scripts to python, allowing more flexability and less code duplication.
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2012-04-06 06:10:11 -07:00 |
build.bat
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Fixed IOException not found error in CovertJaguires pull request. Updated scripts so that build should now be fixed
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2012-03-17 19:54:40 -07:00 |
build.py
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Couple of output fixups and added script to be executed by Jenkins during the build. First test build.
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2012-04-07 04:29:23 -07:00 |
build.sh
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Fixed linux scripts, fixed TE bug.
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2012-02-21 03:53:33 -05:00 |
client
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Added the four new hooks from RedPower, and the TileEntity bugfix.
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2011-07-29 21:15:21 +00:00 |
common
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Added the four new hooks from RedPower, and the TileEntity bugfix.
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2011-07-29 21:15:21 +00:00 |
fml-src-2.2.48.135.zip
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Updated to FML #135 {Fixed ModList rendering issue, and incorrect arument on crafting hook}
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2012-06-13 20:26:38 -07:00 |
forge.py
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We now bundle CodexIBXM from PaulsCode. See http://paulscode.com http://www.paulscode.com/forum/index.php?topic=4.0 and the included license files for more info.
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2012-06-02 19:19:32 -07:00 |
jenkins.bat
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Try to fix jenkins build.
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2012-04-12 00:45:52 -07:00 |
MinecraftForge-Credits.txt
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Cleaned up names for Minecraft Forge's text files so they dont clash with other mods. Fixed up the release script to include the license text, and executable permissions for install.sh.
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2012-05-27 02:27:42 -07:00 |
MinecraftForge-License.txt
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Cleaned up names for Minecraft Forge's text files so they dont clash with other mods. Fixed up the release script to include the license text, and executable permissions for install.sh.
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2012-05-27 02:27:42 -07:00 |
Paulscode IBXM Library License.txt
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We now bundle CodexIBXM from PaulsCode. See http://paulscode.com http://www.paulscode.com/forum/index.php?topic=4.0 and the included license files for more info.
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2012-06-02 19:19:32 -07:00 |
Paulscode SoundSystem CodecIBXM License.txt
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We now bundle CodexIBXM from PaulsCode. See http://paulscode.com http://www.paulscode.com/forum/index.php?topic=4.0 and the included license files for more info.
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2012-06-02 19:19:32 -07:00 |
release.bat
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Updated repo scripts to python, allowing more flexability and less code duplication.
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2012-04-06 06:10:11 -07:00 |
release.py
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Updated to FML 115, added Forge Logo to the client dist, and in-game ModInfo page.
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2012-06-02 19:24:40 -07:00 |
server
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Linux scripts fixed, TE bug fix.
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2012-02-21 03:39:47 -05:00 |
setup.bat
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Updated repo scripts to python, allowing more flexability and less code duplication.
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2012-04-06 06:10:11 -07:00 |
setup.py
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We now bundle CodexIBXM from PaulsCode. See http://paulscode.com http://www.paulscode.com/forum/index.php?topic=4.0 and the included license files for more info.
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2012-06-02 19:19:32 -07:00 |
setup.sh
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Updated to MC: 1.2.4 MLMP: 1.2.4 v1
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2012-03-27 00:39:23 -07:00 |
update_patches.bat
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Some cleanups to update_patches, should run properly on any system now.
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2012-04-02 01:09:00 -07:00 |
update_patches.py
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Fixed update_patches.py to now delete old patch files that have no working src relation
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2012-04-06 02:04:02 -07:00 |
update_patches.sh
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Some cleanups to update_patches, should run properly on any system now.
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2012-04-02 01:09:00 -07:00 |