62 lines
1.8 KiB
Java
62 lines
1.8 KiB
Java
/*
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* Minecraft Forge
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* Copyright (c) 2016-2020.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.event.world;
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import net.minecraft.world.server.ServerWorld;
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/**
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* This event is fired when all players are asleep and the time should be set to day.<br>
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*
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* setWakeUpTime(wakeUpTime) sets a new time that will be added to the dayTime.<br>
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*/
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public class SleepFinishedTimeEvent extends WorldEvent
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{
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private long newTime;
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private final long minTime;
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public SleepFinishedTimeEvent(ServerWorld worldIn, long newTimeIn, long minTimeIn)
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{
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super(worldIn);
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this.newTime = newTimeIn;
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this.minTime = minTimeIn;
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}
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/**
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* @return the new time
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*/
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public long getNewTime()
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{
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return newTime;
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}
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/**
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* Sets the new time which should be set when all players wake up
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* @param newTimeIn The new time at wakeup
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* @return {@code false} if newTimeIn was lower than current time
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*/
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public boolean setTimeAddition(long newTimeIn)
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{
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if (minTime > newTimeIn)
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return false;
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this.newTime = newTimeIn;
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return true;
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}
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}
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