57 lines
1.7 KiB
Java
57 lines
1.7 KiB
Java
/*
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* Minecraft Forge
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* Copyright (c) 2016-2020.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.client.event;
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import net.minecraft.client.network.play.NetworkPlayerInfo;
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import net.minecraft.world.GameType;
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import net.minecraftforge.eventbus.api.Event;
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/**
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* Fired before the client player is notified of a change in game mode from the server.
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*/
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public class ClientPlayerChangeGameModeEvent extends Event
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{
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private final NetworkPlayerInfo info;
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private final GameType currentGameMode;
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private final GameType newGameMode;
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public ClientPlayerChangeGameModeEvent(NetworkPlayerInfo info, GameType currentGameMode, GameType newGameMode)
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{
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this.info = info;
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this.currentGameMode = currentGameMode;
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this.newGameMode = newGameMode;
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}
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public NetworkPlayerInfo getInfo()
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{
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return info;
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}
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public GameType getCurrentGameMode()
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{
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return currentGameMode;
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}
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public GameType getNewGameMode()
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{
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return newGameMode;
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}
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}
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