53 lines
1.9 KiB
Java
53 lines
1.9 KiB
Java
package net.minecraftforge.common;
|
|
|
|
import java.util.ArrayList;
|
|
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.util.MovingObjectPosition;
|
|
import net.minecraft.world.World;
|
|
|
|
/**
|
|
*
|
|
* This allows for mods to create there own Shear-like items
|
|
* and have them interact with Blocks/Entities without extra work.
|
|
* Also, if your block/entity supports the Shears, this allows you
|
|
* to support mod-shears as well.
|
|
*
|
|
*/
|
|
public interface IShearable
|
|
{
|
|
/**
|
|
* Checks if the object is currently shearable
|
|
* Example: Sheep return false when they have no wool
|
|
*
|
|
* @param item The itemstack that is being used, Possible to be null
|
|
* @param world The current world
|
|
* @param x The X Position
|
|
* @param y The Y Position
|
|
* @param z The Z Position
|
|
* @return If this is shearable, and onSheared should be called.
|
|
*/
|
|
public boolean isShearable(ItemStack item, World world, int x, int y, int z);
|
|
|
|
/**
|
|
* Performs the shear function on this object.
|
|
* This is called for both client, and server.
|
|
* The object should perform all actions related to being sheared,
|
|
* except for dropping of the items.
|
|
*
|
|
* Returns a list of items that resulted from the shearing process.
|
|
*
|
|
* For entities, they should trust there internal location information
|
|
* over the values passed into this function.
|
|
*
|
|
* @param item The itemstack that is being used, Possible to be null
|
|
* @param world The current world
|
|
* @param x The X Position
|
|
* @param y The Y Position
|
|
* @param z The Z Position
|
|
* @param fortune The fortune level of the shears being used
|
|
* @return A ArrayList containing all items from this shearing. Possible to be null.
|
|
*/
|
|
public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune);
|
|
}
|