ForgePatch/src/main/java/net/minecraftforge/client/model
RainWarrior 949e77b46a Model loader improvements: adding custom data/textures to models that don't need them doesn't cause a error now, since it's common to put those in the defaults section of the blockstate json; you can get IModel associated with the variant now - using ModelLoaderRegistry.getModel; MultiLayerModel should now respect transformations applied to it, and respect part transformations. 2016-01-06 22:00:43 +03:00
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b3d 1.8.9 update 2015-12-30 07:15:03 +03:00
obj Fixed wrong import. 2015-12-30 16:14:27 +03:00
pipeline Fixed random offset not working properly for flatly-lit models. 2016-01-04 12:04:30 +03:00
Attributes.java 1.8.9 update 2015-12-30 07:15:03 +03:00
BlockStateLoader.java Model loader improvements: adding custom data/textures to models that don't need them doesn't cause a error now, since it's common to put those in the defaults section of the blockstate json; you can get IModel associated with the variant now - using ModelLoaderRegistry.getModel; MultiLayerModel should now respect transformations applied to it, and respect part transformations. 2016-01-06 22:00:43 +03:00
ForgeBlockStateV1.java Preparations for the Animation system. 2015-12-14 23:27:27 +03:00
IColoredBakedQuad.java RenderItem can now use baked quad color 2015-02-17 05:02:16 +03:00
ICustomModelLoader.java Fixup model loading errors not being printed by making ICustomModelLoader.loadModel propogate IOExceptions as needed. 2015-06-16 16:03:10 -07:00
IFlexibleBakedModel.java 1.8.9 update 2015-12-30 07:15:03 +03:00
IModel.java Model loader improvements: adding custom data/textures to models that don't need them doesn't cause a error now, since it's common to put those in the defaults section of the blockstate json; you can get IModel associated with the variant now - using ModelLoaderRegistry.getModel; MultiLayerModel should now respect transformations applied to it, and respect part transformations. 2016-01-06 22:00:43 +03:00
IModelCustomData.java Hook BlockState's Json loading to add support for simplified Forge format. 2015-06-02 16:49:56 -07:00
IModelPart.java Added model loader registry 2015-01-29 11:33:52 +03:00
IModelState.java Preparations for the Animation system. 2015-12-14 23:27:27 +03:00
IPerspectiveAwareModel.java 1.8.9 update 2015-12-30 07:15:03 +03:00
IRetexturableModel.java Redefine removal value in IRetextureableModel from null to empty string {""} due to ImmutibleMap not allowing null Values. Closes #1927 2015-06-09 12:36:36 -07:00
ISmartBlockModel.java 1.8.9 update 2015-12-30 07:15:03 +03:00
ISmartItemModel.java Added model bake event (allows mods to insert custom baked models, much like TextureStitchEvent allows to load custom textures), ISmartBlock/ItemModel (ability form models to react to block/item states), Block.getExtendedState, support for unlisted properties in block states. Includes example implementation of http://imgur.com/a/FyyJX 2014-12-04 14:16:30 +03:00
ISmartVariant.java Model pipeline system. 2015-10-26 19:25:48 +03:00
ITransformation.java Added model loader registry 2015-01-29 11:33:52 +03:00
ItemLayerModel.java Fixed implementation if IRetexturableModel in ItemLayerModel. Closes #2244. 2016-01-04 14:21:31 +03:00
ItemTextureQuadConverter.java Add a dynamic bucket model that displays the animated liquid contained 2015-12-21 22:22:40 +01:00
MapModelState.java Model loader improvements: adding custom data/textures to models that don't need them doesn't cause a error now, since it's common to put those in the defaults section of the blockstate json; you can get IModel associated with the variant now - using ModelLoaderRegistry.getModel; MultiLayerModel should now respect transformations applied to it, and respect part transformations. 2016-01-06 22:00:43 +03:00
ModelDynBucket.java Add a dynamic bucket model that displays the animated liquid contained 2015-12-21 22:22:40 +01:00
ModelFluid.java Java6 + Eclipse + Gradle strike again. 2016-01-04 15:18:36 +03:00
ModelLoader.java Model loader improvements: adding custom data/textures to models that don't need them doesn't cause a error now, since it's common to put those in the defaults section of the blockstate json; you can get IModel associated with the variant now - using ModelLoaderRegistry.getModel; MultiLayerModel should now respect transformations applied to it, and respect part transformations. 2016-01-06 22:00:43 +03:00
ModelLoaderRegistry.java Model loader improvements: adding custom data/textures to models that don't need them doesn't cause a error now, since it's common to put those in the defaults section of the blockstate json; you can get IModel associated with the variant now - using ModelLoaderRegistry.getModel; MultiLayerModel should now respect transformations applied to it, and respect part transformations. 2016-01-06 22:00:43 +03:00
ModelStateComposition.java Preparations for the Animation system. 2015-12-14 23:27:27 +03:00
MultiLayerModel.java Model loader improvements: adding custom data/textures to models that don't need them doesn't cause a error now, since it's common to put those in the defaults section of the blockstate json; you can get IModel associated with the variant now - using ModelLoaderRegistry.getModel; MultiLayerModel should now respect transformations applied to it, and respect part transformations. 2016-01-06 22:00:43 +03:00
MultiModel.java 1.8.9 update 2015-12-30 07:15:03 +03:00
SimpleModelState.java Preparations for the Animation system. 2015-12-14 23:27:27 +03:00
TRSRTransformation.java Preparations for the Animation system. 2015-12-14 23:27:27 +03:00