ForgePatch/src/test/java/net/minecraftforge/debug
David Quintana 93c00b67d9
Implement feature for mods to define new world types (#7448)
* Mods can now register world types via a new forge registry, and optionally register a settings screen to tweak them.
  * The default world type for dedicated servers and singleplayer world creation is configurable via forge's common config.
2020-11-28 00:57:15 +01:00
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block Update forge mappings to 20201028-1.16.3 (#7435) 2020-10-29 01:11:57 +01:00
chat Update copyright year to 2020. 2020-07-02 19:49:11 +02:00
client Implement feature for mods to define new world types (#7448) 2020-11-28 00:57:15 +01:00
entity Update forge mappings to 20201028-1.16.3 (#7435) 2020-10-29 01:11:57 +01:00
fluid [1.16] ForgeEventFactory#canCreateFluidSource reintroduced (#7181) 2020-08-21 11:37:43 -07:00
gameplay/loot Add support for custom tag types (#7289) 2020-09-08 19:10:36 -07:00
item 1.16.3 Update 2020-09-10 12:01:45 -07:00
misc Update forge mappings to 20201028-1.16.3 (#7435) 2020-10-29 01:11:57 +01:00
world Implement feature for mods to define new world types (#7448) 2020-11-28 00:57:15 +01:00
CodecsTest.java Add FluidStack codec, and a test mod that verifies its behaviour matches the existing write/read logic. 2020-11-07 21:10:18 +01:00
DataGeneratorTest.java Add support for referencing forge's resources and specifying existing mods to data generators (#7456) 2020-11-22 22:45:13 -05:00
DeferredRegistryTest.java Update copyright year to 2020. 2020-07-02 19:49:11 +02:00
PotionEventTest.java Fixed container item being consumed in brewing stand. #7307 (#7314) 2020-09-22 12:14:08 -07:00
package-info.java Update copyright year to 2020. 2020-07-02 19:49:11 +02:00