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animation
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Use multiple catch, try-with-resources, replace system.out and e.printStackTrace
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2017-06-27 22:57:10 -07:00 |
b3d
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Cleanup of model system, taking advantage of java 8;
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2017-06-25 04:08:20 +03:00 |
obj
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Cleanup of model system, taking advantage of java 8;
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2017-06-25 04:08:20 +03:00 |
pipeline
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Remove some deprecated methods and clean up
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2017-06-25 22:30:18 -07:00 |
Attributes.java
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Cleanup of model system, taking advantage of java 8;
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2017-06-25 04:08:20 +03:00 |
BlockStateLoader.java
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Cleanup of model system, taking advantage of java 8;
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2017-06-25 04:08:20 +03:00 |
FancyMissingModel.java
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Cleanup of model system, taking advantage of java 8;
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2017-06-25 04:08:20 +03:00 |
ForgeBlockStateV1.java
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Cleanup of model system, taking advantage of java 8;
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2017-06-25 04:08:20 +03:00 |
ICustomModelLoader.java
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In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789, have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files).
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2016-06-22 23:49:48 -04:00 |
IModel.java
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Cleanup of model system, taking advantage of java 8;
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2017-06-25 04:08:20 +03:00 |
ISmartVariant.java
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In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789, have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files).
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2016-06-22 23:49:48 -04:00 |
ItemLayerModel.java
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Cleanup of model system, taking advantage of java 8;
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2017-06-25 04:08:20 +03:00 |
ItemTextureQuadConverter.java
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In accordance with our stated goal of relicensing Forge to LGPL v2.1, this commit enacts that change. Although it is using the 1.9.4 codebase, it is intended that this branch become public with the 1.10 changes, as such the license will take effect at that time. The three commits from persons who have failed to accept the new license, as documented in #2789, have had their commits reverted. This should complete the license transition. Commits after the commit date of this commit should be considered licensed by LGPLv2.1, as indicated in LICENSE-new.txt. All patches are now considered owned by the Forge project and Forge Development LLC in particular (note that they will not get the license boilerplate, as they are machine generated files).
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2016-06-22 23:49:48 -04:00 |
MapModelState.java
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Cleanup of model system, taking advantage of java 8;
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2017-06-25 04:08:20 +03:00 |
ModelDynBucket.java
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Cleanup of model system, taking advantage of java 8;
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2017-06-25 04:08:20 +03:00 |
ModelFluid.java
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Cleanup of model system, taking advantage of java 8;
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2017-06-25 04:08:20 +03:00 |
ModelLoader.java
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Remove the call to client.refreshResources during loading (#4032)
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2017-06-25 22:13:58 -07:00 |
ModelLoaderRegistry.java
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Cleanup of model system, taking advantage of java 8;
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2017-06-25 04:08:20 +03:00 |
ModelStateComposition.java
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Cleanup of model system, taking advantage of java 8;
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2017-06-25 04:08:20 +03:00 |
MultiLayerModel.java
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Cleanup of model system, taking advantage of java 8;
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2017-06-25 04:08:20 +03:00 |
MultiModel.java
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Cleanup of model system, taking advantage of java 8;
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2017-06-25 04:08:20 +03:00 |
MultiModelState.java
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Cleanup of model system, taking advantage of java 8;
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2017-06-25 04:08:20 +03:00 |
package-info.java
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Cleanup of model system, taking advantage of java 8;
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2017-06-25 04:08:20 +03:00 |
PerspectiveMapWrapper.java
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Cleanup of model system, taking advantage of java 8;
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2017-06-25 04:08:20 +03:00 |
SimpleModelFontRenderer.java
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Added check for quad builder to always have the particle texture set, and fixed where that wasn't true. Fixes #3653
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2017-02-19 22:11:31 +03:00 |
SimpleModelState.java
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Cleanup of model system, taking advantage of java 8;
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2017-06-25 04:08:20 +03:00 |