ForgePatch/src/main/java/net/minecraftforge/fml/common/ProgressManager.java

155 lines
4.8 KiB
Java

/*
* Minecraft Forge
* Copyright (c) 2016.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.fml.common;
import java.util.Iterator;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
import com.google.common.base.Joiner;
/**
* Not a fully fleshed out API, may change in future MC versions.
* However feel free to use and suggest additions.
*/
public class ProgressManager
{
private static final List<ProgressBar> bars = new CopyOnWriteArrayList<ProgressBar>();
/**
* Not a fully fleshed out API, may change in future MC versions.
* However feel free to use and suggest additions.
*/
public static ProgressBar push(String title, int steps)
{
return push(title, steps, false);
}
/**
* Not a fully fleshed out API, may change in future MC versions.
* However feel free to use and suggest additions.
*/
public static ProgressBar push(String title, int steps, boolean timeEachStep)
{
ProgressBar bar = new ProgressBar(title, steps);
bars.add(bar);
if (timeEachStep)
{
bar.timeEachStep();
}
FMLCommonHandler.instance().processWindowMessages();
return bar;
}
/**
* Not a fully fleshed out API, may change in future MC versions.
* However feel free to use and suggest additions.
*/
public static void pop(ProgressBar bar)
{
if(bar.getSteps() != bar.getStep()) throw new IllegalStateException("can't pop unfinished ProgressBar " + bar.getTitle());
bars.remove(bar);
if (bar.getSteps() != 0)
{
long newTime = System.nanoTime();
if (bar.timeEachStep)
FMLLog.fine("Bar Step: %s - %s took %.3fs", bar.getTitle(), bar.getMessage(), ((float)(newTime - bar.lastTime) / 1000000 / 1000));
if (bar.getSteps() == 1)
FMLLog.fine("Bar Finished: %s - %s took %.3fs", bar.getTitle(), bar.getMessage(), ((float)(newTime - bar.startTime) / 1000000 / 1000));
else
FMLLog.fine("Bar Finished: %s took %.3fs", bar.getTitle(), ((float)(newTime - bar.startTime) / 1000000 / 1000));
}
FMLCommonHandler.instance().processWindowMessages();
}
/*
* Internal use only.
*/
public static Iterator<ProgressBar> barIterator()
{
return bars.iterator();
}
/**
* Not a fully fleshed out API, may change in future MC versions.
* However feel free to use and suggest additions.
*/
public static class ProgressBar
{
private final String title;
private final int steps;
private volatile int step = 0;
private volatile String message = "";
private boolean timeEachStep = false;
private long startTime = System.nanoTime();
private long lastTime = startTime;
private ProgressBar(String title, int steps)
{
this.title = title;
this.steps = steps;
}
public void step(Class<?> classToName, String... extra)
{
step(ClassNameUtils.shortName(classToName)+Joiner.on(' ').join(extra));
}
public void step(String message)
{
if(step >= steps) throw new IllegalStateException("too much steps for ProgressBar " + title);
if (timeEachStep && step != 0)
{
long newTime = System.nanoTime();
FMLLog.fine("Bar Step: %s - %s took %.3fs", getTitle(), getMessage(), ((float)(newTime - lastTime) / 1000000 / 1000));
lastTime = newTime;
}
step++;
this.message = FMLCommonHandler.instance().stripSpecialChars(message);
FMLCommonHandler.instance().processWindowMessages();
}
public String getTitle()
{
return title;
}
public int getSteps()
{
return steps;
}
public int getStep()
{
return step;
}
public String getMessage()
{
return message;
}
public void timeEachStep()
{
this.timeEachStep = true;
}
}
}