ForgePatch/src/main/java/net/minecraftforge/fml/common/LoaderState.java

141 lines
4.4 KiB
Java

/*
* Minecraft Forge
* Copyright (c) 2016.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.fml.common;
import net.minecraftforge.fml.common.event.FMLConstructionEvent;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLLoadCompleteEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.event.FMLServerAboutToStartEvent;
import net.minecraftforge.fml.common.event.FMLServerStartedEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.common.event.FMLServerStoppedEvent;
import net.minecraftforge.fml.common.event.FMLServerStoppingEvent;
import net.minecraftforge.fml.common.event.FMLStateEvent;
import com.google.common.base.Throwables;
/**
* The state enum used to help track state progression for the loader
* @author cpw
*
*/
public enum LoaderState
{
NOINIT("Uninitialized",null),
LOADING("Loading",null),
CONSTRUCTING("Constructing mods",FMLConstructionEvent.class),
PREINITIALIZATION("Pre-initializing mods", FMLPreInitializationEvent.class),
INITIALIZATION("Initializing mods", FMLInitializationEvent.class),
POSTINITIALIZATION("Post-initializing mods", FMLPostInitializationEvent.class),
AVAILABLE("Mod loading complete", FMLLoadCompleteEvent.class),
SERVER_ABOUT_TO_START("Server about to start", FMLServerAboutToStartEvent.class),
SERVER_STARTING("Server starting", FMLServerStartingEvent.class),
SERVER_STARTED("Server started", FMLServerStartedEvent.class),
SERVER_STOPPING("Server stopping", FMLServerStoppingEvent.class),
SERVER_STOPPED("Server stopped", FMLServerStoppedEvent.class),
ERRORED("Mod Loading errored",null);
private Class<? extends FMLStateEvent> eventClass;
private String name;
private LoaderState(String name, Class<? extends FMLStateEvent> event)
{
this.name = name;
this.eventClass = event;
}
public LoaderState transition(boolean errored)
{
if (errored)
{
return ERRORED;
}
// stopping -> available
if (this == SERVER_STOPPED)
{
return AVAILABLE;
}
return values()[ordinal() < values().length ? ordinal()+1 : ordinal()];
}
public boolean hasEvent()
{
return eventClass != null;
}
public FMLStateEvent getEvent(Object... eventData)
{
try
{
return eventClass.getConstructor(Object[].class).newInstance((Object)eventData);
}
catch (Exception e)
{
throw Throwables.propagate(e);
}
}
public LoaderState requiredState()
{
if (this == NOINIT) return NOINIT;
return LoaderState.values()[this.ordinal()-1];
}
public String getPrettyName()
{
return name;
}
public enum ModState
{
UNLOADED ("Unloaded", "U"),
LOADED ("Loaded", "L"),
CONSTRUCTED ("Constructed", "C"),
PREINITIALIZED ("Pre-initialized", "H"),
INITIALIZED ("Initialized", "I"),
POSTINITIALIZED("Post-initialized", "J"),
AVAILABLE ("Available", "A"),
DISABLED ("Disabled", "D"),
ERRORED ("Errored", "E");
private String label;
private String marker;
private ModState(String label, String marker)
{
this.label = label;
this.marker = marker;
}
@Override
public String toString()
{
return this.label;
}
public String getMarker()
{
return this.marker;
}
}
}