81 lines
2.7 KiB
Java
81 lines
2.7 KiB
Java
/*
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* Minecraft Forge
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* Copyright (c) 2016.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.common.util;
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import java.lang.ref.WeakReference;
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import java.util.Iterator;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.UUID;
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import com.google.common.collect.Maps;
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import com.mojang.authlib.GameProfile;
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import net.minecraft.world.WorldServer;
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//To be expanded for generic Mod fake players?
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public class FakePlayerFactory
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{
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private static GameProfile MINECRAFT = new GameProfile(UUID.fromString("41C82C87-7AfB-4024-BA57-13D2C99CAE77"), "[Minecraft]");
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// Map of all active fake player usernames to their entities
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private static Map<GameProfile, FakePlayer> fakePlayers = Maps.newHashMap();
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private static WeakReference<FakePlayer> MINECRAFT_PLAYER = null;
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public static FakePlayer getMinecraft(WorldServer world)
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{
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FakePlayer ret = MINECRAFT_PLAYER != null ? MINECRAFT_PLAYER.get() : null;
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if (ret == null)
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{
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ret = FakePlayerFactory.get(world, MINECRAFT);
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MINECRAFT_PLAYER = new WeakReference<FakePlayer>(ret);
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}
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return ret;
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}
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/**
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* Get a fake player with a given username,
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* Mods should either hold weak references to the return value, or listen for a
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* WorldEvent.Unload and kill all references to prevent worlds staying in memory.
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*/
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public static FakePlayer get(WorldServer world, GameProfile username)
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{
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if (!fakePlayers.containsKey(username))
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{
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FakePlayer fakePlayer = new FakePlayer(world, username);
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fakePlayers.put(username, fakePlayer);
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}
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return fakePlayers.get(username);
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}
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public static void unloadWorld(WorldServer world)
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{
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Iterator<Entry<GameProfile, FakePlayer>> itr = fakePlayers.entrySet().iterator();
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while (itr.hasNext())
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{
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Entry<GameProfile, FakePlayer> entry = itr.next();
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if (entry.getValue().worldObj == world)
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{
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itr.remove();
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}
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}
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}
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}
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