ForgePatch/src/main/java/net/minecraftforge/event/terraingen/WorldTypeEvent.java

147 lines
4.8 KiB
Java

/*
* Minecraft Forge
* Copyright (c) 2016-2018.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.event.terraingen;
import net.minecraft.world.WorldType;
import net.minecraft.world.biome.provider.BiomeProvider;
import net.minecraft.world.gen.layer.GenLayer;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.eventbus.api.Cancelable;
import net.minecraftforge.eventbus.api.Event;
import net.minecraftforge.eventbus.api.Event.HasResult;
/**
* WorldTypeEvent is fired when an event involving the world occurs.<br>
* If a method utilizes this {@link Event} as its parameter, the method will
* receive every child event of this class.<br>
* <br>
* {@link #worldType} contains the WorldType of the world this event is occurring in.<br>
* <br>
* All children of this event are fired on the {@link MinecraftForge#TERRAIN_GEN_BUS}.<br>
**/
public class WorldTypeEvent extends Event
{
private final WorldType worldType;
public WorldTypeEvent(WorldType worldType)
{
this.worldType = worldType;
}
public WorldType getWorldType()
{
return worldType;
}
/**
* BiomeSize is fired when vanilla Minecraft attempts to generate biomes.<br>
* This event is fired during biome generation in
* {@link GenLayer#initializeAllBiomeGenerators(long, WorldType, ChunkProviderSettings)}. <br>
* <br>
* {@link #originalSize} the original size of the Biome. <br>
* {@link #newSize} the new size of the biome. Initially set to the {@link #originalSize}. <br>
* If {@link #newSize} is set to a new value, that value will be used for the Biome size. <br>
* <br>
* This event is not {@link Cancelable}.<br>
* <br>
* This event does not have a result. {@link HasResult} <br>
* <br>
* This event is fired on the {@link MinecraftForge#TERRAIN_GEN_BUS}.<br>
**/
public static class BiomeSize extends WorldTypeEvent
{
private final int originalSize;
private int newSize;
public BiomeSize(WorldType worldType, int original)
{
super(worldType);
originalSize = original;
setNewSize(original);
}
public int getOriginalSize()
{
return originalSize;
}
public int getNewSize()
{
return newSize;
}
public void setNewSize(int newSize)
{
this.newSize = newSize;
}
}
/**
* InitBiomeGens is fired when vanilla Minecraft attempts to initialize the biome providers.<br>
* This event is fired just during biome provider initialization in
* {@link BiomeProvider#BiomeProvider(long, WorldType, String)}. <br>
* <br>
* {@link #seed} the seed of the world. <br>
* {@link #originalBiomeGens} the array of GenLayers original intended for this Biome generation. <br>
* {@link #newBiomeGens} the array of GenLayers that will now be used for this Biome generation. <br>
* If {@link #newBiomeGens} is set to a new value, that value will be used for the Biome generator. <br>
* <br>
* This event is not {@link Cancelable}.<br>
* <br>
* This event does not have a result. {@link HasResult} <br>
* <br>
* This event is fired on the {@link MinecraftForge#TERRAIN_GEN_BUS}.<br>
**/
public static class InitBiomeGens extends WorldTypeEvent
{
private final long seed;
private final GenLayer[] originalBiomeGens;
private GenLayer[] newBiomeGens;
public InitBiomeGens(WorldType worldType, long seed, GenLayer[] original)
{
super(worldType);
this.seed = seed;
originalBiomeGens = original;
setNewBiomeGens(original.clone());
}
public long getSeed()
{
return seed;
}
public GenLayer[] getOriginalBiomeGens()
{
return originalBiomeGens;
}
public GenLayer[] getNewBiomeGens()
{
return newBiomeGens;
}
public void setNewBiomeGens(GenLayer[] newBiomeGens)
{
this.newBiomeGens = newBiomeGens;
}
}
}