105 lines
3.3 KiB
Java
105 lines
3.3 KiB
Java
/*
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* Minecraft Forge
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* Copyright (c) 2016-2018.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation version 2.1
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* of the License.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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package net.minecraftforge.event.terraingen;
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import net.minecraft.world.IWorld;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.IChunk;
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import net.minecraft.world.gen.IChunkGenerator;
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import net.minecraftforge.eventbus.api.Event;
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public class ChunkGeneratorEvent extends Event
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{
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private final IChunkGenerator<?> gen;
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public ChunkGeneratorEvent(IChunkGenerator<?> gen)
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{
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this.gen = gen;
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}
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public IChunkGenerator<?> getGenerator() { return this.getGen(); }
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public IChunkGenerator<?> getGen()
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{
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return gen;
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}
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/**
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* This event is fired when a chunks blocks are replaced by a biomes top and
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* filler blocks.
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*
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* You can set the result to DENY to prevent the default replacement.
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*/
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@HasResult
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public static class ReplaceBiomeBlocks extends ChunkGeneratorEvent
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{
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private final IChunk chunk;
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private final IWorld world; // CAN BE NULL
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public ReplaceBiomeBlocks(IChunkGenerator<?> chunkProvider, IChunk chunk, IWorld world)
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{
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super(chunkProvider);
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this.chunk = chunk;
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this.world = world;
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}
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public IChunk getChunk() { return chunk; }
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public IWorld getWorld() { return world; }
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}
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/**
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* This event is fired before a chunks terrain noise field is initialized.
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*
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* You can set the result to DENY to substitute your own noise field.
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*/
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@HasResult
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public static class InitNoiseField extends ChunkGeneratorEvent
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{
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private double[] noisefield;
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private final int posX;
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private final int posY;
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private final int posZ;
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private final int sizeX;
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private final int sizeY;
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private final int sizeZ;
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public InitNoiseField(IChunkGenerator<?> chunkProvider, double[] noisefield, int posX, int posY, int posZ, int sizeX, int sizeY, int sizeZ)
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{
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super(chunkProvider);
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this.setNoisefield(noisefield);
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this.posX = posX;
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this.posY = posY;
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this.posZ = posZ;
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this.sizeX = sizeX;
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this.sizeY = sizeY;
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this.sizeZ = sizeZ;
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}
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public double[] getNoisefield() { return noisefield; }
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public void setNoisefield(double[] noisefield) { this.noisefield = noisefield; }
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public int getPosX() { return posX; }
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public int getPosY() { return posY; }
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public int getPosZ() { return posZ; }
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public int getSizeX() { return sizeX; }
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public int getSizeY() { return sizeY; }
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public int getSizeZ() { return sizeZ; }
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}
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}
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