ForgePatch/forge
2012-06-19 10:44:29 -04:00
..
bin Fixed a infinite recursion loop in spacetoad's commit to Block.java.patch 2011-12-11 07:04:21 +00:00
conf Updated MCP mapings. Moved the bulk of custom logic from RenderItem to ForgeHooksClient. 2012-06-06 06:00:08 -07:00
forge_client Initial 4096 fix based of mDiyo's work. 2012-06-15 21:10:37 -07:00
forge_common Typo in the new EntityLivingHandler code 2012-06-19 10:44:29 -04:00
forge_server Initial 4096 fix based of mDiyo's work. 2012-06-15 21:10:37 -07:00
install We now bundle CodexIBXM from PaulsCode. See http://paulscode.com http://www.paulscode.com/forum/index.php?topic=4.0 and the included license files for more info. 2012-06-02 19:19:32 -07:00
patches Implemented enchanced EntityLiving events. Thanks Atomic for parts of it. 2012-06-18 20:16:48 -07:00
.gitignore Updated repo scripts to python, allowing more flexability and less code duplication. 2012-04-06 06:10:11 -07:00
build.bat Fixed IOException not found error in CovertJaguires pull request. Updated scripts so that build should now be fixed 2012-03-17 19:54:40 -07:00
build.py Couple of output fixups and added script to be executed by Jenkins during the build. First test build. 2012-04-07 04:29:23 -07:00
build.sh Fixed linux scripts, fixed TE bug. 2012-02-21 03:53:33 -05:00
client Added the four new hooks from RedPower, and the TileEntity bugfix. 2011-07-29 21:15:21 +00:00
common Added the four new hooks from RedPower, and the TileEntity bugfix. 2011-07-29 21:15:21 +00:00
fml-src-2.2.48.135.zip Updated to FML #135 {Fixed ModList rendering issue, and incorrect arument on crafting hook} 2012-06-13 20:26:38 -07:00
forge.py We now bundle CodexIBXM from PaulsCode. See http://paulscode.com http://www.paulscode.com/forum/index.php?topic=4.0 and the included license files for more info. 2012-06-02 19:19:32 -07:00
jenkins.bat Try to fix jenkins build. 2012-04-12 00:45:52 -07:00
MinecraftForge-Credits.txt Cleaned up names for Minecraft Forge's text files so they dont clash with other mods. Fixed up the release script to include the license text, and executable permissions for install.sh. 2012-05-27 02:27:42 -07:00
MinecraftForge-License.txt Cleaned up names for Minecraft Forge's text files so they dont clash with other mods. Fixed up the release script to include the license text, and executable permissions for install.sh. 2012-05-27 02:27:42 -07:00
Paulscode IBXM Library License.txt We now bundle CodexIBXM from PaulsCode. See http://paulscode.com http://www.paulscode.com/forum/index.php?topic=4.0 and the included license files for more info. 2012-06-02 19:19:32 -07:00
Paulscode SoundSystem CodecIBXM License.txt We now bundle CodexIBXM from PaulsCode. See http://paulscode.com http://www.paulscode.com/forum/index.php?topic=4.0 and the included license files for more info. 2012-06-02 19:19:32 -07:00
release.bat Updated repo scripts to python, allowing more flexability and less code duplication. 2012-04-06 06:10:11 -07:00
release.py Updated to FML 115, added Forge Logo to the client dist, and in-game ModInfo page. 2012-06-02 19:24:40 -07:00
server Linux scripts fixed, TE bug fix. 2012-02-21 03:39:47 -05:00
setup.bat Updated repo scripts to python, allowing more flexability and less code duplication. 2012-04-06 06:10:11 -07:00
setup.py We now bundle CodexIBXM from PaulsCode. See http://paulscode.com http://www.paulscode.com/forum/index.php?topic=4.0 and the included license files for more info. 2012-06-02 19:19:32 -07:00
setup.sh Updated to MC: 1.2.4 MLMP: 1.2.4 v1 2012-03-27 00:39:23 -07:00
update_patches.bat Some cleanups to update_patches, should run properly on any system now. 2012-04-02 01:09:00 -07:00
update_patches.py Fixed update_patches.py to now delete old patch files that have no working src relation 2012-04-06 02:04:02 -07:00
update_patches.sh Some cleanups to update_patches, should run properly on any system now. 2012-04-02 01:09:00 -07:00