ForgePatch/common/net/minecraftforge/common/DungeonHooks.java

111 lines
3.1 KiB
Java

package net.minecraftforge.common;
import java.util.ArrayList;
import java.util.Random;
import cpw.mods.fml.common.FMLLog;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.WeightedRandom;
import net.minecraft.util.WeightedRandomChestContent;
import net.minecraft.util.WeightedRandomItem;
import static net.minecraftforge.common.ChestGenHooks.DUNGEON_CHEST;
public class DungeonHooks
{
private static ArrayList<DungeonMob> dungeonMobs = new ArrayList<DungeonMob>();
/**
* Adds a mob to the possible list of creatures the spawner will create.
* If the mob is already in the spawn list, the rarity will be added to the existing one,
* causing the mob to be more common.
*
* @param name The name of the monster, use the same name used when registering the entity.
* @param rarity The rarity of selecting this mob over others. Must be greater then 0.
* Vanilla Minecraft has the following mobs:
* Spider 100
* Skeleton 100
* Zombie 200
* Meaning, Zombies are twice as common as spiders or skeletons.
* @return The new rarity of the monster,
*/
public static float addDungeonMob(String name, int rarity)
{
if (rarity <= 0)
{
throw new IllegalArgumentException("Rarity must be greater then zero");
}
for (DungeonMob mob : dungeonMobs)
{
if (name.equals(mob.type))
{
return mob.itemWeight += rarity;
}
}
dungeonMobs.add(new DungeonMob(rarity, name));
return rarity;
}
/**
* Will completely remove a Mob from the dungeon spawn list.
*
* @param name The name of the mob to remove
* @return The rarity of the removed mob, prior to being removed.
*/
public static int removeDungeonMob(String name)
{
for (DungeonMob mob : dungeonMobs)
{
if (name.equals(mob.type))
{
dungeonMobs.remove(mob);
return mob.itemWeight;
}
}
return 0;
}
/**
* Gets a random mob name from the list.
* @param rand World generation random number generator
* @return The mob name
*/
public static String getRandomDungeonMob(Random rand)
{
DungeonMob mob = (DungeonMob)WeightedRandom.getRandomItem(rand, dungeonMobs);
if (mob == null)
{
return "";
}
return mob.type;
}
public static class DungeonMob extends WeightedRandomItem
{
public String type;
public DungeonMob(int weight, String type)
{
super(weight);
this.type = type;
}
@Override
public boolean equals(Object target)
{
return target instanceof DungeonMob && type.equals(((DungeonMob)target).type);
}
}
static
{
addDungeonMob("Skeleton", 100);
addDungeonMob("Zombie", 200);
addDungeonMob("Spider", 100);
}
}