ForgePatch/src/main/java/net/minecraftforge/fml/common/FMLPaths.java

87 lines
2.5 KiB
Java

/*
* Minecraft Forge
* Copyright (c) 2018.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.fml.common;
import cpw.mods.modlauncher.api.IEnvironment;
import net.minecraftforge.fml.FileUtils;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import java.nio.file.Path;
import java.nio.file.Paths;
import java.util.Arrays;
import static net.minecraftforge.fml.Logging.CORE;
public enum FMLPaths
{
GAMEDIR(),
MODSDIR("mods"),
CONFIGDIR("config"),
FMLCONFIG(false, CONFIGDIR, "fml.toml");
private static final Logger LOGGER = LogManager.getLogger();
private final Path relativePath;
private final boolean isDirectory;
private Path absolutePath;
FMLPaths() {
this("");
}
FMLPaths(String... path) {
relativePath = computePath(path);
this.isDirectory = true;
}
private Path computePath(String... path)
{
return Paths.get(path[0], Arrays.copyOfRange(path, 1, path.length));
}
FMLPaths(boolean isDir, FMLPaths parent, String... path) {
this.relativePath = parent.relativePath.resolve(computePath(path));
this.isDirectory = isDir;
}
public static void setup(IEnvironment env) {
final Path rootPath = env.getProperty(IEnvironment.Keys.GAMEDIR.get()).orElseThrow(() -> new RuntimeException("No game path found"));
loadAbsolutePaths(rootPath);
}
public static void loadAbsolutePaths(Path rootPath)
{
for (FMLPaths path : FMLPaths.values())
{
path.absolutePath = rootPath.resolve(path.relativePath).toAbsolutePath();
LOGGER.debug(CORE,"Path {} is {}", ()-> path, ()-> path.absolutePath);
if (path.isDirectory)
{
FileUtils.getOrCreateDirectory(path.absolutePath, path.name());
}
}
}
public Path get() {
return absolutePath;
}
}