ForgePatch/src/main/java/net/minecraftforge/fml/client/registry/ClientRegistry.java

82 lines
3.1 KiB
Java

/*
* Minecraft Forge
* Copyright (c) 2016-2018.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.fml.client.registry;
import com.google.common.collect.Maps;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
import org.apache.commons.lang3.ArrayUtils;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.fml.common.registry.GameRegistry;
import java.util.Map;
public class ClientRegistry
{
private static Map<Class<? extends Entity>, ResourceLocation> entityShaderMap = Maps.newHashMap();
/**
*
* Utility method for registering a tile entity and it's renderer at once - generally you should register them separately
*
* @param tileEntityClass
* @param id
* @param specialRenderer
*/
public static <T extends TileEntity> void registerTileEntity(Class<T> tileEntityClass, String id, TileEntityRenderer<? super T> specialRenderer)
{
GameRegistry.registerTileEntity(tileEntityClass, id);
bindTileEntitySpecialRenderer(tileEntityClass, specialRenderer);
}
public static <T extends TileEntity> void bindTileEntitySpecialRenderer(Class<T> tileEntityClass, TileEntityRenderer<? super T> specialRenderer)
{
TileEntityRendererDispatcher.instance.renderers.put(tileEntityClass, specialRenderer);
specialRenderer.setRendererDispatcher(TileEntityRendererDispatcher.instance);
}
public static void registerKeyBinding(KeyBinding key)
{
Minecraft.getMinecraft().gameSettings.keyBindings = ArrayUtils.add(Minecraft.getMinecraft().gameSettings.keyBindings, key);
}
/**
* Register a shader for an entity. This shader gets activated when a spectator begins spectating an entity.
* Vanilla examples of this are the green effect for creepers and the invert effect for endermen.
*
* @param entityClass
* @param shader
*/
public static void registerEntityShader(Class<? extends Entity> entityClass, ResourceLocation shader)
{
entityShaderMap.put(entityClass, shader);
}
public static ResourceLocation getEntityShader(Class<? extends Entity> entityClass)
{
return entityShaderMap.get(entityClass);
}
}