ForgePatch/src/main/java/net/minecraftforge/common/DimensionManager.java

504 lines
17 KiB
Java

/*
* Minecraft Forge
* Copyright (c) 2016-2018.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.common;
import java.io.File;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.BitSet;
import java.util.Hashtable;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.ListIterator;
import java.util.Map;
import java.util.concurrent.ConcurrentMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMaps;
import it.unimi.dsi.fastutil.ints.IntIterator;
import it.unimi.dsi.fastutil.ints.IntLinkedOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntRBTreeSet;
import it.unimi.dsi.fastutil.ints.IntSet;
import it.unimi.dsi.fastutil.ints.IntSets;
import it.unimi.dsi.fastutil.ints.IntSortedSet;
import com.google.common.collect.HashMultiset;
import com.google.common.collect.Lists;
import com.google.common.collect.MapMaker;
import com.google.common.collect.Multiset;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.DimensionType;
import net.minecraft.world.MinecraftException;
import net.minecraft.world.World;
import net.minecraft.world.ServerWorldEventHandler;
import net.minecraft.world.WorldProvider;
import net.minecraft.world.WorldServer;
import net.minecraft.world.WorldServerMulti;
import net.minecraft.world.storage.ISaveHandler;
import net.minecraftforge.event.world.WorldEvent;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.apache.logging.log4j.Marker;
import org.apache.logging.log4j.MarkerManager;
import javax.annotation.Nullable;
public class DimensionManager
{
private static final Logger LOGGER = LogManager.getLogger();
private static final Marker DIMMGR = MarkerManager.getMarker("DIMS");
private static class Dimension
{
private final DimensionType type;
private int ticksWaited;
private Dimension(DimensionType type)
{
this.type = type;
this.ticksWaited = 0;
}
}
private static boolean hasInit = false;
private static final Int2ObjectMap<WorldServer> worlds = Int2ObjectMaps.synchronize(new Int2ObjectLinkedOpenHashMap<>());
private static final Int2ObjectMap<Dimension> dimensions = Int2ObjectMaps.synchronize(new Int2ObjectLinkedOpenHashMap<>());
private static final IntSet keepLoaded = IntSets.synchronize(new IntOpenHashSet());
private static final IntSet unloadQueue = IntSets.synchronize(new IntLinkedOpenHashSet());
private static final BitSet dimensionMap = new BitSet(Long.SIZE << 4);
private static final ConcurrentMap<World, World> weakWorldMap = new MapMaker().weakKeys().weakValues().makeMap();
private static final Multiset<Integer> leakedWorlds = HashMultiset.create();
/**
* Returns a list of dimensions associated with this DimensionType.
*/
public static int[] getDimensions(DimensionType type)
{
int[] ret = new int[dimensions.size()];
int x = 0;
for (Int2ObjectMap.Entry<Dimension> ent : dimensions.int2ObjectEntrySet())
{
if (ent.getValue().type == type)
{
ret[x++] = ent.getIntKey();
}
}
return Arrays.copyOf(ret, x);
}
public static Map<DimensionType, IntSortedSet> getRegisteredDimensions()
{
Map<DimensionType, IntSortedSet> map = new IdentityHashMap<>();
for (Int2ObjectMap.Entry<Dimension> entry : dimensions.int2ObjectEntrySet())
{
map.computeIfAbsent(entry.getValue().type, k -> new IntRBTreeSet()).add(entry.getIntKey());
}
return map;
}
public static void init()
{
if (hasInit)
{
return;
}
hasInit = true;
registerDimension( 0, DimensionType.OVERWORLD);
registerDimension(-1, DimensionType.NETHER);
registerDimension( 1, DimensionType.THE_END);
}
public static void registerDimension(int id, DimensionType type)
{
DimensionType.getById(type.getId()); //Check if type is invalid {will throw an error} No clue how it would be invalid tho...
if (dimensions.containsKey(id))
{
throw new IllegalArgumentException(String.format("Failed to register dimension for id %d, One is already registered", id));
}
dimensions.put(id, new Dimension(type));
if (id >= 0)
{
dimensionMap.set(id);
}
}
/**
* For unregistering a dimension when the save is changed (disconnected from a server or loaded a new save
*/
public static void unregisterDimension(int id)
{
if (!dimensions.containsKey(id))
{
throw new IllegalArgumentException(String.format("Failed to unregister dimension for id %d; No provider registered", id));
}
dimensions.remove(id);
}
public static boolean isDimensionRegistered(int dim)
{
return dimensions.containsKey(dim);
}
public static DimensionType getProviderType(int dim)
{
if (!dimensions.containsKey(dim))
{
throw new IllegalArgumentException(String.format("Could not get provider type for dimension %d, does not exist", dim));
}
return dimensions.get(dim).type;
}
public static WorldProvider getProvider(int dim)
{
return getWorld(dim).provider;
}
public static Integer[] getIDs(boolean check)
{
if (check)
{
List<World> allWorlds = Lists.newArrayList(weakWorldMap.keySet());
allWorlds.removeAll(worlds.values());
for (ListIterator<World> li = allWorlds.listIterator(); li.hasNext(); )
{
World w = li.next();
leakedWorlds.add(System.identityHashCode(w));
}
for (World w : allWorlds)
{
int leakCount = leakedWorlds.count(System.identityHashCode(w));
if (leakCount == 5)
{
LOGGER.debug(DIMMGR,"The world {} ({}) may have leaked: first encounter (5 occurrences).\n", Integer.toHexString(System.identityHashCode(w)), w.getWorldInfo().getWorldName());
}
else if (leakCount % 5 == 0)
{
LOGGER.debug(DIMMGR,"The world {} ({}) may have leaked: seen {} times.\n", Integer.toHexString(System.identityHashCode(w)), w.getWorldInfo().getWorldName(), leakCount);
}
}
}
return getIDs();
}
public static Integer[] getIDs()
{
return worlds.keySet().toArray(new Integer[0]); // Only loaded dims, since usually used to cycle through loaded worlds
}
public static void setWorld(int id, @Nullable WorldServer world, MinecraftServer server)
{
if (world != null)
{
worlds.put(id, world);
weakWorldMap.put(world, world);
server.worldTickTimes.put(id, new long[100]);
LOGGER.info(DIMMGR,"Loading dimension {} ({}) ({})", id, world.getWorldInfo().getWorldName(), world.getMinecraftServer());
}
else
{
worlds.remove(id);
server.worldTickTimes.remove(id);
LOGGER.info(DIMMGR,"Unloading dimension {}", id);
}
ArrayList<WorldServer> tmp = new ArrayList<WorldServer>();
if (worlds.get( 0) != null)
tmp.add(worlds.get( 0));
if (worlds.get(-1) != null)
tmp.add(worlds.get(-1));
if (worlds.get( 1) != null)
tmp.add(worlds.get( 1));
for (Int2ObjectMap.Entry<WorldServer> entry : worlds.int2ObjectEntrySet())
{
int dim = entry.getIntKey();
if (dim >= -1 && dim <= 1)
{
continue;
}
tmp.add(entry.getValue());
}
server.worlds = tmp.toArray(new WorldServer[0]);
}
public static void initDimension(int dim)
{
WorldServer overworld = getWorld(0);
if (overworld == null)
{
throw new RuntimeException("Cannot Hotload Dim: Overworld is not Loaded!");
}
try
{
DimensionManager.getProviderType(dim);
}
catch (Exception e)
{
LOGGER.error(DIMMGR,"Cannot Hotload Dim: {}", dim, e);
return; // If a provider hasn't been registered then we can't hotload the dim
}
MinecraftServer mcServer = overworld.getMinecraftServer();
ISaveHandler savehandler = overworld.getSaveHandler();
//WorldSettings worldSettings = new WorldSettings(overworld.getWorldInfo());
WorldServer world = (dim == 0 ? overworld : (WorldServer)(new WorldServerMulti(mcServer, savehandler, dim, overworld, mcServer.profiler).init()));
world.addEventListener(new ServerWorldEventHandler(mcServer, world));
MinecraftForge.EVENT_BUS.post(new WorldEvent.Load(world));
if (!mcServer.isSinglePlayer())
{
world.getWorldInfo().setGameType(mcServer.getGameType());
}
mcServer.setDifficultyForAllWorlds(mcServer.getDifficulty());
}
public static WorldServer getWorld(int id)
{
return getWorld(id, false);
}
public static WorldServer getWorld(int id, boolean resetUnloadDelay)
{
if (resetUnloadDelay && unloadQueue.contains(id))
{
dimensions.get(id).ticksWaited = 0;
}
return worlds.get(id);
}
public static WorldServer[] getWorlds()
{
return worlds.values().toArray(new WorldServer[0]);
}
static
{
init();
}
/**
* Not public API: used internally to get dimensions that should load at
* server startup
*/
public static Integer[] getStaticDimensionIDs()
{
return dimensions.keySet().toArray(new Integer[0]);
}
public static WorldProvider createProviderFor(int dim)
{
try
{
if (dimensions.containsKey(dim))
{
WorldProvider ret = getProviderType(dim).createDimension();
ret.setDimension(dim);
return ret;
}
else
{
throw new RuntimeException(String.format("No WorldProvider bound for dimension %d", dim)); //It's going to crash anyway at this point. Might as well be informative
}
}
catch (Exception e)
{
LOGGER.error(DIMMGR,"An error occurred trying to create an instance of WorldProvider {} ({})",
dim, getProviderType(dim), e);
throw new RuntimeException(e);
}
}
/**
* Sets if a dimension should stay loaded.
* @param dim the dimension ID
* @param keep whether or not the dimension should be kept loaded
* @return true iff the dimension's status changed
*/
public static boolean keepDimensionLoaded(int dim, boolean keep)
{
return keep ? keepLoaded.add(dim) : keepLoaded.remove(dim);
}
private static boolean canUnloadWorld(WorldServer world)
{
return ForgeChunkManager.getPersistentChunksFor(world).isEmpty()
&& world.playerEntities.isEmpty()
&& !world.provider.getDimensionType().shouldLoadSpawn()
&& !keepLoaded.contains(world.provider.getDimension());
}
/**
* Queues a dimension to unload, if it can be unloaded.
* @param id The id of the dimension
*/
public static void unloadWorld(int id)
{
WorldServer world = worlds.get(id);
if (world == null || !canUnloadWorld(world)) return;
if (unloadQueue.add(id))
{
LOGGER.debug(DIMMGR,"Queueing dimension {} to unload", id);
}
}
public static boolean isWorldQueuedToUnload(int id)
{
return unloadQueue.contains(id);
}
/*
* To be called by the server at the appropriate time, do not call from mod code.
*/
public static void unloadWorlds(Hashtable<Integer, long[]> worldTickTimes)
{
IntIterator queueIterator = unloadQueue.iterator();
while (queueIterator.hasNext())
{
int id = queueIterator.nextInt();
Dimension dimension = dimensions.get(id);
if (dimension.ticksWaited < ForgeMod.dimensionUnloadQueueDelay)
{
dimension.ticksWaited++;
continue;
}
WorldServer w = worlds.get(id);
queueIterator.remove();
dimension.ticksWaited = 0;
// Don't unload the world if the status changed
if (w == null || !canUnloadWorld(w))
{
LOGGER.debug(DIMMGR,"Aborting unload for dimension {} as status changed", id);
continue;
}
try
{
w.saveAllChunks(true, null);
}
catch (MinecraftException e)
{
LOGGER.error(DIMMGR,"Caught an exception while saving all chunks:", e);
}
finally
{
MinecraftForge.EVENT_BUS.post(new WorldEvent.Unload(w));
w.flush();
setWorld(id, null, w.getMinecraftServer());
}
}
}
/**
* Return the next free dimension ID. Note: you are not guaranteed a contiguous
* block of free ids. Always call for each individual ID you wish to get.
* @return the next free dimension ID
*/
public static int getNextFreeDimId() {
int next = 0;
while (true)
{
next = dimensionMap.nextClearBit(next);
if (dimensions.containsKey(next))
{
dimensionMap.set(next);
}
else
{
return next;
}
}
}
public static NBTTagCompound saveDimensionDataMap()
{
int[] data = new int[(dimensionMap.length() + Integer.SIZE - 1 )/ Integer.SIZE];
NBTTagCompound dimMap = new NBTTagCompound();
for (int i = 0; i < data.length; i++)
{
int val = 0;
for (int j = 0; j < Integer.SIZE; j++)
{
val |= dimensionMap.get(i * Integer.SIZE + j) ? (1 << j) : 0;
}
data[i] = val;
}
dimMap.setIntArray("DimensionArray", data);
return dimMap;
}
public static void loadDimensionDataMap(@Nullable NBTTagCompound compoundTag)
{
dimensionMap.clear();
if (compoundTag == null)
{
IntIterator iterator = dimensions.keySet().iterator();
while (iterator.hasNext())
{
int id = iterator.nextInt();
if (id >= 0)
{
dimensionMap.set(id);
}
}
}
else
{
int[] intArray = compoundTag.getIntArray("DimensionArray");
for (int i = 0; i < intArray.length; i++)
{
for (int j = 0; j < Integer.SIZE; j++)
{
dimensionMap.set(i * Integer.SIZE + j, (intArray[i] & (1 << j)) != 0);
}
}
}
}
/**
* Return the current root directory for the world save. Accesses getSaveHandler from the overworld
* @return the root directory of the save
*/
@Nullable
public static File getCurrentSaveRootDirectory()
{
if (DimensionManager.getWorld(0) != null)
{
return DimensionManager.getWorld(0).getSaveHandler().getWorldDirectory();
}/*
else if (MinecraftServer.getServer() != null)
{
MinecraftServer srv = MinecraftServer.getServer();
SaveHandler saveHandler = (SaveHandler) srv.getActiveAnvilConverter().getSaveLoader(srv.getFolderName(), false);
return saveHandler.getWorldDirectory();
}*/
else
{
return null;
}
}
}