Minecraft Forge 1.16.4-35.1.32, with an *ACTUALLY* secure version of Log4j.
Find a file
Lex Manos 6eb9915690 Updated FML:
MinecraftForge/FML@1d71c017f4 ID syncing.
MinecraftForge/FML@fd36f50d82 Cleanups
MinecraftForge/FML@89e4e483c2 Add in a remapping event for mods to consume.
MinecraftForge/FML@cd417c6786 Fixed remote and local connections work with mods now.
MinecraftForge/FML@ef492407ef Entity spawning works.
MinecraftForge/FML@d0d31d9575 SpawnAdjustment packet. Clean up stuffs. No more compile errors.
MinecraftForge/FML@3e278acb71 Fix stupid possible compiler error.
MinecraftForge/FML@009d4dee23 Fix the exc file. Fix the deobfremapper for handling inner classes.
MinecraftForge/FML@49cb893d12 Fix exc this time *sigh*
MinecraftForge/FML@31efcfc3b2 Clean up patches for latest exc.
MinecraftForge/FML@7a4ceebf5e Kill old patches and add rejects to ignore file.
MinecraftForge/FML@7ea571f593 Fix AT, Fix exc. Almost works now!
MinecraftForge/FML@b852e30285 First functional release under reobfuscation.
MinecraftForge/FML@df870c1a33 Update shiped ForgeGradle for 1.7
MinecraftForge/FML@55aa337f95 Rename synthetic bridge methods, these methods are not decompiled, but need to reobf correctly cross the recompile boundary.
MinecraftForge/FML@0098c57f94 Merge pull request #316 from AbrarSyed/patch-4
2013-12-12 22:59:35 -08:00
fml@0098c57f94 Updated FML: 2013-12-12 22:59:35 -08:00
patches/minecraft/net/minecraft Regenerate all patches, No functional change as added this is a formatting change only. 2013-11-18 17:17:45 -08:00
src/main Some work on 1.7, waiting for Abrar to fix a few things. 2013-12-09 21:59:12 -08:00
.gitattributes Step 2: The Reformation 2013-11-09 15:57:08 -06:00
.gitignore Updated FML: 2013-12-12 22:59:35 -08:00
.gitmodules Update submodule 2013-03-03 22:45:09 -05:00
build.gradle Bump data for 1.7 start. 2013-12-09 18:47:55 -08:00
eclipse-workspace-dev.zip Update run configs. 2013-11-18 16:19:31 -08:00
gradlew Make the gradle wrapper executable. 2013-11-19 22:37:52 +00:00
gradlew.bat Step 3: The Rebirth 2013-11-09 21:48:53 -06:00
MinecraftForge-Credits.txt Step 3: The Rebirth 2013-11-09 21:48:53 -06:00
MinecraftForge-License.txt Step 3: The Rebirth 2013-11-09 21:48:53 -06:00
Paulscode IBXM Library License.txt Step 3: The Rebirth 2013-11-09 21:48:53 -06:00
Paulscode SoundSystem CodecIBXM License.txt Step 3: The Rebirth 2013-11-09 21:48:53 -06:00
README.txt Bump build for gradle fixes: 2013-11-20 23:44:54 -08:00
settings.gradle fixed versioning and stuff 2013-11-10 00:54:57 -06:00

*** HOW TO INSTALL ***
For Mod Users:

Download the latest installer from http://files.minecraftforge.net and follow instructions given by the installer.


For Mod Devs:

Download the latest Forge source distribution from http://files.minecraftforge.net and unzip it to a folder.
Open a command prompt, navigate to the directory where you unzipped the Forge sources, and run:
If you have Gradle: gradle setupDevWorkspace
If you DO NOT have Gradle installed:
Windows: ./gradlew.bat setupDevWorkspace
MacOS/Linux: ./gradlew setupDevWorkspace

If you wish to use the Eclipse IDE, run gradle eclipse instead of gradle setupDevWorkspace, or install the Gradle plugin for Eclipse and import the Forge source folder as a Gradle project.


For Contributors: (Note: This assumes you have Gradle installed. If you don't, use ./gradlew(.bat) instead of gradle.

Clone this repository to a folder. 
Open a command prompt and navigate to the folder where you cloned this repo.
Run gradle setupForge to setup your development environment.

To use Eclipse, point your Eclipse workspace at the eclipse folder inside the repo.


Requirements (for both mod devs and contributors):
  You must have a JDK installed and accessible.
  If you do not wish to use the gradle wrapper, you can install Gradle from http://www.gradle.org/ .