Minecraft Forge 1.16.4-35.1.32, with an *ACTUALLY* secure version of Log4j.
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cpw 6e04a6c572 Squashed commit of the following:
commit b3b290aec9d3010a134859da6001ea28a96c2fdc
Merge: c6ce6a0 d803f7d
Author: cpw <cpw@weeksfamily.ca>
Date:   Fri Mar 25 13:28:04 2016 -0400

    Merge branch 'RegistryRework' of https://github.com/LexManos/MinecraftForge into LexManos-RegistryRework

    Implement proper registry slaves. Should help with rollback related issues.

    Missing patch

commit d803f7db76f65db9d27302c9804a643bc853dc22
Author: LexManos <LexManos@gmail.com>
Date:   Tue Mar 22 03:36:14 2016 -0700

    Update VillagerRegistry and use it. Should in theory make custom villagers work now. Using string version instead of int id for networking.

commit eb5e5b4b42fdca26d2a104e4dc1e6a3ea3051a7b
Author: LexManos <LexManos@gmail.com>
Date:   Tue Mar 22 02:14:16 2016 -0700

    More cleanup.

commit edbc56b2ff314629d0e402709f3cf29fc79c4a3d
Author: LexManos <LexManos@gmail.com>
Date:   Tue Mar 22 02:05:23 2016 -0700

    More cleanups, removed deprecated UniqueIdentifier {ResourceLocation now}

commit e2df8d1be3c97601508f83dc97b0e8853fa1e271
Author: LexManos <LexManos@gmail.com>
Date:   Tue Mar 22 01:29:19 2016 -0700

    Stupid generics....

commit 46d57dc4677fa5ff3923e64eaccfb33d7e5aad8d
Author: LexManos <LexManos@gmail.com>
Date:   Tue Mar 22 01:00:25 2016 -0700

    Some registry tweaking to provde a non-complicated API modders can use.
2016-04-01 20:56:06 -04:00
gradle/wrapper Update Gradle wrapper to 2.7 2015-09-14 13:18:02 -07:00
jsons We are based on 1.9 not 1.8.9 :D 2016-03-13 18:51:31 -07:00
mdk Remove trailing */ in the build.gradle 2015-11-24 20:10:02 -05:00
patches/minecraft/net/minecraft Squashed commit of the following: 2016-04-01 20:56:06 -04:00
rejects/minecraft/net/minecraft PlayerManager updated. 2016-03-14 22:58:01 -07:00
src Squashed commit of the following: 2016-04-01 20:56:06 -04:00
.gitattributes Updated the forge logo to a higher-quality GIF file. Closes #2276. 2015-12-30 19:10:33 +03:00
.gitignore Ignore classes directory 2016-03-19 21:18:47 -04:00
build.gradle Update patches for fixed inner class suffeling in srg files. 2016-03-13 18:32:53 -07:00
CONTRIBUTING.md Update CONTRIBUTING.md 2014-03-19 23:33:36 +08:00
CREDITS-fml.txt FML is no more. FML has ceased to be. FML's expired and gone to meet its maker. FML's a stiff! Bereft of life, FML rests in peace. 2015-08-01 23:51:40 -04:00
gradlew Added FG2 buildscript + updated for Gradle 2.4 2015-06-29 21:56:35 -05:00
gradlew.bat Added FG2 buildscript + updated for Gradle 2.4 2015-06-29 21:56:35 -05:00
icon.ico Added FG2 buildscript + updated for Gradle 2.4 2015-06-29 21:56:35 -05:00
l4jManifest.xml Added FG2 buildscript + updated for Gradle 2.4 2015-06-29 21:56:35 -05:00
LICENSE-fml.txt FML is no more. FML has ceased to be. FML's expired and gone to meet its maker. FML's a stiff! Bereft of life, FML rests in peace. 2015-08-01 23:51:40 -04:00
MinecraftForge-Credits.txt Step 3: The Rebirth 2013-11-09 21:48:53 -06:00
MinecraftForge-License.txt Small wording change in license to allow for specifc differnet licnense contributions. 2014-04-07 10:01:56 -07:00
Paulscode IBXM Library License.txt Step 3: The Rebirth 2013-11-09 21:48:53 -06:00
Paulscode SoundSystem CodecIBXM License.txt Step 3: The Rebirth 2013-11-09 21:48:53 -06:00
README.txt Update README.txt 2014-08-06 16:29:34 -04:00
settings.gradle fixed versioning and stuff 2013-11-10 00:54:57 -06:00

*** HOW TO INSTALL ***
For Mod Users:

Download the latest installer from http://files.minecraftforge.net and follow instructions given by the installer.


For Mod Devs:

Download the latest Forge source distribution from http://files.minecraftforge.net and unzip it to a folder.
Open a command prompt, navigate to the directory where you unzipped the Forge sources, and run:
If you have Gradle: gradle setupDevWorkspace
If you DO NOT have Gradle installed:
Windows: ./gradlew.bat setupDevWorkspace
MacOS/Linux: ./gradlew setupDevWorkspace

If you wish to use the Eclipse IDE, run gradle eclipse instead of gradle setupDevWorkspace, or install the Gradle plugin for Eclipse and import the Forge source folder as a Gradle project.

To get the decompiled classes:
If you have Gradle: gradle setupDecompWorkspace
If you DO NOT have Gradle installed:
Windows: ./gradlew.bat setupDecompWorkspace
MacOS/Linux: ./gradlew setupDecompWorkspace

For Contributors: (Note: This assumes you have Gradle installed. If you don't, use ./gradlew(.bat) instead of gradle.

Clone this repository to a folder. 
Open a command prompt and navigate to the folder where you cloned this repo.
Run gradle setupForge to setup your development environment.

To use Eclipse, point your Eclipse workspace at the eclipse folder inside the repo.


Requirements (for both mod devs and contributors):
  You must have a JDK installed and accessible.
  If you do not wish to use the gradle wrapper, you can install Gradle from http://www.gradle.org/ .