ForgePatch/src/main/java/net/minecraftforge/fml/common
cpw 48846bc0ba separated fmllauncher code from main forge mod code. This enables much
stronger classloader separation between the two sides. Forge now
loads as a regular mod.

Still needs a bunch of debugging, but structure looks good and game loads
in forge dev.
2018-12-31 16:34:33 -05:00
..
event Update mappings to 09/21 snapshots. 2018-09-22 03:40:22 -07:00
gameevent Well, it works, for a game, now. 2018-09-05 12:30:02 -07:00
launcher Well, it works, for a game, now. 2018-09-05 12:30:02 -07:00
network Server starts 2018-09-05 13:13:53 -07:00
progress Clean progress bar code and fix TextureMap patch (#5304) 2018-12-28 18:05:05 -08:00
registry Port most of the world patches (#5294) 2018-12-22 10:31:18 -08:00
thread Ran License checker to fix the headers of files missing them. 2018-09-21 02:15:03 -07:00
CertificateHelper.java Run licenseFormat to apply license header to all files. 2018-07-01 14:17:31 -07:00
ClassNameUtils.java Run licenseFormat to apply license header to all files. 2018-07-01 14:17:31 -07:00
EnhancedRuntimeException.java Run licenseFormat to apply license header to all files. 2018-07-01 14:17:31 -07:00
ICrashCallable.java Run licenseFormat to apply license header to all files. 2018-07-01 14:17:31 -07:00
IFMLHandledException.java Run licenseFormat to apply license header to all files. 2018-07-01 14:17:31 -07:00
IWorldGenerator.java Run licenseFormat to apply license header to all files. 2018-07-01 14:17:31 -07:00
LoaderException.java World and TileEntity patch work. 2018-12-13 01:15:53 -08:00
LoaderExceptionModCrash.java Run licenseFormat to apply license header to all files. 2018-07-01 14:17:31 -07:00
Mod.java Moving some stuff around, network and server events. 2018-09-05 12:37:20 -07:00
ObfuscationReflectionHelper.java More compile cleanups. (#5139) 2018-09-14 09:30:56 -07:00