ForgePatch/fml
Brian Wiegand a5b699c2ca Having the string trimmed to 9 made most long strings show a couple of pixels at the very top and very bottom. ie
https://dl.dropbox.com/u/79514/2012-06-13_13.25.35.png
2012-06-13 14:09:07 -07:00
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.settings Mod sorting 2012-04-03 12:03:21 -04:00
bukkit Fix up bukkit for biome code 2012-06-09 10:47:43 -04:00
client Having the string trimmed to 9 made most long strings show a couple of pixels at the very top and very bottom. ie 2012-06-13 14:09:07 -07:00
clientdrop Starting to get somewhere 2012-03-30 01:12:59 -04:00
common/cpw/mods/fml/common Fixed KeyBinding issue with ModLoader container, if you register a KeyBinding twice it will discard the old one. And fixed issue where getVersion() could return null causing NPE. 2012-06-10 17:19:05 -07:00
eclipse Fix project, new gui layout with screenshot, thanks Sengir! 2012-05-30 09:25:04 -04:00
install Update credits information 2012-06-02 11:45:47 -04:00
patches Made it so it will attempt to scale any Texture Effects that return data for smaller texture resolutions. Made the size descrepancy only a error for ITextureFX texture effects. 2012-06-10 05:56:52 -07:00
server Fix up biome handling for client and server 2012-06-09 10:27:24 -04:00
test/cpw/mods/fml/test Mod sorting 2012-04-03 12:03:21 -04:00
.classpath Forge support 2012-04-01 02:14:14 -04:00
.gitignore Fix problem with nulls in getModList 2012-05-11 15:18:26 -04:00
.project Update to 1.2.5 and hopefully forge compatibility 2012-04-02 18:09:06 -04:00
LICENSE-fml.txt Missed a couple of wording tweaks 2012-04-05 00:58:17 -04:00
applypatches.py Clean up extraneous print statements from the build 2012-04-05 10:42:15 -04:00
build.xml Bukkitside fixup 2012-06-01 00:27:46 -04:00
cleanup_source.py Fixed regex issue in last push. 2012-05-27 01:40:22 -07:00
diff.exe Cleaned up update_patches to fix a few bugs. Updated applypatches to normalize the patch file's line endings to make them work cross platform. Added download_firnflower and setup script. As well as added the GnuWin32's diff binary, so windows can create patches as well. http://gnuwin32.sourceforge.net/ 2012-04-05 00:09:29 -07:00
download_fernflower.py Cleaned up update_patches to fix a few bugs. Updated applypatches to normalize the patch file's line endings to make them work cross platform. Added download_firnflower and setup script. As well as added the GnuWin32's diff binary, so windows can create patches as well. http://gnuwin32.sourceforge.net/ 2012-04-05 00:09:29 -07:00
fmlbuild.properties-sample Add in more ignore stuff and a sample "fmlbuild.properties" file 2012-03-30 16:42:11 -04:00
generatechangedfilelist.py difflist should include server and client now. 2012-05-24 03:48:59 -07:00
getversion.py Update git version capture 2012-05-10 13:01:39 -04:00
setup.bat Should fix windows {me} generating different patches then linux {cpw} 2012-05-27 00:22:27 -07:00
update_patches.bat Cleaned up update_patches to fix a few bugs. Updated applypatches to normalize the patch file's line endings to make them work cross platform. Added download_firnflower and setup script. As well as added the GnuWin32's diff binary, so windows can create patches as well. http://gnuwin32.sourceforge.net/ 2012-04-05 00:09:29 -07:00
update_patches.py Cleaned up update_patches to fix a few bugs. Updated applypatches to normalize the patch file's line endings to make them work cross platform. Added download_firnflower and setup script. As well as added the GnuWin32's diff binary, so windows can create patches as well. http://gnuwin32.sourceforge.net/ 2012-04-05 00:09:29 -07:00
update_patches.sh Add the hooks for crafting and smelting 2012-04-06 10:34:44 -04:00