ForgePatch/src/main/java/net/minecraftforge/items/wrapper/SidedInvWrapper.java

254 lines
7.2 KiB
Java

/*
* Minecraft Forge
* Copyright (c) 2016-2019.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.items.wrapper;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.IItemHandlerModifiable;
import net.minecraftforge.items.ItemHandlerHelper;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class SidedInvWrapper implements IItemHandlerModifiable
{
protected final ISidedInventory inv;
@Nullable
protected final Direction side;
@SuppressWarnings("unchecked")
public static LazyOptional<IItemHandlerModifiable>[] create(ISidedInventory inv, Direction... sides) {
LazyOptional<IItemHandlerModifiable>[] ret = new LazyOptional[sides.length];
for (int x = 0; x < sides.length; x++) {
final Direction side = sides[x];
ret[x] = LazyOptional.of(() -> new SidedInvWrapper(inv, side));
}
return ret;
}
public SidedInvWrapper(ISidedInventory inv, @Nullable Direction side)
{
this.inv = inv;
this.side = side;
}
public static int getSlot(ISidedInventory inv, int slot, @Nullable Direction side)
{
int[] slots = inv.getSlotsForFace(side);
if (slot < slots.length)
return slots[slot];
return -1;
}
@Override
public boolean equals(Object o)
{
if (this == o)
return true;
if (o == null || getClass() != o.getClass())
return false;
SidedInvWrapper that = (SidedInvWrapper) o;
return inv.equals(that.inv) && side == that.side;
}
@Override
public int hashCode()
{
int result = inv.hashCode();
result = 31 * result + (side == null ? 0 : side.hashCode());
return result;
}
@Override
public int getSlots()
{
return inv.getSlotsForFace(side).length;
}
@Override
@Nonnull
public ItemStack getStackInSlot(int slot)
{
int i = getSlot(inv, slot, side);
return i == -1 ? ItemStack.EMPTY : inv.getStackInSlot(i);
}
@Override
@Nonnull
public ItemStack insertItem(int slot, @Nonnull ItemStack stack, boolean simulate)
{
if (stack.isEmpty())
return ItemStack.EMPTY;
int slot1 = getSlot(inv, slot, side);
if (slot1 == -1)
return stack;
ItemStack stackInSlot = inv.getStackInSlot(slot1);
int m;
if (!stackInSlot.isEmpty())
{
if (stackInSlot.getCount() >= Math.min(stackInSlot.getMaxStackSize(), getSlotLimit(slot)))
return stack;
if (!ItemHandlerHelper.canItemStacksStack(stack, stackInSlot))
return stack;
if (!inv.canInsertItem(slot1, stack, side) || !inv.isItemValidForSlot(slot1, stack))
return stack;
m = Math.min(stack.getMaxStackSize(), getSlotLimit(slot)) - stackInSlot.getCount();
if (stack.getCount() <= m)
{
if (!simulate)
{
ItemStack copy = stack.copy();
copy.grow(stackInSlot.getCount());
setInventorySlotContents(slot1, copy);
}
return ItemStack.EMPTY;
}
else
{
// copy the stack to not modify the original one
stack = stack.copy();
if (!simulate)
{
ItemStack copy = stack.split(m);
copy.grow(stackInSlot.getCount());
setInventorySlotContents(slot1, copy);
return stack;
}
else
{
stack.shrink(m);
return stack;
}
}
}
else
{
if (!inv.canInsertItem(slot1, stack, side) || !inv.isItemValidForSlot(slot1, stack))
return stack;
m = Math.min(stack.getMaxStackSize(), getSlotLimit(slot));
if (m < stack.getCount())
{
// copy the stack to not modify the original one
stack = stack.copy();
if (!simulate)
{
setInventorySlotContents(slot1, stack.split(m));
return stack;
}
else
{
stack.shrink(m);
return stack;
}
}
else
{
if (!simulate)
setInventorySlotContents(slot1, stack);
return ItemStack.EMPTY;
}
}
}
@Override
public void setStackInSlot(int slot, @Nonnull ItemStack stack)
{
int slot1 = getSlot(inv, slot, side);
if (slot1 != -1)
setInventorySlotContents(slot1, stack);
}
private void setInventorySlotContents(int slot, ItemStack stack) {
inv.markDirty(); //Notify vanilla of updates, We change the handler to be responsible for this instead of the caller. So mimic vanilla behavior
inv.setInventorySlotContents(slot, stack);
}
@Override
@Nonnull
public ItemStack extractItem(int slot, int amount, boolean simulate)
{
if (amount == 0)
return ItemStack.EMPTY;
int slot1 = getSlot(inv, slot, side);
if (slot1 == -1)
return ItemStack.EMPTY;
ItemStack stackInSlot = inv.getStackInSlot(slot1);
if (stackInSlot.isEmpty())
return ItemStack.EMPTY;
if (!inv.canExtractItem(slot1, stackInSlot, side))
return ItemStack.EMPTY;
if (simulate)
{
if (stackInSlot.getCount() < amount)
{
return stackInSlot.copy();
}
else
{
ItemStack copy = stackInSlot.copy();
copy.setCount(amount);
return copy;
}
}
else
{
int m = Math.min(stackInSlot.getCount(), amount);
ItemStack ret = inv.decrStackSize(slot1, m);
inv.markDirty();
return ret;
}
}
@Override
public int getSlotLimit(int slot)
{
return inv.getInventoryStackLimit();
}
@Override
public boolean isItemValid(int slot, @Nonnull ItemStack stack)
{
int slot1 = getSlot(inv, slot, side);
return slot1 == -1 ? false : inv.isItemValidForSlot(slot1, stack);
}
}