ForgePatch/fml/common
Christian 5d59af0cec Automatic mod entity registration into the global entity list. This might break
entity code out there, sorry, but this way for most entities you no longer
need to manage the global mod entity stuff at all. just remove it. FML will
take care of the rest (note, worlds won't load the old entities)
2012-08-21 19:34:33 -04:00
..
cpw/mods/fml Automatic mod entity registration into the global entity list. This might break 2012-08-21 19:34:33 -04:00
fml_at.cfg Automatic mod entity registration into the global entity list. This might break 2012-08-21 19:34:33 -04:00
fml_marker.cfg Finished update to MCP 7.2, MC 1.3.2 pre. 2012-08-14 19:24:49 -07:00